Ranged Weapons: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (10 revisions imported)
(fixing triple redirect)
Tag: Redirect target changed
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{See|Weapons}}
#REDIRECT [[Handheld Weapons]]
'''Ranged weapons''' are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.
 
{| class = "wikitable sortable" | Ranged Weapons
! rowspan = 2 |Weapon
! rowspan = 2 |Ammunition
! colspan = 7 |Damage Types
! rowspan = 2 |<abbr title="Seconds between shots">Cooldown</abbr>
! rowspan = 2 |Notes
|-
! [[File:Affliction Gunshot Wound.png|24x24px|link=Afflictions#Gunshot Wound]][[Afflictions#Gunshot Wound| Gunshot]]
![[File:Affliction Blunt Force Trauma.png|24x24px|link=Afflictions#Blunt Trauma]]Blunt Trauma
![[File:Affliction Burn.png|24x24px]]Burn
![[File:Affliction Lacerations.png|24x24px]]Laceration
![[File:Affliction Bleeding.png|24x24px]]Bleeding
![[File:Affliction Deep Tissue Injury.png|24x24px]] Deep Tissue Injury
!|[[File:Affliction Stun.png|24x24px|link=Afflictions#Stun]] <abbr title="(Seconds)">Stun </abbr>
|-
|{{Hyperlink|Revolver|30}}
|6 {{Hyperlink|Revolver Round|24}}s
|30
|
|
|
|40
|
|0.4
|1
|Single handed.
|-
|{{Hyperlink|Riot Shotgun|30}}
|6 {{Hyperlink|Shotgun Shell|24}}s
|64
|
|
|
|48
|
|1.6
|1.5
|Damage is split between 8 projectiles.
|-
|{{Hyperlink|SMG|30}}
|15 / {{Hyperlink|SMG Magazine|24}}
|15
|
|
|
|15
|
|0.125
|0.175
|Magazine has 15 shots
|-
|Rowspan = 3|{{Hyperlink|Harpoon Gun}}
|6 {{Hyperlink|Harpoon}}s
|
|
|
|30
|30
|
|0.45
|rowspan=3|1
|Retrievable
|-
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s
|
|
|
|50
|50
|
|3.45
|Explosive.
|-
|6 {{Hyperlink|Physicorium Harpoon}}s
|
|
|
|50
|30
|
|0.45
|Retrievable
|-
|Rowspan = 2|{{Hyperlink|Grenade Launcher}}
|1 {{Hyperlink|40mm Grenade}}s
|rowspan=2|
|rowspan=2|5
|rowspan=2|
|60
|40
|
|0.7
|rowspan=2|1
|rowspan=2|Explosive.
|-
|1 {{Hyperlink|40mm Stun Grenade}}s
|
|
|5
|15.2
|-
|rowspan = 2|{{Hyperlink|Flamer|30}}
|<abbr title="17 Seconds">17</abbr> / {{Hyperlink|Welding Fuel Tank|30}}
|rowspan = 2|
|rowspan = 2|
|rowspan = 2|1
|rowspan = 2|
|rowspan = 2|
|rowspan = 2|
|rowspan = 2|
|rowspan = 2|0
|Shoots [[Maintenance#Fire|Fire]].
|-
|<abbr title="40 Seconds">40</abbr> / {{Hyperlink|Incendium Fuel Tank|30}}
|Shoots [[Maintenance#Fire|Fire]].
 
Lasts longer than welding fuel.
|-
|{{Hyperlink|Syringe Gun|30}}
|4 {{Hyperlink|Chemicals}}
|
|
|
|
|
|
|
|1
|Injects chemicals into victims.
|-
|{{Hyperlink|Stun Gun|30}}
|1 {{Hyperlink|Stun Gun Dart|30}}
|
|
|
|1
|
|
|10
|1
|
|-
|{{Hyperlink|Alien Pistol|30}}
|20 / {{Hyperlink|Alien Power Cell|30}}
|
|
|13.5
|
|
|
|
|1
|Single handed.
 
Deals additional 5 Psychosis Damage
|-
|{{Hyperlink|Ancient Weapon|30}}
|<abbr title="20 Seconds">20</abbr> / {{Hyperlink|Alien Power Cell|30}}
|
|
|1
|
|
|
|
|0
|Deals heavy Damage to structures
|-
|
|{{Hyperlink|Frag Grenade|30}}
|
|
|
|180
|80
|
|5
|1
|Single handed, explosive.
|-
|
|{{Hyperlink|EMP Grenade|30}}
|
|
|
|
|
|5
|0.5
|1
|Single handed, explosive.
 
Disables installations
|-
|
|{{Hyperlink|Stun Grenade|30}}
|
|
|
|1
|
|5
|25
|1
|Single handed, explosive.
|-
|
|{{Hyperlink|Incendium Grenade|30}}
|
|
|100
|
|
|5
|25
|1
|Single handed, explosive.
 
Sets the area on [[Maintenance#Fire|Fire]]
|-
|
|{{Hyperlink|Oxygenite Shard|30}}
|
|
|
|300
|
|
|5
|1
|Single handed, explosive. Needs hard impact to detonate.
 
Deals <abbr title="400">massive</abbr> structure damage.
|}
 
===Reference===
https://docs.google.com/spreadsheets/d/1UaEV8QIfTzU1GW6SbZ7Xx4XW_pKbTRCC5nehoBCKvTU/edit#gid=0

Latest revision as of 08:39, 7 July 2021

Redirect to: