Boilerplate:Ranged Weapon: Difference between revisions
From Official Barotrauma Wiki
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Tsubomi Kido (talk | contribs) (Updated Boilerplate a bit) |
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<boilerplate> | <boilerplate> | ||
{{Version|0.20.16.1}} | {{Version|0.20.16.1}} __NOTOC__ | ||
{{Items infobox | {{Items infobox | ||
| | | identifier = | ||
| description = | | description = | ||
| | | tags = | ||
| | | note = | ||
<!-- Weapon info--> | <!-- Weapon Image --> | ||
| image = | |||
| width = | |||
<!-- Gear Info --> | |||
| geartype = | |||
<!-- Weapon info --> | |||
| weapontype = ranged | | weapontype = ranged | ||
| attackspeed = | | attackspeed = | ||
| ammo = {{hl| }}, {{hl| }} | | ammo = {{hl| }}, {{hl| }} | ||
| ammocount = | |||
| ammomaxstack = | | ammomaxstack = | ||
| | | magazine = | ||
| magazine2 = | |||
| penetration = | |||
| structuredamage = | |||
| ballastfloradamage = | |||
| explosionstructuredamage = | |||
<!-- Weapon Afflictions --> | |||
| internaldamage = 0. | |||
| bluntforcetrauma = 0. | |||
| lacerations = 0. | |||
| gunshotwound = 0. | |||
| organdamage = 0. | |||
| deeptissueinjury = 0. | |||
| burn = 0. | |||
| bleeding = 0. | |||
| bloodloss = 0. | |||
| radiationsickness = 0. | |||
| stun = 0. | |||
| incrementalstun = 0. | |||
| progressivestun = 0. | |||
| concussion = 0. | |||
| explosionrange = | |||
| explosionlacerations = 0. | |||
| explosiondeeptissueinjury = 0. | |||
| explosionburn = 0. | |||
| explosionbleeding = 0. | |||
| explosionstun = 0. | |||
| explosionradiationsickness = 0. | |||
| weapons = | <!-- Weapon Skill --> | ||
| handicap = Spread +0 (0 → 0) | | weapons = 69 | ||
| handicap = Spread +0 (0 → 0) | |||
<!-- Fabricating --> | <!-- Fabricating --> | ||
| fabricator = Yes | | fabricator = Yes / No | ||
| talent = {{hl|Lightning Wizard|25|Engineer Job Icon}} | |||
| fabricatortime = | | fabricatortime = | ||
| fabricatorskill = | | fabricatorskill = | ||
| fabricatorskilllevel = | | fabricatorskilllevel = | ||
| fabricatorskill2 = | |||
| fabricatorskilllevel2 = | |||
| fabricatormaterials = {{hl| }}<br>{{hl| }} | | fabricatormaterials = {{hl| }}<br>{{hl| }} | ||
| fabricatedamount = | |||
<!-- Deconstructing --> | <!-- Deconstructing --> | ||
| deconstructor = Yes | | deconstructor = Yes / No | ||
| deconstructortime = | | deconstructortime = | ||
| deconstructormaterials = {{hl| }}<br>{{hl| }} | | deconstructormaterials = {{hl| }}<br>{{hl| }} | ||
<!-- | <!-- Store info --> | ||
| baseprice = | | baseprice = | ||
| | | unbuyable = true | ||
| | | minleveldifficulty = | ||
| outpostmultiplier = | outpostunbuyable = true | outpostminavailable = | |||
| citymultiplier = | cityunbuyable = true | cityminavailable = | |||
| researchmultiplier = | researchunbuyable = true | researchminavailable = | |||
| militarymultiplier = | militaryunbuyable = true | militaryminavailable = | |||
| minemultiplier = | mineunbuyable = true | mineminavailable = | |||
| medicalmultiplier = | medicalunbuyable = true | medicalminavailable = | |||
| engineeringmultiplier = | engineeringunbuyable = true | engineeringminavailable = | |||
| armorymultiplier = | armoryunbuyable = true | armoryminavailable = | |||
}} | }} | ||
<!-- What is the weapon --> | <!-- What is the weapon --> | ||
The '''{{PAGENAME}}''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]]. | The '''{{PAGENAME}}''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]]. | ||
= Description = | =Description= | ||
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> | <!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> | ||
<!-- How to obtain the weapon --> | <!-- How to obtain the weapon --> | ||
= Function = | =Function= | ||
<!-- How to operate the weapon, used ammo, use the Controls template--> | <!-- How to operate the weapon, used ammo, use the Controls template--> | ||
{{Controls|two|a {{hl| }}}} | {{Controls|two|a {{hl| }}}} | ||
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* | * | ||
= Damage Values = | =Damage Values= | ||
<!-- Cargo table with used ammo types, their damage values & other stuff. To display ammo here it needs to have this weapon included in its pages infobox. usedby = HMG, usedby2 = etc. --> | <!-- Cargo table with used ammo types, their damage values & other stuff. To display ammo here it needs to have this weapon included in its pages infobox. usedby = HMG, usedby2 = etc. --> | ||
{{CargoDamage|tabletype=sub}} | {{CargoDamage|tabletype=sub}} | ||
= Related Talents = | =Related Talents= | ||
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents --> | <!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents --> | ||
{{RelatedTalents| }} | {{RelatedTalents| }} | ||
= See Also = | =See Also= | ||
<!-- Remove section if no related items --> | <!-- Remove section if no related items --> | ||
* | * | ||
* | * | ||
= Trivia = | =Trivia= | ||
<!-- Remove section if no trivia --> | <!-- Remove section if no trivia --> | ||
* | * | ||
* | * | ||
= Media = | =Media= | ||
<!-- Images or videos showing off the weapon --> | <!-- Images or videos showing off the weapon --> | ||
<gallery widths=280 heights=200> | <gallery widths=280 heights=200> | ||
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{{Weapons nav|show-Handheldweapons=yes}} | {{Weapons nav|show-Handheldweapons=yes}} | ||
[[Category:Ranged Weapons]] | [[Category:Ranged Weapons]] | ||
[[Category:Talent_Items]] | |||
[[Category:Unique_Items]] | |||
</boilerplate> | </boilerplate> | ||
<noinclude> | |||
{{Items infobox | |||
}} |
Revision as of 16:49, 9 January 2023
{{Version|0.20.16.1}} __NOTOC__ {{Items infobox | identifier = | description = | tags = | note = <!-- Weapon Image --> | image = | width = <!-- Gear Info --> | geartype = <!-- Weapon info --> | weapontype = ranged | attackspeed = | ammo = {{hl| }}, {{hl| }} | ammocount = | ammomaxstack = | magazine = | magazine2 = | penetration = | structuredamage = | ballastfloradamage = | explosionstructuredamage = <!-- Weapon Afflictions --> | internaldamage = 0. | bluntforcetrauma = 0. | lacerations = 0. | gunshotwound = 0. | organdamage = 0. | deeptissueinjury = 0. | burn = 0. | bleeding = 0. | bloodloss = 0. | radiationsickness = 0. | stun = 0. | incrementalstun = 0. | progressivestun = 0. | concussion = 0. | explosionrange = | explosionlacerations = 0. | explosiondeeptissueinjury = 0. | explosionburn = 0. | explosionbleeding = 0. | explosionstun = 0. | explosionradiationsickness = 0. <!-- Weapon Skill --> | weapons = 69 | handicap = Spread +0 (0 → 0) <!-- Fabricating --> | fabricator = Yes / No | talent = {{hl|Lightning Wizard|25|Engineer Job Icon}} | fabricatortime = | fabricatorskill = | fabricatorskilllevel = | fabricatorskill2 = | fabricatorskilllevel2 = | fabricatormaterials = {{hl| }}<br>{{hl| }} | fabricatedamount = <!-- Deconstructing --> | deconstructor = Yes / No | deconstructortime = | deconstructormaterials = {{hl| }}<br>{{hl| }} <!-- Store info --> | baseprice = | unbuyable = true | minleveldifficulty = | outpostmultiplier = | outpostunbuyable = true | outpostminavailable = | citymultiplier = | cityunbuyable = true | cityminavailable = | researchmultiplier = | researchunbuyable = true | researchminavailable = | militarymultiplier = | militaryunbuyable = true | militaryminavailable = | minemultiplier = | mineunbuyable = true | mineminavailable = | medicalmultiplier = | medicalunbuyable = true | medicalminavailable = | engineeringmultiplier = | engineeringunbuyable = true | engineeringminavailable = | armorymultiplier = | armoryunbuyable = true | armoryminavailable = }} <!-- What is the weapon --> The '''{{PAGENAME}}''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]]. =Description= <!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> <!-- How to obtain the weapon --> =Function= <!-- How to operate the weapon, used ammo, use the Controls template--> {{Controls|two|a {{hl| }}}} <!-- List with facts about the weapons functionality and important tips --> * * * =Damage Values= <!-- Cargo table with used ammo types, their damage values & other stuff. To display ammo here it needs to have this weapon included in its pages infobox. usedby = HMG, usedby2 = etc. --> {{CargoDamage|tabletype=sub}} =Related Talents= <!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents --> {{RelatedTalents| }} =See Also= <!-- Remove section if no related items --> * * =Trivia= <!-- Remove section if no trivia --> * * =Media= <!-- Images or videos showing off the weapon --> <gallery widths=280 heights=200> </gallery> <!-- Audio files --> <gallery widths=200 heights=100> </gallery> {{Weapons nav|show-Handheldweapons=yes}} [[Category:Ranged Weapons]] [[Category:Talent_Items]] [[Category:Unique_Items]]
Ranged Weapon | ||||||||
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Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
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