From Official Barotrauma Wiki
|
BTGamepedia>Acekaburaky |
Line 1: |
Line 1: |
| {{Items infobox
| | #REDIRECT [[Wiring Components#Color Component]] |
| | image = Color_Component.png
| |
| | imagewidth = 65
| |
| | type = electrical
| |
| | noreq = yes
| |
| | cost = 100
| |
| | deconstructor = Yes
| |
| | fabricator = Yes
| |
| | fabricatorskill = electrical
| |
| | fabricatortime = 10
| |
| | deconstructortime = 10
| |
| | fabricatorskilllevel = 20
| |
| | fabricatormaterials = {{Hyperlink|Tin}}{{Hyperlink|FPGA Circuit|20}}
| |
| | deconstructormaterials = {{Hyperlink|Tin}}{{Hyperlink|FPGA Circuit|20}}
| |
| }}
| |
| | |
| The '''Color Component''' is an electrical component used to provide a color signal for lamps/lights.
| |
| | |
| It is most commonly used in tandem with [[Light Component|Light Components]] for easily changeable lighting.
| |
| | |
| <small>Hover over pins to see their descriptions</small>
| |
| {{Connection panel
| |
| |input1=Signal_R
| |
| |input1tt=The brightness of the red channel.
| |
| |input2=Signal_G
| |
| |input2tt=The brightness of the green channel.
| |
| |input3=Signal_B
| |
| |input3tt=The brightness of the blue channel.
| |
| |input4=Signal_A
| |
| |input4tt=The transparency of the alpha channel.
| |
| |output1=Signal_Out
| |
| |output1tt=The combined color signal.
| |
| }}
| |
| | |
| [[Category:Electrical Components]]
| |
| | |
| {{Components Nav}}
| |
Revision as of 22:59, 22 October 2020