User:FourGreenFields: Difference between revisions
From Official Barotrauma Wiki
(red link removal (how did I not do this one earlier :v)) |
(copied from WeaponsTable for testing) |
||
Line 1: | Line 1: | ||
<noinclude>{{doc}}[[Category:Templates]][[Category:Cargo Querying Templates]]</noinclude> | |||
<includeonly>{| class="responsive-table {{#ifeq:{{{tabletype}}}|ranged||sortable}} mw-collapsible {{#if:{{{collapsed|}}}|mw-collapsed}}" style="width:{{{width|auto}}}%" | |||
|+{{#switch: {{{tabletype|weapons}}}|ranged='''<big>Ranged Weapons</big>'''|melee='''<big>Melee Weapons</big>'''|throwable='''<big>Throwable Weapons</big>'''|}} | |||
!Weapon | |||
{{#ifeq:{{{tabletype|}}}|ranged| | |||
!Firerate | |||
!Supply | |||
!<abbr title="Max number of ammunition stackable in the weapon">Ammo<br>Capacity</abbr> | |||
!Ammunition | |||
!<abbr title="Max number of shots in a magazine">Magazine<br>size</abbr> | |||
!Afflictions | |||
!Penetration | |||
![[Armor Mechanics#Limb Severance|Severance<br>Chance]]}}<!-- | |||
-->{{#ifeq:{{{tabletype|}}}|melee| | |||
!<abbr title="Attacks per Second">Attack Speed</abbr> | |||
!Afflictions | |||
!Penetration | |||
![[Armor Mechanics#Limb Severance|Severance<br>Chance]]}}<!-- | |||
-->{{#ifeq:{{{tabletype|}}}|throwable| | |||
!Afflictions | |||
!Penetration | |||
![[Armor Mechanics#Limb Severance|Severance<br>Chance]]}}<!-- | |||
-->{{#ifeq:{{{tabletype|}}}|explosive| | |||
!Afflictions | |||
![[Armor Mechanics#Limb Severance|Severance<br>Chance]]}}<!-- | |||
--> | |||
{{#cargo_query: | |||
tables = Items | |||
| fields = Items.name, Items.icon, Items.ammotype, Items.weapontype, Items.ammomaxstack, Items.weapondamagemodifier, Items.attackspeed, Items.penetration, Items.projectiles, Items.ammocount, Items.ammo, Items.supplyname, Items.supplyitems, Items.severlimbsprobability, Items.explosionrange, Items.afflictions, | |||
<!-- Afflictions --> | |||
Items.bluntforcetrauma, Items.bluntforcetraumachance, Items.bluntforcetrauma2, Items.bluntforcetrauma2chance, Items.bitewounds, Items.bitewoundschance, Items.bitewounds2, Items.bitewounds2chance, Items.gunshotwound, Items.gunshotwoundchance, Items.gunshotwound2, Items.gunshotwound2chance, Items.incrementalstun, Items.incrementalstunchance, Items.incrementalstun2, Items.incrementalstun2chance, Items.progressivestun, Items.progressivestunchance, Items.progressivestun2, Items.progressivestun2chance, Items.deeptissueinjury, Items.deeptissueinjurychance, Items.deeptissueinjury2, Items.deeptissueinjury2chance, Items.explosiondeeptissueinjury, Items.explosiondeeptissueinjurychance, Items.explosiondeeptissueinjury2, Items.explosiondeeptissueinjury2chance, Items.burn, Items.burnchance, Items.burn2, Items.burn2chance, Items.explosionburn, Items.explosionburnchance, Items.explosionburn2, Items.explosionburn2chance, Items.lacerations, Items.lacerationschance, Items.lacerations2, Items.lacerations2chance, Items.explosionlacerations, Items.explosionlacerationschance, Items.explosionlacerations2, Items.explosionlacerations2chance, Items.bleeding, Items.bleedingchance, Items.bleeding2, Items.bleeding2chance, Items.explosionbleeding, Items.explosionbleedingchance, Items.explosionbleeding2, Items.explosionbleeding2chance, Items.stun, Items.stunchance, Items.stun2, Items.stun2chance, Items.explosionstun, Items.explosionstunchance, Items.explosionstun2, Items.explosionstun2chance, Items.radiationsickness, Items.radiationsicknesschance, Items.radiationsickness2, Items.radiationsickness2chance, Items.explosionradiationsickness, Items.explosionradiationsicknesschance, Items.explosionradiationsickness2, Items.explosionradiationsickness2chance, Items.morbusinepoisoning, Items.morbusinepoisoningchance, | |||
| where = Items.weapontype="{{#switch: {{{tabletype}}}|ranged=ranged|melee=melee|throwable=throwable|explosive=explosive}}" | |||
| order by = Items.ammo DESC, Items.weapondamagemodifier, Items.name | |||
| format = template | |||
| template = FourGreenFields/Row | |||
| named args = yes | |||
}} | |||
|}</includeonly> |
Revision as of 20:12, 18 April 2023
Trying to figure out how to do conditional formatting with this
Sub Templates
Template in use
Melee
weapontype
defined asmelee
.
{{User:FourGreenFields|tabletype=melee}}
Weapon | Attack Speed | Afflictions | Penetration | Severance Chance Error: No field named "bluntforcetrauma" found for the database table "Items".
|
---|
The above documentation is transcluded from User:FourGreenFields/doc. (edit | history)