Chemicals: Difference between revisions

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(→‎Erythrozine: corrected damage value)
BTGamepedia>Telyak
(Re-did list so it's not so ugly.)
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{{Stub|Add all the other chemicals.}}
{{Images needed|Images need to be taken in-game, as medical.png consists of one sprite that is recoloured in-game.}}
{{Images needed|Images need to be taken in-game, as medical.png consists of one sprite that is recoloured in-game.}}
== Chemicals ==
== Chemicals ==
Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants.
Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants.
Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.
Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.
=== Types of Chemical ===
=== List of Chemicals ===
{| class="wikitable sortable" style="width: 75%; font-size: 90%;"
! Chemical !! Effect !! Uses !! Amount !! Duration (Seconds) !! Notes
|-
| align="left" | [[File:Bandage.png]]'''''Bandage'''''
| align="left" | Reduces bleeding
| align="center" | 4
| align="center" | 0.1
| align="center" | 5
| align="center" | Not literally a chemical.
|-
| align="left" | [[File:Stabiliozine.png]]'''''Stabiliozine'''''
| align="left" | Heals health and oxygen damage
| align="center" | 4
| align="center" | 0.3
| align="center" | 10
|-
| align="left" | [[File:Erythrozine.png]]'''''Erythrozine'''''
| align="left" | Heals oxygen damage
| align="center" | ?
| align="center" | 2
| align="center" | 10
|-
| align="left" | [[File:Fibrinozine.png]]'''''Fibrinozine'''''
| align="left" | Reduces bleeding
| align="center" | 4
| align="center" | 0.2
| align="center" | 5
|-


==== [[Bandage]] ====
|}
Though not exactly a chemical, it has effects similar to one, reducing bleeding by 0.1/s over 5 seconds.
 
==== Ingredients ====
===== Iron Powder =====
Has no effect when injected.
 
==== Chlorine ====
Causes 0.1 damage/s over 20 seconds when injected.
 
==== Ethanol ====
Slows the player by 20% for 20 seconds when injected or consumed.
 
==== Aluminium/Phosphorus ====
Causes 5 damage instantly when injected.
 
==== Flash Powder ====
Creates an explosion with 0.1 force, 3 stun and 5 damage over a radius of 500 units when destroyed, either by fire or by injection(it is unknown whether the latter case is a bug).
 
==== Chloral Hydrate ====
Causes 5 damage instantly and 10 stun damage when injected.
 
==== Sulphuric Acid ====
Causes 1 damage per second over 60 seconds when injected.
 
==== Uranium Powder ====
Causes 5 damage per second over 60 seconds when injected.
 
==== Morbusine ====
Causes 10 damage per second over 60 seconds when injected.
 
==== Veronaceps Calyx Eggs ====
Sets HuskInfectionState to 0.01 when injected (TODO: test whether this can delay infection if injected once it reaches an advanced state){{Items infobox
| name = Iron Powder
| image = IronPowder.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = No
| deconstructor = No
| materials = N/A
}}
 
===== Stabilozine =====
{{Items infobox
| name = Stabilozine
| image = Stabilozine.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = No
| deconstructor = No
| materials = N/A
}}
Heals health and oxygen damage by 0.3/s over 10 seconds.
==== Healing ====
===== Corrigodone =====
{{Items infobox
| name = Corrigodone
| image = Corrigodone.png
| imagewidth = 25
| type = common
| ammo = N/A
| noreq = yes
| fabricator = Yes
| deconstructor = No
| materials =
}}
If injected heals 3hp/s over 5 seconds. If consumed otherwise, causes 0.5/s damage over 10 seconds.
===== Erythrozine =====
{{Items infobox
| name = Erythrozine
| image = Erythrozine.png
| imagewidth = 25
| type = Common
| ammo = N/A
| noreq = yes
| fabricator = Yes
| deconstructor = No
| materials = N/A
}}
Heals oxygen damage by 2/s while causing 0.3 health damage/s over 10 seconds when injected.
 
==== Fibrinozine ====
Reduces bleeding by 0.2/s over 5 seconds when injected.
 
==== Auxiliorizine ====
Heals physical damage by 1/s, oxygen damage by 2/s and bleeding damage by 0.05/s over 60 seconds when injected.
 
==== Hyperzine ====
Increases speed by 50% over 60 seconds when injected.
 
==== Calyxanide ====
Sets HuskInfectionState to 0 when injected.
 
==== Liquid Oxygenite ====
Heals 10 oxygen damage and causes 0.1 physical damage per second over 60 seconds when injected

Revision as of 21:26, 7 June 2017

Template:Stub Template:Images needed

Chemicals

Chemicals come in all shapes and forms in-game, from deadly poisons to stimulants. Most chemicals are made via the Medical Fabricator, although some can be obtained via deconstructing artifacts.

List of Chemicals

Chemical Effect Uses Amount Duration (Seconds) Notes
Bandage Reduces bleeding 4 0.1 5 Not literally a chemical.
File:Stabiliozine.pngStabiliozine Heals health and oxygen damage 4 0.3 10
Erythrozine Heals oxygen damage ? 2 10
Fibrinozine Reduces bleeding 4 0.2 5