Campaign

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Template:Stub (UPDATED v.0.10.4.0 _ New Frontiers)

Embark on a journey through the depths of Europa. Travel from station to station, complete missions to earn money for supplies, discover new biomes—and perhaps eventually uncover the secrets of Europa.

This is the only Game Mode available in Singleplayer, but it can be played in Multiplayer too.

Following version 0.10, the New Frontiers major update, everything we know about Campaign in previous versions has been completely overhauled. Mainly, the update introduces new key components of Campaign progression; therefore, the whole map interface with the Store, Crew, Repair hub has been entirely removed. Now the players must navigate in an explorable, procedurally generated Outpost to manually access core game features.

Upon starting a Campaign, the player (or host) chooses a submarine to start out.
In Singleplayer, only vanilla subs are accessible, which are identified as a specific Class, and the only sub available for the player is the Dugong. In Multiplayer, modded subs whose class is undefined can be used in Sandbox and Mission only. Unlike Singleplayer, the host can freely choose whichever vanilla sub to start out in Campaign.

You've just been commissioned by the Europa Coalition at "Outpost's name" to serve aboard a "Player chosen" class sub. The waters of Europa open up before you—explore, help expand the colonies, and make of this place what you will.

Once a desired sub has been picked, the game starts immediately, displaying the intro text and the crew is transitioned inside the Outpost, which is always the Colony. The in-game currency is called Marks (mk) and the initial balance of the crew is 2,500 mk. Here, the crew can get comfortable and explore freely, talk to people, purchase stuff, obtain missions, relax on an unoccupied chair... or maybe steal other people's possessions, injure/murder the Outpost's dwellers and have the crew's Reputation tarnished and whoever responsible taken out by the Outpost's Security force.

Outpost

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Outpost Terminal

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Reputation

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Faction

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Europa Coalition (15)
The autocratic de facto superpower of Europa, with a distributed bureaucracy and an iron grip on the resources, manufacturing and power within Europan society.

This is the crew's employer


Jovian Separatists (-10)
A small, underground organization seeking a more democratic society by any means, from petty resistance to full-blown terrorism.

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The Church of Husk (-5)
A religious group that seeks "communion" with the husk parasite in order to usher in a new kind of humanity, one more capable of surviving in this harsh environment.

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Children of The Honkmother (-5)
The Honkmother's children are an unorganized lot who simply heed the call of the bikehorn.

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Event

NEED A SPOILER TAG

POI

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Store

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Crew Management

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Shipyard

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Submarine

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Improvement

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Upgrades

Upgrades are purchased from the engineering crew chief at any station, who is usually in the station engineering section with the reactor and the oxygen generator.

Maintenance

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Mission

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Trivia

  • The Europan Mark takes its name from the historical Finnish currency, markka – proof that Finland became a superpower somewhere along the line.

Gallery

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