Jumpsuit: Difference between revisions

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m (small update, infobox store section)
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#REDIRECT [[Gear]]
{{Items infobox
| image = Jumpsuitsprites.png
| imagewidth = 200
| type = gear
| baseprice = 150
 
| outpostmultiplier = 1
| citymultiplier = 0.9
| researchmultiplier = 1
| militarymultiplier = 1
| minemultiplier = 1
 
| outpostminavailable = 1
| cityminavailable = 1
| researchminavailable = 1
| militaryminavailable = 1
| mineminavailable = 1
 
| noreq = yes
| fabricator = No
| deconstructor = No
}}
'''Jumpsuits''', or '''Uniforms''', are attire given to characters depending on their [[Jobs]] in ''[[Barotrauma]]''. They can also be purchased in [[Store]]s.
 
==Function==
Each Job has a assigned uniform, helping at a glance to tell what Job a person is currently playing as.
 
General afflictions protection values for each specific piece of gear is available [[Gear|here]].
 
Most notably:
* The Medical Officer uniform comes with storage for 3 [[Chemicals]] or [[Medical Items]], accessible by hovering over it when equipped.
* The Electrical Engineer uniform provides 60% protection against {{Hyperlink|Radiation Sickness||Affliction Radiation Sickness}}.
 
==Trivia==
* There are multiple variants of each Job uniform.
 
{{clr}}{{Outfit nav}}
{{Universal nav}}

Latest revision as of 09:59, 8 June 2021

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