Boilerplate:Ranged Weapon: Difference between revisions

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(Updated Boilerplate a bit)
mNo edit summary
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| burn = 0.
| burn = 0.
| bleeding = 0.
| bleeding = 0.
| bloodloss = 0.
| radiationsickness = 0.
| radiationsickness = 0.
| stun = 0.
| stun = 0.

Revision as of 17:08, 9 January 2023


{{Version|0.20.16.1}} __NOTOC__
{{Items infobox
| identifier = 
| description = 
| tags = 
| note = 

<!-- Weapon Image -->
| image = 
| width = 

<!-- Gear Info -->
| geartype = 

<!-- Weapon info -->
| weapontype = ranged

| attackspeed = 
| ammo = {{hl| }}, {{hl| }}
| ammocount =
| ammomaxstack =
| magazine = 
| magazine2 = 

| penetration = 
| structuredamage = 
| ballastfloradamage = 
| explosionstructuredamage = 

<!-- Weapon Afflictions -->
| internaldamage = 0.
| bluntforcetrauma = 0.
| lacerations = 0.
| gunshotwound = 0.
| organdamage = 0.
| deeptissueinjury = 0.
| burn = 0.
| bleeding = 0.
| radiationsickness = 0.
| stun = 0.
| incrementalstun = 0.
| progressivestun = 0.
| concussion = 0.

| explosionrange = 
| explosionlacerations = 0.
| explosiondeeptissueinjury = 0.
| explosionburn = 0.
| explosionbleeding = 0.
| explosionstun = 0.
| explosionradiationsickness = 0.

<!-- Weapon Skill -->
| weapons = 69
| handicap = Spread +0 (0 → 0)

<!-- Fabricating -->
| fabricator = Yes / No
| talent = {{hl|Lightning Wizard|25|Engineer Job Icon}}
| fabricatortime = 
| fabricatorskill = 
| fabricatorskilllevel = 
| fabricatorskill2 = 
| fabricatorskilllevel2 = 
| fabricatormaterials = {{hl| }}<br>{{hl| }}
| fabricatedamount = 

<!-- Deconstructing -->
| deconstructor = Yes / No
| deconstructortime = 
| deconstructormaterials = {{hl| }}<br>{{hl| }}

<!-- Store info -->
| baseprice =
| unbuyable = true
| minleveldifficulty =

| outpostmultiplier     =   | outpostunbuyable     = true | outpostminavailable     =
| citymultiplier        =   | cityunbuyable        = true | cityminavailable        =
| researchmultiplier    =   | researchunbuyable    = true | researchminavailable    =
| militarymultiplier    =   | militaryunbuyable    = true | militaryminavailable    =
| minemultiplier        =   | mineunbuyable        = true | mineminavailable        =
| medicalmultiplier     =   | medicalunbuyable     = true | medicalminavailable     =
| engineeringmultiplier =   | engineeringunbuyable = true | engineeringminavailable =
| armorymultiplier      =   | armoryunbuyable      = true | armoryminavailable      =
}}
<!-- What is the weapon -->
The '''{{PAGENAME}}'''  is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].

=Description=
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->

<!-- How to obtain the weapon -->

=Function=   
<!-- How to operate the weapon, used ammo, use the Controls template-->
{{Controls|two|a {{hl| }}}}

<!-- List with facts about the weapons functionality and important tips -->
*
*
*

=Damage Values=  
<!-- Cargo table with used ammo types, their damage values & other stuff. To display ammo here it needs to have this weapon included in its pages infobox. usedby = HMG, usedby2 = etc. -->
{{CargoDamage|tabletype=sub}}

=Related Talents=
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents -->
{{RelatedTalents| }}

=See Also=   
<!-- Remove section if no related items -->
*
*

=Trivia=   
<!-- Remove section if no trivia -->
*
*

=Media= 
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>

</gallery>

<!-- Audio files -->
<gallery widths=200 heights=100>

</gallery>

{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Ranged Weapons]]
[[Category:Talent_Items]]
[[Category:Unique_Items]]
Ranged Weapon
Click to upload a new image.Dummy link
Crafting
Constructible? No
Deconstructible? No
Technical
Identifier
Categories