From Official Barotrauma Wiki
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| {{delete|The [[Gear]] page already lists all of this in better detail, and each clothing item already has it's own page for it.}}
| | #REDIRECT [[Gear]] |
| {{stub}}
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| {{Items infobox
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| | image = Jumpsuitsprites.png
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| | imagewidth = 200
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| | type = gear
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| | baseprice = 150
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| | outpostmultiplier = 1
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| | citymultiplier = 0.9
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| | researchmultiplier = 1
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| | militarymultiplier = 1
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| | minemultiplier = 1
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| | outpostminavailable = 1
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| | cityminavailable = 1
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| | researchminavailable = 1
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| | militaryminavailable = 1
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| | mineminavailable = 1
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| | noreq = yes
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| | fabricator = No
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| | deconstructor = No
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| }}
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| '''Jumpsuits''', or '''Uniforms''', are attire given to characters depending on their [[Jobs]] in ''[[Barotrauma]]''. They can also be purchased in [[Store]]s.
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| ==Function==
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| Each Job has a assigned uniform, helping at a glance to tell what Job a person is currently playing as.
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| General afflictions protection values for each specific piece of gear is available [[Gear|here]].
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| Most notably:
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| * The Medical Officer uniform comes with storage for 3 [[Chemicals]] or [[Medical Items]], accessible by hovering over it when equipped.
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| * The Electrical Engineer uniform provides 60% protection against {{Hyperlink|Radiation Sickness||Affliction Radiation Sickness}}.
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| ==Trivia==
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| * There are multiple variants of each Job uniform.
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| {{clr}}{{Outfit nav}}
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| {{Universal nav}}
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Latest revision as of 09:59, 8 June 2021