Events: Difference between revisions
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There are 22 Regular Events and 5 Outpost-specific Events. | There are 22 Regular Events and 5 Outpost-specific Events. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! <big>'''DISCLAIMER:'''</big> | ! <big>'''DISCLAIMER:'''</big> | ||
|- | |- | ||
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===[[File:Event Captain.png|140px]] Giving Directions=== | ===[[File:Event Captain.png|140px]] Giving Directions=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
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A. You almost run into someone wearing a captain's uniform. You can tell by their appearance that they are a visitor here and their time hasn't been pleasant. They're studying a map closely and seem deeply concerned about what they see. A revolver hangs loosely from their belt. They mutter a quick apology before returning to the map. | A. You almost run into someone wearing a captain's uniform. You can tell by their appearance that they are a visitor here and their time hasn't been pleasant. They're studying a map closely and seem deeply concerned about what they see. A revolver hangs loosely from their belt. They mutter a quick apology before returning to the map. | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) "Hey, can I see that map? What's the fastest route out of this shithole?" | ! a1) "Hey, can I see that map? What's the fastest route out of this shithole?" | ||
|- | |- | ||
| B. They scratch the back of their back. "That's what I'm trying to find out. The problem is that there's a long way to where we're going and we're short on supplies. Can't exactly afford to go back either." | | B. They scratch the back of their back. "That's what I'm trying to find out. The problem is that there's a long way to where we're going and we're short on supplies. Can't exactly afford to go back either." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Let me take a look. We might be headed in the same direction." (Helm 50) | ! b1) "Let me take a look. We might be headed in the same direction." (Helm 50) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''A shame.''' (End of Event) | '''A shame.''' (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 58: | Line 58: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) "Sucks to be you. Bon voyage!" | ! b2) "Sucks to be you. Bon voyage!" | ||
|- | |- | ||
Line 65: | Line 65: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Attempt to grab the revolver when their back is turned. (15%) | ! a2) Attempt to grab the revolver when their back is turned. (15%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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<br>'''Outcome:''' Offensive NPC. | <br>'''Outcome:''' Offensive NPC. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 87: | Line 87: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a3) Ignore them and keep walking. | ! a3) Ignore them and keep walking. | ||
|- | |- | ||
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===[[File:Event Vent.png|140px]] Sound in The Vent=== | ===[[File:Event Vent.png|140px]] Sound in The Vent=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
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A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it! | A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it! | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Unscrew the vent cover to take a better look inside. (Mechanical 60) | ! a1) Unscrew the vent cover to take a better look inside. (Mechanical 60) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Lacerations.png|35px]] '''Lacerations''': -15 '''Vitality'''. | '''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Lacerations.png|35px]] '''Lacerations''': -15 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 122: | Line 122: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Shine your flashlight through the vent slats and see if you can spot anything unusual. (Weapons 70) | ! a2) Shine your flashlight through the vent slats and see if you can spot anything unusual. (Weapons 70) | ||
|- | |- | ||
| [[File:Event Ambush.png|140px]] | | [[File:Event Ambush.png|140px]] | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''Outcome:''' Spawns 3 Mudraptors in 1.5s. | '''Outcome:''' Spawns 3 Mudraptors in 1.5s. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 142: | Line 142: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a3) Ignore it. (33%) | ! a3) Ignore it. (33%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! (Helm 70) | ! FAILURE! (Helm 70) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''A foreshadowing?''' (End of Event) | '''A foreshadowing?''' (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 166: | Line 166: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
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===[[File:Event Unconscious.png|140px]] Good Samaritan=== | ===[[File:Event Unconscious.png|140px]] Good Samaritan=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
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A. You come across an unconscious worker. There are no signs of violence and nobody else is around. | A. You come across an unconscious worker. There are no signs of violence and nobody else is around. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Diagnose. (Medical 30) | ! a1) Diagnose. (Medical 30) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''Eh, that's the best I can do for now.''' (End of Event) | '''Eh, that's the best I can do for now.''' (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| B2. The patient's lips are blue, their breaths are short and shallow and their heart is beating very slowly. Telltale signs of Fentanyl overdose. Injection marks on their arm confirm your diagnosis. | | B2. The patient's lips are blue, their breaths are short and shallow and their heart is beating very slowly. Telltale signs of Fentanyl overdose. Injection marks on their arm confirm your diagnosis. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Treat the overdose with Naloxone. ( [[File:Naloxone icon.png|25px]]Naloxone) | ! b1) Treat the overdose with Naloxone. ( [[File:Naloxone icon.png|25px]]Naloxone) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''Outcome:''' +10 RP[[File:Outpost.png|40px]]'''Outpost'''. | '''Outcome:''' +10 RP[[File:Outpost.png|40px]]'''Outpost'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Give them basic first aid and alert the outpost doctor. | ! b2) Give them basic first aid and alert the outpost doctor. | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Check their pockets. | ! a2) Check their pockets. | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a3) Step over their body and continue on. | ! a3) Step over their body and continue on. | ||
|- | |- | ||
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===[[File:Event Engineer.png|140px]] Engineers Are Special=== | ===[[File:Event Engineer.png|140px]] Engineers Are Special=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
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A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. ('''Mechanical''' 50) | A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. ('''Mechanical''' 50) | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| A1. He clearly doesn't care much for what he sees and returns to his work. Apparently you've somehow not passed muster. (End of Event) | | A1. He clearly doesn't care much for what he sees and returns to his work. Apparently you've somehow not passed muster. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| A2. You there, you look halfway competent. Give me a hand with this engine. (+5 '''Mechanical''') | | A2. You there, you look halfway competent. Give me a hand with this engine. (+5 '''Mechanical''') | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Refuse. | ! a1) Refuse. | ||
|- | |- | ||
| -> You decline as tactfully as you can but he's clearly not happy. He shakes his head and silently goes back to work, trying to refit the engine. (End of Event) | | -> You decline as tactfully as you can but he's clearly not happy. He shakes his head and silently goes back to work, trying to refit the engine. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Help him with his engine. (60%) | ! a2) Help him with his engine. (60%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> You roll up your sleeves and get to work refitting the engine with him. In spite of your best efforts though, the engine refuses to start. He slams shut the access panel. “Well I guess this is one for the scrappers. Thanks for the help anyhow.” (End of Event) | | -> You roll up your sleeves and get to work refitting the engine with him. In spite of your best efforts though, the engine refuses to start. He slams shut the access panel. “Well I guess this is one for the scrappers. Thanks for the help anyhow.” (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
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===[[File:Event Mediator.png|140px]] Mediator=== | ===[[File:Event Mediator.png|140px]] Mediator=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
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A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it. | A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Try to calm the situation down. | ! a1) Try to calm the situation down. | ||
|- | |- | ||
| B. You move a bit closer. For a moment, the two loudmouths stop arguing and look at you. | | B. You move a bit closer. For a moment, the two loudmouths stop arguing and look at you. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Hey fellas. Not my place to interrupt, but they can hear your conversation back in Versas." (Helm 70+) | ! b1) "Hey fellas. Not my place to interrupt, but they can hear your conversation back in Versas." (Helm 70+) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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'''Outcome:''' -20 RP[[File:Outpost.png|40px]]'''Outpost''', -10 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | '''Outcome:''' -20 RP[[File:Outpost.png|40px]]'''Outpost''', -10 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 317: | Line 317: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) "I suggest you two shut your traps before I finish counting to three. One..." (Weapons 50+) | ! b2) "I suggest you two shut your traps before I finish counting to three. One..." (Weapons 50+) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| C1. They look at you bemusedly. | | C1. They look at you bemusedly. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Two... | ! Two... | ||
|- | |- | ||
| D. They look at each other. Clearly, they're shaking in their boots. | | D. They look at each other. Clearly, they're shaking in their boots. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Three. | ! Three. | ||
|- | |- | ||
Line 338: | Line 338: | ||
|} | |} | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 348: | Line 348: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Egg them on. | ! a2) Egg them on. | ||
|- | |- | ||
Line 356: | Line 356: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a3) Nothing to see here. Keep walking. | ! a3) Nothing to see here. Keep walking. | ||
|- | |- | ||
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===[[File:Event Clown.png|140px]] Clown Relations part 1=== | ===[[File:Event Clown.png|140px]] Clown Relations part 1=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! A random Toolbox on the ground. | ! A random Toolbox on the ground. | ||
|- | |- | ||
Line 375: | Line 375: | ||
A. Someone has left a toolbox in the middle of the hallway. | A. Someone has left a toolbox in the middle of the hallway. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Inspect. | ! Inspect. | ||
|- | |- | ||
| B. The box contains bike horns, masks and oversized shoes. As you're rummaging through it, a posse of people dressed in clown suits march down the hallway. One of them walks straight up to the box, picks it up and stares at you, then at your hand. You realize you're still holding a bike horn in your hand. | | B. The box contains bike horns, masks and oversized shoes. As you're rummaging through it, a posse of people dressed in clown suits march down the hallway. One of them walks straight up to the box, picks it up and stares at you, then at your hand. You realize you're still holding a bike horn in your hand. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Apologize and put the horn back in the box. | ! b1) Apologize and put the horn back in the box. | ||
|- | |- | ||
| -> The jester turns around stoically and continues on with the group, leaving you to scratch your head. (End of Event) | | -> The jester turns around stoically and continues on with the group, leaving you to scratch your head. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Honk the horn. | ! b2) Honk the horn. | ||
|- | |- | ||
Line 393: | Line 393: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Better not. | ! Better not. | ||
|- | |- | ||
Line 402: | Line 402: | ||
===[[File:Event Clown.png|140px]] Clown Relations part 2=== | ===[[File:Event Clown.png|140px]] Clown Relations part 2=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention. | | A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) See what he has to say. (30 RP [[File:Faction Children of The Honkmother.png|40px]]Children of The Honkmother) | ! a1) See what he has to say. (30 RP [[File:Faction Children of The Honkmother.png|40px]]Children of The Honkmother) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
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<br>'''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma''': -3 '''Vitality'''. | <br>'''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma''': -3 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Avoid eye contact. | ! a2) Avoid eye contact. | ||
|- | |- | ||
Line 436: | Line 436: | ||
===[[File:Event Office Inside.png|140px]] Goblin Cooking=== | ===[[File:Event Office Inside.png|140px]] Goblin Cooking=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A. As you're walking down the hallway, you catch a whiff of something sweet. | | A. As you're walking down the hallway, you catch a whiff of something sweet. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) "Who's cooking?" | ! a1) "Who's cooking?" | ||
|- | |- | ||
| B. You sniff around and find the aroma coming from a nearby vent. Suddenly you feel very hungry. | | B. You sniff around and find the aroma coming from a nearby vent. Suddenly you feel very hungry. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Try to find the source. | ! b1) Try to find the source. | ||
|- | |- | ||
| [[File:Event Vent.png|140px]] | | [[File:Event Vent.png|140px]] | ||
C. You peer into the dark vent, trying to find out where it leads. No avail—the vents here are all connected. Even if you were to, say, climb in and follow the smell, you'd stand no chance of finding the sau-, er...source. | C. You peer into the dark vent, trying to find out where it leads. No avail—the vents here are all connected. Even if you were to, say, climb in and follow the smell, you'd stand no chance of finding the sau-, er...source. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) "Climb in the vent? Good idea!" | ! c1) "Climb in the vent? Good idea!" | ||
|- | |- | ||
| [[File:Event Vent Inside.png|140px]] | | [[File:Event Vent Inside.png|140px]] | ||
D1. It takes you no effort to remove the vent cover and wriggle inside. The smell is now intoxicating and it seems to come from every direction. Desperate, you start crawling. Eventually the vent splits into two paths. Something clicks in your head. This isn't right. | D1. It takes you no effort to remove the vent cover and wriggle inside. The smell is now intoxicating and it seems to come from every direction. Desperate, you start crawling. Eventually the vent splits into two paths. Something clicks in your head. This isn't right. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d1) "I've come this far. Might as well keep going." | ! d1) "I've come this far. Might as well keep going." | ||
|- | |- | ||
| E1. You pick a direction and crawl on. Suddenly it doesn't smell so good anymore. The aroma has gradually turned into a sickly sweet, rotten stink. You start panicking as the tight walls begin closing in. Your vision blurs and everything goes dark. The last thing you see is a vaguely humanoid shape squirming toward your helpless body. | | E1. You pick a direction and crawl on. Suddenly it doesn't smell so good anymore. The aroma has gradually turned into a sickly sweet, rotten stink. You start panicking as the tight walls begin closing in. Your vision blurs and everything goes dark. The last thing you see is a vaguely humanoid shape squirming toward your helpless body. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Goodbye. | ! Goodbye. | ||
|- | |- | ||
Line 466: | Line 466: | ||
|} | |} | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
<br> | <br> | ||
! d2) Turn back. | ! d2) Turn back. | ||
Line 476: | Line 476: | ||
|} | |} | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
<br> | <br> | ||
! c2) "What a fool I would be if I climbed in there..." | ! c2) "What a fool I would be if I climbed in there..." | ||
Line 487: | Line 487: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Ignore the siren call of the scent. | ! b2) Ignore the siren call of the scent. | ||
|- | |- | ||
Line 494: | Line 494: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Ignore the aroma. | ! a2) Ignore the aroma. | ||
|- | |- | ||
Line 502: | Line 502: | ||
===[[File:Event Cultist.png|140px]] Outbreak=== | ===[[File:Event Cultist.png|140px]] Outbreak=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 514: | Line 514: | ||
===[[File:Event Dorm.png|140px]] Mike The Idiot part 1=== | ===[[File:Event Dorm.png|140px]] Mike The Idiot part 1=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A. Someone has set up shop in their dorm room. A sign on the door says "Mike the Scryer: He'll divine answers to all your questions!" | | A. Someone has set up shop in their dorm room. A sign on the door says "Mike the Scryer: He'll divine answers to all your questions!" | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Step inside. | ! a1) Step inside. | ||
|- | |- | ||
| B. You peek inside. Heavy curtains line the walls that are otherwise full of crudely drawn pictures of monsters, expensive submarines and well-endowed women. In the middle of the room is a round table with a couple of empty bottles of Europan moonshine and a crystal ball. A man wearing thick glasses and a sloppily tied turban is sitting behind the table. He squints and motions you to take a seat. "I'm Mike," he croaks. "5 marks to ask me anything." | | B. You peek inside. Heavy curtains line the walls that are otherwise full of crudely drawn pictures of monsters, expensive submarines and well-endowed women. In the middle of the room is a round table with a couple of empty bottles of Europan moonshine and a crystal ball. A man wearing thick glasses and a sloppily tied turban is sitting behind the table. He squints and motions you to take a seat. "I'm Mike," he croaks. "5 marks to ask me anything." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Pay him. (5 mk) | ! b1) Pay him. (5 mk) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> "Mike knows many things, and he'll tell you some. But only if you have the coin." (End of Event) | | -> "Mike knows many things, and he'll tell you some. But only if you have the coin." (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| C. You sit down at the table opposite Mike. A pungent smell of alcohol wafts from him. "Come on, then. What d'you wanna know about?" (-5 mk) | | C. You sit down at the table opposite Mike. A pungent smell of alcohol wafts from him. "Come on, then. What d'you wanna know about?" (-5 mk) | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) "What's the meaning of life?" | ! c1) "What's the meaning of life?" | ||
|- | |- | ||
Line 542: | Line 542: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) "What do you reckon is in the center of Europa?" | ! c2) "What do you reckon is in the center of Europa?" | ||
|- | |- | ||
Line 549: | Line 549: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c3) "What's up with the clowns?" | ! c3) "What's up with the clowns?" | ||
|- | |- | ||
Line 558: | Line 558: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Back out. | ! b2) Back out. | ||
|- | |- | ||
Line 565: | Line 565: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Ignore all charlatans. | ! a2) Ignore all charlatans. | ||
|- | |- | ||
Line 574: | Line 574: | ||
===[[File:Event Cleaner.png|140px]] Mike The Idiot part 2=== | ===[[File:Event Cleaner.png|140px]] Mike The Idiot part 2=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 580: | Line 580: | ||
A. You run into a familiar face. It seems Mike the fortune teller has found his way here. This time he's wearing a janitor's overalls and is in the process of mopping up a puddle of what seems like someone's former breakfast. | A. You run into a familiar face. It seems Mike the fortune teller has found his way here. This time he's wearing a janitor's overalls and is in the process of mopping up a puddle of what seems like someone's former breakfast. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) "Moving up in the world, eh?" | ! a1) "Moving up in the world, eh?" | ||
|- | |- | ||
| B. "Oh, hey. Yeah, I figured it was time to bounce after the... You know, the incident. With the reactor." You decide not to delve deeper. "I still have plenty of wisdom to dispense. 5 marks or a pack of cigarettes." | | B. "Oh, hey. Yeah, I figured it was time to bounce after the... You know, the incident. With the reactor." You decide not to delve deeper. "I still have plenty of wisdom to dispense. 5 marks or a pack of cigarettes." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Pay up. (5 mk) | ! b1) Pay up. (5 mk) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> "Mike knows many things, and he'll tell you some. But only if you have the coin." (End of Event) | | -> "Mike knows many things, and he'll tell you some. But only if you have the coin." (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| C. He leans on his mop. "So what can I help you with?" (-5 mk) | | C. He leans on his mop. "So what can I help you with?" (-5 mk) | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) "How's Earth?" | ! c1) "How's Earth?" | ||
|- | |- | ||
Line 604: | Line 604: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) "What happened to Mantises?" | ! c2) "What happened to Mantises?" | ||
|- | |- | ||
Line 611: | Line 611: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c3) "Why would someone shoot a man before throwing him out of an airlock? | ! c3) "Why would someone shoot a man before throwing him out of an airlock? | ||
|- | |- | ||
Line 620: | Line 620: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Act like someone's calling you on the radio. | ! b2) Act like someone's calling you on the radio. | ||
|- | |- | ||
Line 627: | Line 627: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Sneak by. | ! a2) Sneak by. | ||
|- | |- | ||
Line 636: | Line 636: | ||
===[[File:Event Trash Can.png|140px]] Firefighting=== | ===[[File:Event Trash Can.png|140px]] Firefighting=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A. You notice a thin trail of smoke rising from a trash can. | | A. You notice a thin trail of smoke rising from a trash can. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Investigate. | ! a1) Investigate. | ||
|- | |- | ||
| B. There is a lit cigarette in the trash. It seems dangerously close to igniting a larger flame. | | B. There is a lit cigarette in the trash. It seems dangerously close to igniting a larger flame. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Put it out. | ! b1) Put it out. | ||
|- | |- | ||
Line 651: | Line 651: | ||
'''Outcome:''' Right Arm <span style="color:#e28639">6%</span> [[File:Affliction Burn.png|35px]] '''Burn''': -5 '''Vitality'''. | '''Outcome:''' Right Arm <span style="color:#e28639">6%</span> [[File:Affliction Burn.png|35px]] '''Burn''': -5 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) See what happens. | ! b2) See what happens. | ||
|- | |- | ||
Line 658: | Line 658: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Not my problem. | ! a2) Not my problem. | ||
|- | |- | ||
Line 667: | Line 667: | ||
===[[File:Event Gambler.png|140px]] Sleight of Hand=== | ===[[File:Event Gambler.png|140px]] Sleight of Hand=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A. Some workers are huddled together, playing a game with dice. They have piled various items together, presumably as prizes for the winner. Among them is a shiny, symmetrical item. You recognize it as alien, and probably worth more than the other items combined. | | A. Some workers are huddled together, playing a game with dice. They have piled various items together, presumably as prizes for the winner. Among them is a shiny, symmetrical item. You recognize it as alien, and probably worth more than the other items combined. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Join the game and attempt to win the item for yourself. (12.5%) | ! a1) Join the game and attempt to win the item for yourself. (12.5%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 682: | Line 682: | ||
'''Outcome:''' -500 mk. | '''Outcome:''' -500 mk. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 691: | Line 691: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Create a distraction and try to snatch it without anyone noticing. (25%) | ! a2) Create a distraction and try to snatch it without anyone noticing. (25%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 702: | Line 702: | ||
'''Outcome:''' -40 RP [[File:Outpost.png|40px]]'''Outpost''', [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. | '''Outcome:''' -40 RP [[File:Outpost.png|40px]]'''Outpost''', [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 711: | Line 711: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a3) Keep moving. | ! a3) Keep moving. | ||
|- | |- | ||
Line 720: | Line 720: | ||
===[[File:Event Note.png|140px]] Foreshadowing=== | ===[[File:Event Note.png|140px]] Foreshadowing=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! HUGE SPOILER AHEAD! | ! HUGE SPOILER AHEAD! | ||
|- | |- | ||
| You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket. | | You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Read it. | ! Read it. | ||
|- | |- | ||
Line 730: | Line 730: | ||
cbspusbvnbhbnf.com/efsfmjdu/beweht.htm" | cbspusbvnbhbnf.com/efsfmjdu/beweht.htm" | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Toss it. | ! Toss it. | ||
|- | |- | ||
Line 739: | Line 739: | ||
===[[File:Event Group.png|140px]] Separatist Relations=== | ===[[File:Event Group.png|140px]] Separatist Relations=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| '''REQUIREMENT:''' MUST reach 30+ RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''' in order to unlock the second stage of this Event. | | '''REQUIREMENT:''' MUST reach 30+ RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''' in order to unlock the second stage of this Event. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! STAGE 1. | ! STAGE 1. | ||
|- | |- | ||
| You see some separatists creating their trademark art on an unsuspecting trash can. | | You see some separatists creating their trademark art on an unsuspecting trash can. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Confront them. | ! Confront them. | ||
|- | |- | ||
Line 754: | Line 754: | ||
'''Outcome:''' 2 offensive NPCs, -20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | '''Outcome:''' 2 offensive NPCs, -20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Help them. | ! Help them. | ||
|- | |- | ||
Line 761: | Line 761: | ||
'''Outcome:''' +20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | '''Outcome:''' +20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Ignore them. | ! Ignore them. | ||
|- | |- | ||
Line 768: | Line 768: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! STAGE 2. | ! STAGE 2. | ||
|- | |- | ||
Line 779: | Line 779: | ||
===[[File:Event Husk Invite.png|140px]] Husk Cult Relations=== | ===[[File:Event Husk Invite.png|140px]] Husk Cult Relations=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A. Someone is handling out flyers advertising some kind of a communion. You spot a familiar-looking logo in the corner. It's just the local husk cult members proselytizing. It might be fun to check out the ritual. | | A. Someone is handling out flyers advertising some kind of a communion. You spot a familiar-looking logo in the corner. It's just the local husk cult members proselytizing. It might be fun to check out the ritual. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Sure, what's the worst that could happen? | ! a1) Sure, what's the worst that could happen? | ||
|- | |- | ||
| [[File:Event Dorm.png|140px]] | | [[File:Event Dorm.png|140px]] | ||
B. You make your way into the advertised dorm. It's the usual stuff: "Fleshbags" this and "ascension" that. The local chapter guys are very friendly and they invite you to partake of the communion. | B. You make your way into the advertised dorm. It's the usual stuff: "Fleshbags" this and "ascension" that. The local chapter guys are very friendly and they invite you to partake of the communion. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Don't mind if I do." | ! b1) "Don't mind if I do." | ||
|- | |- | ||
Line 795: | Line 795: | ||
'''Outcome:''' <span style="color:#e28639">50%</span> [[File:Affliction Husk Infection.png|35px]] '''Husk Infection''', [[File:Calyxanide icon.png|25px]]'''Calyxanide''' x2, -10 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction The Church of Husk.png|40px]]'''The Church of Husk'''. | '''Outcome:''' <span style="color:#e28639">50%</span> [[File:Affliction Husk Infection.png|35px]] '''Husk Infection''', [[File:Calyxanide icon.png|25px]]'''Calyxanide''' x2, -10 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction The Church of Husk.png|40px]]'''The Church of Husk'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Make up an excuse to leave. | ! b2) Make up an excuse to leave. | ||
|- | |- | ||
Line 802: | Line 802: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Suicide cults are fun but not for me. | ! a2) Suicide cults are fun but not for me. | ||
|- | |- | ||
Line 811: | Line 811: | ||
===[[File:Event Cultist.png|140px]] Black Market=== | ===[[File:Event Cultist.png|140px]] Black Market=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Buying. | ! Buying. | ||
|- | |- | ||
Line 817: | Line 817: | ||
"Hey! Got something for ya here if you're interested..." | "Hey! Got something for ya here if you're interested..." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Listen to what they have to say. (50%) | ! a1) Listen to what they have to say. (50%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 864: | Line 864: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech. | | B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech. | ||
<br>Do you want to buy the pistol for 1,000 marks? | <br>Do you want to buy the pistol for 1,000 marks? | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Yes, please. (1,000 mk) | ! b1) Yes, please. (1,000 mk) | ||
|- | |- | ||
Line 882: | Line 882: | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 890: | Line 890: | ||
--> | --> | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 900: | Line 900: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) No thanks. | ! b2) No thanks. | ||
|- | |- | ||
Line 908: | Line 908: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Ignore. | ! a2) Ignore. | ||
|- | |- | ||
Line 917: | Line 917: | ||
===[[File:Event Cultist.png|140px]] Husk Cultist=== | ===[[File:Event Cultist.png|140px]] Husk Cultist=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Selling. | ! Selling. | ||
|- | |- | ||
Line 923: | Line 923: | ||
A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending." | A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Check your pockets for eggs. ( [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs) | ! a1) Check your pockets for eggs. ( [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| B1. You check your pockets. You're fresh out of husk eggs. | | B1. You check your pockets. You're fresh out of husk eggs. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) "I don't have the eggs on me but I'll go get some." | ! b1) "I don't have the eggs on me but I'll go get some." | ||
|- | |- | ||
| C. "I'll be here," the person whispers. It sends shivers down your spine. (Can now [E] Talk to the Cultist any time)<br>"Do you have the eggs with you now?" | | C. "I'll be here," the person whispers. It sends shivers down your spine. (Can now [E] Talk to the Cultist any time)<br>"Do you have the eggs with you now?" | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) Yes. ( [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs) | ! c1) Yes. ( [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> "No, you don't. Please stop wasting my time." (Can still [E] Talk to the Cultist) | | -> "No, you don't. Please stop wasting my time." (Can still [E] Talk to the Cultist) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 951: | Line 951: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) No. | ! c2) No. | ||
|- | |- | ||
Line 958: | Line 958: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) "Sorry, don't have any." | ! b2) "Sorry, don't have any." | ||
|- | |- | ||
Line 965: | Line 965: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| B2. You check your pockets. As luck would have it, you have some husk eggs on you. | | B2. You check your pockets. As luck would have it, you have some husk eggs on you. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Sell the eggs for 1,000 marks. | ! b1) Sell the eggs for 1,000 marks. | ||
|- | |- | ||
Line 976: | Line 976: | ||
'''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +1,000 mk. | '''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +1,000 mk. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Give the eggs for free. | ! b2) Give the eggs for free. | ||
|- | |- | ||
Line 983: | Line 983: | ||
'''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +30 RP [[File:Faction The Church of Husk.png|40px]]''''The Church of Husk''', -20 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | '''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +30 RP [[File:Faction The Church of Husk.png|40px]]''''The Church of Husk''', -20 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b3) Actually, I'll keep these for now. | ! b3) Actually, I'll keep these for now. | ||
|- | |- | ||
Line 991: | Line 991: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Uhh...probably best to keep moving. | ! a2) Uhh...probably best to keep moving. | ||
|- | |- | ||
Line 1,000: | Line 1,000: | ||
===[[File:Event Crowd.png|140px]] Fan Club=== | ===[[File:Event Crowd.png|140px]] Fan Club=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| A crowd of teens has gathered to observe the newcomers to their outpost. They're loudly arguing about which is the coolest job on board a submarine. | | A crowd of teens has gathered to observe the newcomers to their outpost. They're loudly arguing about which is the coolest job on board a submarine. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Talk to them. | ! Talk to them. | ||
|- | |- | ||
Line 1,011: | Line 1,011: | ||
'''Outcome:''' +20 RP [[File:Outpost.png|40px]]'''Outpost'''. | '''Outcome:''' +20 RP [[File:Outpost.png|40px]]'''Outpost'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Ignore them. | ! Ignore them. | ||
|- | |- | ||
Line 1,020: | Line 1,020: | ||
===[[File:Event Clown Ambush.png|140px]] Husk Cult Ambush=== | ===[[File:Event Clown Ambush.png|140px]] Husk Cult Ambush=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
| Two pale characters with bags under their eyes approach. They're reaching for something under their clothes. You feel threatened. | | Two pale characters with bags under their eyes approach. They're reaching for something under their clothes. You feel threatened. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! "Hey, fellas. What's—uh... What's this?" | ! "Hey, fellas. What's—uh... What's this?" | ||
|- | |- | ||
Line 1,032: | Line 1,032: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! "Easy, dear brothers. My time for ascension isn't here yet." (30+ RP [[File:Faction The Church of Husk.png|40px]]The Church of Husk) | ! "Easy, dear brothers. My time for ascension isn't here yet." (30+ RP [[File:Faction The Church of Husk.png|40px]]The Church of Husk) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 1,043: | Line 1,043: | ||
'''Outcome:''' 2 offensive NPCs. | '''Outcome:''' 2 offensive NPCs. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,063: | Line 1,063: | ||
===[[File:Event Office Inside.png|140px]] Big Brother=== | ===[[File:Event Office Inside.png|140px]] Big Brother=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 1,071: | Line 1,071: | ||
A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?" | A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?" | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) "Tell me more." | ! a1) "Tell me more." | ||
|- | |- | ||
| B. The chief nods. "According to intel we managed to gather earlier, we can expect a separatist prison break soon," they state, matter-of-factly. "Prison breaks are already a nasty business, but to complicate matters I have reason to believe they have a man on the inside." | | B. The chief nods. "According to intel we managed to gather earlier, we can expect a separatist prison break soon," they state, matter-of-factly. "Prison breaks are already a nasty business, but to complicate matters I have reason to believe they have a man on the inside." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b) "Pun intended?" | ! b) "Pun intended?" | ||
|- | |- | ||
| C. "I'm talking about inside the security force." It seems like sense of humor isn't how one makes it to chief of security. "To cut to the chase, I need to make sure all my personnel are on the level and take precautions. Here's what I want you to do. Take these microphones and hide them in the crew quarters." | | C. "I'm talking about inside the security force." It seems like sense of humor isn't how one makes it to chief of security. "To cut to the chase, I need to make sure all my personnel are on the level and take precautions. Here's what I want you to do. Take these microphones and hide them in the crew quarters." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) Accept the mission. | ! c1) Accept the mission. | ||
|- | |- | ||
Line 1,085: | Line 1,085: | ||
[[File:Event Dorm.png|140px]] D. These must be the quarters the chief was talking about. | [[File:Event Dorm.png|140px]] D. These must be the quarters the chief was talking about. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d1) Hide microphones under the bunks. (20%) | ! d1) Hide microphones under the bunks. (20%) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| [[File:Event Security.png|140px]] | | [[File:Event Security.png|140px]] | ||
E1. You toss the mics under a bunk. When you turn around to leave, you run into a security guard. "What are you up to?" they ask. | E1. You toss the mics under a bunk. When you turn around to leave, you run into a security guard. "What are you up to?" they ask. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! e1) "Oh, just some calisthenics. Need to stay in shape for emergencies." (Weapons 40) | ! e1) "Oh, just some calisthenics. Need to stay in shape for emergencies." (Weapons 40) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 1,107: | Line 1,107: | ||
'''Outcome:''' Guard turns offensive in 10s. | '''Outcome:''' Guard turns offensive in 10s. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,118: | Line 1,118: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! e2) "Just installing some surveillance mics." | ! e2) "Just installing some surveillance mics." | ||
|- | |- | ||
Line 1,129: | Line 1,129: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,140: | Line 1,140: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d2) Hide microphones inside some electronics. (Electrical 30) | ! d2) Hide microphones inside some electronics. (Electrical 30) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| [[File:Event Security.png|140px]] | | [[File:Event Security.png|140px]] | ||
E1. You spot a transistor radio that could possibly hold a microphone. As you're fiddling with it, a security guard calls out. "You! Come here!" You decide to comply for now. "What were you doing?" the guard demands. | E1. You spot a transistor radio that could possibly hold a microphone. As you're fiddling with it, a security guard calls out. "You! Come here!" You decide to comply for now. "What were you doing?" the guard demands. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! e1) "Fixing the radio antenna." | ! e1) "Fixing the radio antenna." | ||
|- | |- | ||
Line 1,159: | Line 1,159: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! e2) "Just installing some surveillance mics." | ! e2) "Just installing some surveillance mics." | ||
|- | |- | ||
Line 1,170: | Line 1,170: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,182: | Line 1,182: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) "I'd rather not get involved." | ! c2) "I'd rather not get involved." | ||
|- | |- | ||
Line 1,190: | Line 1,190: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) "I'd rather not get involved." | ! a2) "I'd rather not get involved." | ||
|- | |- | ||
Line 1,203: | Line 1,203: | ||
===[[File:Event Office.png|140px]] Consultant=== | ===[[File:Event Office.png|140px]] Consultant=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 1,209: | Line 1,209: | ||
A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks. | A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) "Uh...sure. Remind me what the situation was, again?" | ! a1) "Uh...sure. Remind me what the situation was, again?" | ||
|- | |- | ||
| B. It turns out the miners have halted the work in the mines because of a toxic gas leak. "They're demanding ridiculous hazard pay and we just don't have the budget for that. That's why you're here, right? To negotiate a better deal?" | | B. It turns out the miners have halted the work in the mines because of a toxic gas leak. "They're demanding ridiculous hazard pay and we just don't have the budget for that. That's why you're here, right? To negotiate a better deal?" | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Yes, that's right. Get me in contact with the foreman." | ! b1) "Yes, that's right. Get me in contact with the foreman." | ||
|- | |- | ||
Line 1,219: | Line 1,219: | ||
[[File:Event Mines.png|140px]] C. The foreman is pacing back and forth, loudly arguing with someone on the radio. You only catch the tail end of their discussion. "There aren't enough diving masks for the whole crew. Even if there were, we couldn't waste the oxygen keeping them on all day long. ...No, the ventilation in the mines is connected to the rest of the outpost so we can't risk pumping it out either." Exasperated, he looks at you. "Are you here about the gas leaks?" | [[File:Event Mines.png|140px]] C. The foreman is pacing back and forth, loudly arguing with someone on the radio. You only catch the tail end of their discussion. "There aren't enough diving masks for the whole crew. Even if there were, we couldn't waste the oxygen keeping them on all day long. ...No, the ventilation in the mines is connected to the rest of the outpost so we can't risk pumping it out either." Exasperated, he looks at you. "Are you here about the gas leaks?" | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) Haggle for lower hazard pay for miners. (Helm 60) | ! c1) Haggle for lower hazard pay for miners. (Helm 60) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> The foreman stands their ground. No hazard pay, no digging. At least you tried. (End of Event) | | -> The foreman stands their ground. No hazard pay, no digging. At least you tried. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,237: | Line 1,237: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) "What kind of gases are we talking about?" | ! c2) "What kind of gases are we talking about?" | ||
|- | |- | ||
| D. "Mercury gases. Colorless, odorless, gives you breathing problems real quick." | | D. "Mercury gases. Colorless, odorless, gives you breathing problems real quick." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d1) Come up with a solution to help with mercury exposure. (Medical 50) | ! d1) Come up with a solution to help with mercury exposure. (Medical 50) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> You can't come up with anything that could help the situation. (End of Event) | | -> You can't come up with anything that could help the situation. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,259: | Line 1,259: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d2) Haggle for lower hazard pay for miners. (Helm 60) | ! d2) Haggle for lower hazard pay for miners. (Helm 60) | ||
|- | |- | ||
Line 1,266: | Line 1,266: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c3) "Tell me more about the ventilation problem." | ! c3) "Tell me more about the ventilation problem." | ||
|- | |- | ||
| D. "The ducts reach from here all the way to the mess hall and dorms, meaning we can't pump the vapors out. I don't know who installed them originally, but I'd like to have a word with 'em." | | D. "The ducts reach from here all the way to the mess hall and dorms, meaning we can't pump the vapors out. I don't know who installed them originally, but I'd like to have a word with 'em." | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! d1) Attempt to solve the ventilation problem. (Medical 50) | ! d1) Attempt to solve the ventilation problem. (Medical 50) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> You can't come up with anything that could help the situation. (End of Event) | | -> You can't come up with anything that could help the situation. (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,287: | Line 1,287: | ||
|} | |} | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
<br> | <br> | ||
! d2) Haggle for lower hazard pay for miners. (Helm 60) | ! d2) Haggle for lower hazard pay for miners. (Helm 60) | ||
Line 1,296: | Line 1,296: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) "This is above my pay grade. Goodbye." | ! b2) "This is above my pay grade. Goodbye." | ||
|- | |- | ||
Line 1,303: | Line 1,303: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) "No, you must be mistaken." | ! a2) "No, you must be mistaken." | ||
|- | |- | ||
Line 1,316: | Line 1,316: | ||
===[[File:Event Red Blue Bottles.png|140px]] Taste Test=== | ===[[File:Event Red Blue Bottles.png|140px]] Taste Test=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 1,322: | Line 1,322: | ||
A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula. | A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Take a closer look at the bottles. (Medical 40) | ! a1) Take a closer look at the bottles. (Medical 40) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| B1. Chemistry makes no sense to you; it might as well be an alien language. After a quick shake test, either liquid seems perfectly safe to you. One of them has a blue label, the other green. Do you want to try one of them? | | B1. Chemistry makes no sense to you; it might as well be an alien language. After a quick shake test, either liquid seems perfectly safe to you. One of them has a blue label, the other green. Do you want to try one of them? | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Blue label. | ! b1) Blue label. | ||
|- | |- | ||
| C. The solution has a slightly mellow and sweet quality to it and it leaves a lingering aftertaste of apricot. It seems to have no other effects. You decide to leave the bottles in the trash and continue on. | | C. The solution has a slightly mellow and sweet quality to it and it leaves a lingering aftertaste of apricot. It seems to have no other effects. You decide to leave the bottles in the trash and continue on. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Not bad. (Wait 20s) | ! Not bad. (Wait 20s) | ||
|- | |- | ||
| D. After a while, you realize drinking the solution has made all your pains disappear. For the first time in forever, you feel good. You don't know what the solution is but you wish you had some more. Maybe there's some more in the trash? (Heals 50% of all Afflictions) | | D. After a while, you realize drinking the solution has made all your pains disappear. For the first time in forever, you feel good. You don't know what the solution is but you wish you had some more. Maybe there's some more in the trash? (Heals 50% of all Afflictions) | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Maybe I should take another look in there. | ! Maybe I should take another look in there. | ||
|- | |- | ||
Line 1,348: | Line 1,348: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Green label. | ! b2) Green label. | ||
|- | |- | ||
Line 1,357: | Line 1,357: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b3) No, of course not! | ! b3) No, of course not! | ||
|- | |- | ||
Line 1,364: | Line 1,364: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| B2. Neither solution is anything you're especially familiar with, but you are reasonably sure one of them is strongly acidic. You decide to leave the acid be. The other bottle is a total mystery to you. | | B2. Neither solution is anything you're especially familiar with, but you are reasonably sure one of them is strongly acidic. You decide to leave the acid be. The other bottle is a total mystery to you. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Bottoms up! | ! b1) Bottoms up! | ||
|- | |- | ||
| C. The solution has a slightly mellow and sweet quality to it and it leaves a lingering aftertaste of apricot. It seems to have no other effects. You decide to leave the bottles in the trash and continue on. | | C. The solution has a slightly mellow and sweet quality to it and it leaves a lingering aftertaste of apricot. It seems to have no other effects. You decide to leave the bottles in the trash and continue on. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Not bad. (Wait 20s) | ! Not bad. (Wait 20s) | ||
|- | |- | ||
| D. After a while, you realize drinking the solution has made all your pains disappear. For the first time in forever, you feel good. You don't know what the solution is but you wish you had some more. Maybe there's some more in the trash? (Heals 50% of all Afflictions) | | D. After a while, you realize drinking the solution has made all your pains disappear. For the first time in forever, you feel good. You don't know what the solution is but you wish you had some more. Maybe there's some more in the trash? (Heals 50% of all Afflictions) | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! Maybe I should take another look in there. | ! Maybe I should take another look in there. | ||
|- | |- | ||
Line 1,386: | Line 1,386: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Not a very sensible thing to do... | ! b2) Not a very sensible thing to do... | ||
|- | |- | ||
Line 1,394: | Line 1,394: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Ignore. | ! a2) Ignore. | ||
|- | |- | ||
Line 1,403: | Line 1,403: | ||
===[[File:Event Ambush.png|140px]] Crawler Outbreak=== | ===[[File:Event Ambush.png|140px]] Crawler Outbreak=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 1,413: | Line 1,413: | ||
===[[File:Event Broken Terminal.png|140px]] Impromptu Engineering=== | ===[[File:Event Broken Terminal.png|140px]] Impromptu Engineering=== | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
|- | |- | ||
Line 1,419: | Line 1,419: | ||
A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark. | A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a1) Diagnose. | ! a1) Diagnose. | ||
|- | |- | ||
| B. You try pressing a couple buttons. No response. Opening a side panel reveals a tangle of wires and some kind of a processing unit seemingly in perfect condition. | | B. You try pressing a couple buttons. No response. Opening a side panel reveals a tangle of wires and some kind of a processing unit seemingly in perfect condition. | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b1) Scavenge for parts. (Mechanical 40) | ! b1) Scavenge for parts. (Mechanical 40) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 1,435: | Line 1,435: | ||
<br>'''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire'''. | <br>'''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
Line 1,445: | Line 1,445: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b2) Attempt to repair the terminal. (Electrical 50) | ! b2) Attempt to repair the terminal. (Electrical 50) | ||
|- | |- | ||
| | | | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
Line 1,457: | Line 1,457: | ||
<br>'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn''': -15 '''Vitality'''. | <br>'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn''': -15 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| C2. You jiggle some display cables and the terminal comes back to life. Poking around the system reveals some opportunities. Looks like it's connected to the outpost's outfitting service. What do you want to do? | | C2. You jiggle some display cables and the terminal comes back to life. Poking around the system reveals some opportunities. Looks like it's connected to the outpost's outfitting service. What do you want to do? | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c1) Request free coilgun ammunition. | ! c1) Request free coilgun ammunition. | ||
|- | |- | ||
Line 1,469: | Line 1,469: | ||
<br>'''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]'''Coilgun Ammunition Box'''. (Only spawns one box in the sub despite the text saying "two") | <br>'''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]'''Coilgun Ammunition Box'''. (Only spawns one box in the sub despite the text saying "two") | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! c2) Install an old-school first-person shooter on the system. | ! c2) Install an old-school first-person shooter on the system. | ||
|- | |- | ||
Line 1,480: | Line 1,480: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! b3) Back away. There have to be some nerds around here who get paid to fix these things. | ! b3) Back away. There have to be some nerds around here who get paid to fix these things. | ||
|- | |- | ||
Line 1,487: | Line 1,487: | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed | {| class="mw-collapsible mw-collapsed" | ||
! a2) Ignore. | ! a2) Ignore. | ||
|- | |- |
Revision as of 22:49, 3 February 2021
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Template:Spoiler
Main article: Campaign
In these Events, a scenario is presented to the player, informing them of their surroundings, the current situation, and what's about to come next. Then they are given some choices which can lead to different paths of the scenario, ultimately leading to different outcomes of the whole Event. Depending on the choices made by the player and many other factors such as the RP of a related Faction, the skill sets, pure luck, etc...the outcome commonly includes getting afflictions, getting attacked by others, losing marks, earning marks, losing and earning RP in an Outpost or specific Factions, and everything in between.
There are 22 Regular Events and 5 Outpost-specific Events.
DISCLAIMER: |
---|
All info on this page is NOT definitive as there are some bugs and unfinished features to some of these Events. Quick examples are:
Page will be updated accordingly. |
Regular Events
Regular Events can occur randomly in any given Outposts. Most of these Events can have a big impact on the RP of the current Outpost and certain Factions involved.
Skill Check
These are Events that have Skill Check elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible.
Giving Directions
Sound in The Vent
RECOMMENDED PERSONNEL: Mechanic or Security or Captain
A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it!
|
Good Samaritan
RECOMMENDED PERSONNEL: Doctor
A. You come across an unconscious worker. There are no signs of violence and nobody else is around.
|
Engineers Are Special
RECOMMENDED PERSONNEL: Mechanic
A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. (Mechanical 50)
|
Mediator
RECOMMENDED PERSONNEL: Captain or Security
A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it.
|
Other
The rest of the Other Events are ones whose outcomes are determinants purely of choices, luck-based decisions, and the crew's current standing (RP) in certain Factions at times.
Clown Relations part 1
A random Toolbox on the ground. | ||||||||
---|---|---|---|---|---|---|---|---|
NOTE: The player is free to pick up the Toolbox containing Bike Horn x2, Clown Mask and File:Clown Costume icon.pngClown Costume regardless of outcomes.
A. Someone has left a toolbox in the middle of the hallway.
|
Clown Relations part 2
A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention.
|
Goblin Cooking
A. As you're walking down the hallway, you catch a whiff of something sweet.
|
Outbreak
You overhear someone nearby talking to a radio. "Yeah, I gave them the eggs. Uh huh... Yeah. I made sure they swallowed 'em. ...I don't know, maybe three minutes ago?" That's weird, you think to yourself. Hopefully nothing weird comes out of this.
Outcome 1: A randomly chosen NPC gets 53% or 70% Husk Infection. Outcome 2: A randomly chosen NPC dies and starts turning into a Husk. |
Mike The Idiot part 1
A. Someone has set up shop in their dorm room. A sign on the door says "Mike the Scryer: He'll divine answers to all your questions!"
|
Mike The Idiot part 2
REQUIREMENT: MUST have encountered Mike the first time and paid him.
A. You run into a familiar face. It seems Mike the fortune teller has found his way here. This time he's wearing a janitor's overalls and is in the process of mopping up a puddle of what seems like someone's former breakfast.
|
Firefighting
A. You notice a thin trail of smoke rising from a trash can.
|
Sleight of Hand
A. Some workers are huddled together, playing a game with dice. They have piled various items together, presumably as prizes for the winner. Among them is a shiny, symmetrical item. You recognize it as alien, and probably worth more than the other items combined.
|
Foreshadowing
HUGE SPOILER AHEAD! | ||||
---|---|---|---|---|
You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket.
|
Separatist Relations
REQUIREMENT: MUST reach 30+ RP Jovian Separatists in order to unlock the second stage of this Event.
|
Husk Cult Relations
A. Someone is handling out flyers advertising some kind of a communion. You spot a familiar-looking logo in the corner. It's just the local husk cult members proselytizing. It might be fun to check out the ritual.
|
Black Market
Buying. | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NOTE: This Event is bugged with the RNG only branching out to one scenario.
"Hey! Got something for ya here if you're interested..."
|
Husk Cultist
Selling. | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NOTE: Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event.
A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending."
|
Fan Club
A crowd of teens has gathered to observe the newcomers to their outpost. They're loudly arguing about which is the coolest job on board a submarine.
|
Husk Cult Ambush
Two pale characters with bags under their eyes approach. They're reaching for something under their clothes. You feel threatened.
|
Outpost-specific Events
Outpost-specific Events are Events unique to their respective Outpost type. These Events have no significant impact on anything major besides granting the player some job-related experience, a large sum of money, and some items as rewards provided they make the "right" choice.
Military Outpost
There's only 1 Event unique to Military Outposts.
Big Brother
RECOMMENDED PERSONNEL: Security or Engineer
An announcement comes over the PA. "Calling the crew of the vessel that just docked. Please send a representative to see the security chief in administration." (Go [E] Talk to the Security Chief, usually in the manager office) A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?"
|
Mining Outpost
There's only 1 Event unique to Mining Outposts.
Consultant
RECOMMENDED PERSONNEL: Captain or Doctor
A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks.
|
Research Outpost
There are 3 Events unique to Research Outposts.
Taste Test
RECOMMENDED PERSONNEL: Doctor
A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula.
|
Crawler Outbreak
A panicked researcher runs past you. "God dammit Jimmy, I told you we should've went with padlocks instead of these electronics pieces of shit!"
Outcome: Spawns 3 Crawlers. |
Impromptu Engineering
RECOMMENDED PERSONNEL: Mechanic or Engineer
A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark.
|