Template:Damage table: Difference between revisions

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(added AoE columns, now that more and more creatures use that to stun people inside the sub. Also black moloch emp etc)
(merged with the subpage "fixedweapons" (added ammocount, itemdamage, explosionforce, penetration, severlimbs, crafting and deconstruction))
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! Target Type|}}{{#if: {{{context|}}} |<br>
! Target Type|}}{{#if: {{{context|}}} |<br>
! Context|}}{{#if: {{{range|}}} |<br>
! Context|}}{{#if: {{{range|}}} |<br>
! Range|}}{{#if: {{{attackdamage|}}} |<br>
! Range|}}{{#if: {{{ammocount|}}} |<br>
! Shots|}}{{#if: {{{attackdamage|}}} |<br>
! Attack Damage|}}{{#if: {{{afflictions|}}} |<br>
! Attack Damage|}}{{#if: {{{afflictions|}}} |<br>
! Direct Hit Afflictions|}}{{#if: {{{aoe|}}} |<br>
! Direct Hit Afflictions|}}{{#if: {{{aoe|}}} |<br>
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! AoE Range|}}{{#if: {{{bleedingdamage|}}} |<br>
! AoE Range|}}{{#if: {{{bleedingdamage|}}} |<br>
! [[Afflictions#Bleeding|Bleeding]] Damage|}}{{#if: {{{structuredamage|}}} |<br>
! [[Afflictions#Bleeding|Bleeding]] Damage|}}{{#if: {{{structuredamage|}}} |<br>
! Structure Damage|}}{{#if: {{{stundamage|}}} |<br>
! Structure Damage|}}{{#if: {{{itemdamage|}}} |<br>
! Item Damage|}}{{#if: {{{stundamage|}}} |<br>
! [[Stun]] <abbr title="in seconds">Duration</abbr>|}}{{#if: {{{force|}}} |<br>
! [[Stun]] <abbr title="in seconds">Duration</abbr>|}}{{#if: {{{force|}}} |<br>
! Kinematic Force|}}{{#if: {{{explosionrange|}}} |<br>
! Kinematic Force|}}{{#if: {{{explosionrange|}}} |<br>
! Explosion Radius (m)|}}{{#if: {{{damagetype|}}} |<br>
! Explosion Radius (m)|}}{{#if: {{{explosionforce|}}} |<br>
! Explosion Force|}}{{#if: {{{penetration|}}} |<br>
! Penetration|}}{{#if: {{{severlimbs|}}} |<br>
! <abbr title="Probability">Sever Limbs</abbr>|}}{{#if: {{{damagetype|}}} |<br>
! Damage Type|}}{{#if: {{{stick|}}} |<br>
! Damage Type|}}{{#if: {{{stick|}}} |<br>
! Stick to Entities?|}}{{#if: {{{duration|}}} |<br>
! Stick to Entities?|}}{{#if: {{{duration|}}} |<br>
! Attack Duration|}}{{#if: {{{cost|}}} |<br>
! Attack Duration|}}{{#if: {{{cost|}}} |<br>
! Price|}}{{#if: {{{raw|}}} |<br>
! Price|}}{{#if: {{{crafting|}}} |<br>
! [[Crafting Materials]]|}}{{#if: {{{deconstruction|}}} |<br>
! Deconstruction Yield|}}{{#if: {{{raw|}}} |<br>
! Source|}}{{#if: {{{cooldown|}}} |<br>
! Source|}}{{#if: {{{cooldown|}}} |<br>
! Cooldown|}}
! Cooldown|}}
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{{!}}{{{targettype}}}|}}{{#if: {{{context|}}} |<br>
{{!}}{{{targettype}}}|}}{{#if: {{{context|}}} |<br>
{{!}}{{{context}}}|}}{{#if: {{{range|}}} |<br>
{{!}}{{{context}}}|}}{{#if: {{{range|}}} |<br>
{{!}}{{{range}}}|}}{{#if: {{{attackdamage|}}} |<br>
{{!}}{{{range}}}|}}{{#if: {{{ammocount|}}} |<br>
{{!}}{{{ammocount}}}|}}{{#if: {{{attackdamage|}}} |<br>
{{!}}{{{attackdamage}}}|}}{{#if: {{{afflictions|}}} |<br>
{{!}}{{{attackdamage}}}|}}{{#if: {{{afflictions|}}} |<br>
{{!}}{{{afflictions}}}|}}{{#if: {{{aoe|}}} |<br>
{{!}}{{{afflictions}}}|}}{{#if: {{{aoe|}}} |<br>
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{{!}}{{{aoerange}}}m|}}{{#if: {{{bleedingdamage|}}} |<br>
{{!}}{{{aoerange}}}m|}}{{#if: {{{bleedingdamage|}}} |<br>
{{!}}{{{bleedingdamage}}}|}}{{#if: {{{structuredamage|}}} |<br>
{{!}}{{{bleedingdamage}}}|}}{{#if: {{{structuredamage|}}} |<br>
{{!}}{{{structuredamage}}}|}}{{#if: {{{stundamage|}}} |<br>
{{!}}{{{structuredamage}}}|}}{{#if: {{{itemdamage|}}} |<br>
{{!}}{{{itemdamage}}}|}}{{#if: {{{stundamage|}}} |<br>
{{!}}{{{stundamage}}}|}}{{#if: {{{force|}}} |<br>
{{!}}{{{stundamage}}}|}}{{#if: {{{force|}}} |<br>
{{!}}{{{force}}}|}}{{#if: {{{explosionrange|}}} |<br>
{{!}}{{{force}}}|}}{{#if: {{{explosionrange|}}} |<br>
{{!}}{{{explosionrange}}}|}}{{#if: {{{damagetype|}}} |<br>
{{!}}{{{explosionrange}}}|}}{{#if: {{{explosionforce|}}} |<br>
{{!}}{{{explosionforce}}}|}}{{#if: {{{penetration|}}} |<br>
{{!}}{{{penetration}}}|}}{{#if: {{{severlimbs|}}} |<br>
{{!}}{{{severlimbs}}}|}}{{#if: {{{damagetype|}}} |<br>
{{!}}{{{damagetype}}}|}}{{#if: {{{stick|}}} |<br>
{{!}}{{{damagetype}}}|}}{{#if: {{{stick|}}} |<br>
{{!}}{{{stick}}}|}}{{#if: {{{duration|}}} |<br>
{{!}}{{{stick}}}|}}{{#if: {{{duration|}}} |<br>
{{!}}{{{duration}}}|}}{{#if: {{{cost|}}} |<br>
{{!}}{{{duration}}}|}}{{#if: {{{cost|}}} |<br>
{{!}}{{{cost}}} Marks|}}{{#if: {{{raw|}}} |<br>
{{!}}{{{cost}}} Marks|}}{{#if: {{{crafting|}}} |<br>
{{!}}{{{crafting}}}|}}{{#if: {{{deconstruction|}}} |<br>
{{!}}{{{deconstruction}}}|}}{{#if: {{{raw|}}} |<br>
{{!}}{{{raw}}}|}}{{#if: {{{cooldown|}}} |<br>
{{!}}{{{raw}}}|}}{{#if: {{{cooldown|}}} |<br>
{{!}}{{{cooldown}}}
{{!}}{{{cooldown}}}
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{{!}}{{{targettype2}}}|}}{{#if: {{{context2|}}} |<br>
{{!}}{{{targettype2}}}|}}{{#if: {{{context2|}}} |<br>
{{!}}{{{context2}}}|}}{{#if: {{{range2|}}} |<br>
{{!}}{{{context2}}}|}}{{#if: {{{range2|}}} |<br>
{{!}}{{{range2}}}|}}{{#if: {{{attackdamage2|}}} |<br>
{{!}}{{{range2}}}|}}{{#if: {{{ammocount2|}}} |<br>
{{!}}{{{ammocount2}}}|}}{{#if: {{{attackdamage2|}}} |<br>
{{!}}{{{attackdamage2}}}|}}{{#if: {{{afflictions2|}}} |<br>
{{!}}{{{attackdamage2}}}|}}{{#if: {{{afflictions2|}}} |<br>
{{!}}{{{afflictions2}}}|}}{{#if: {{{aoe2|}}} |<br>
{{!}}{{{afflictions2}}}|}}{{#if: {{{aoe2|}}} |<br>
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{{!}}{{{aoerange2}}}m|}}{{#if: {{{bleedingdamage2|}}} |<br>
{{!}}{{{aoerange2}}}m|}}{{#if: {{{bleedingdamage2|}}} |<br>
{{!}}{{{bleedingdamage2}}}|}}{{#if: {{{structuredamage2|}}} |<br>
{{!}}{{{bleedingdamage2}}}|}}{{#if: {{{structuredamage2|}}} |<br>
{{!}}{{{structuredamage2}}}|}}{{#if: {{{stundamage2|}}} |<br>
{{!}}{{{structuredamage2}}}|}}{{#if: {{{itemdamage2|}}} |<br>
{{!}}{{{itemdamage2}}}|}}{{#if: {{{stundamage2|}}} |<br>
{{!}}{{{stundamage2}}}|}}{{#if: {{{force2|}}} |<br>
{{!}}{{{stundamage2}}}|}}{{#if: {{{force2|}}} |<br>
{{!}}{{{force2}}}|}}{{#if: {{{explosionrange2|}}} |<br>
{{!}}{{{force2}}}|}}{{#if: {{{explosionrange2|}}} |<br>
{{!}}{{{explosionrange2}}}|}}{{#if: {{{damagetype2|}}} |<br>
{{!}}{{{explosionrange2}}}|}}{{#if: {{{explosionforce2|}}} |<br>
{{!}}{{{explosionforce2}}}|}}{{#if: {{{penetration2|}}} |<br>
{{!}}{{{penetration2}}}|}}{{#if: {{{severlimbs2|}}} |<br>
{{!}}{{{severlimbs2}}}|}}{{#if: {{{damagetype2|}}} |<br>
{{!}}{{{damagetype2}}}|}}{{#if: {{{stick2|}}} |<br>
{{!}}{{{damagetype2}}}|}}{{#if: {{{stick2|}}} |<br>
{{!}}{{{stick2}}}|}}{{#if: {{{duration2|}}} |<br>
{{!}}{{{stick2}}}|}}{{#if: {{{duration2|}}} |<br>
{{!}}{{{duration2}}}|}}{{#if: {{{cost2|}}} |<br>
{{!}}{{{duration2}}}|}}{{#if: {{{cost2|}}} |<br>
{{!}}{{{cost2}}} Marks|}}{{#if: {{{raw2|}}} |<br>
{{!}}{{{cost2}}} Marks|}}{{#if: {{{crafting2|}}} |<br>
{{!}}{{{crafting2}}}|}}{{#if: {{{deconstruction2|}}} |<br>
{{!}}{{{deconstruction2}}}|}}{{#if: {{{raw2|}}} |<br>
{{!}}{{{raw2}}}|}}{{#if: {{{cooldown2|}}} |<br>
{{!}}{{{raw2}}}|}}{{#if: {{{cooldown2|}}} |<br>
{{!}}{{{cooldown2}}}|}}
{{!}}{{{cooldown2}}}|}}
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{{!}}{{{targettype3}}}|}}{{#if: {{{context3|}}} |<br>
{{!}}{{{targettype3}}}|}}{{#if: {{{context3|}}} |<br>
{{!}}{{{context3}}}|}}{{#if: {{{range3|}}} |<br>
{{!}}{{{context3}}}|}}{{#if: {{{range3|}}} |<br>
{{!}}{{{range3}}}|}}{{#if: {{{attackdamage3|}}} |<br>
{{!}}{{{range3}}}|}}{{#if: {{{ammocount3|}}} |<br>
{{!}}{{{ammocount3}}}|}}{{#if: {{{attackdamage3|}}} |<br>
{{!}}{{{attackdamage3}}}|}}{{#if: {{{afflictions3|}}} |<br>
{{!}}{{{attackdamage3}}}|}}{{#if: {{{afflictions3|}}} |<br>
{{!}}{{{afflictions3}}}|}}{{#if: {{{aoe3|}}} |<br>
{{!}}{{{afflictions3}}}|}}{{#if: {{{aoe3|}}} |<br>
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{{!}}{{{aoerange3}}}m|}}{{#if: {{{bleedingdamage3|}}} |<br>
{{!}}{{{aoerange3}}}m|}}{{#if: {{{bleedingdamage3|}}} |<br>
{{!}}{{{bleedingdamage3}}}|}}{{#if: {{{structuredamage3|}}} |<br>
{{!}}{{{bleedingdamage3}}}|}}{{#if: {{{structuredamage3|}}} |<br>
{{!}}{{{structuredamage3}}}|}}{{#if: {{{stundamage3|}}} |<br>
{{!}}{{{structuredamage3}}}|}}{{#if: {{{itemdamage3|}}} |<br>
{{!}}{{{itemdamage3}}}|}}{{#if: {{{stundamage3|}}} |<br>
{{!}}{{{stundamage3}}}|}}{{#if: {{{force3|}}} |<br>
{{!}}{{{stundamage3}}}|}}{{#if: {{{force3|}}} |<br>
{{!}}{{{force3}}}|}}{{#if: {{{explosionrange3|}}} |<br>
{{!}}{{{force3}}}|}}{{#if: {{{explosionrange3|}}} |<br>
{{!}}{{{explosionrange3}}}|}}{{#if: {{{damagetype3|}}} |<br>
{{!}}{{{explosionrange3}}}|}}{{#if: {{{explosionforce3|}}} |<br>
{{!}}{{{explosionforce3}}}|}}{{#if: {{{penetration3|}}} |<br>
{{!}}{{{penetration3}}}|}}{{#if: {{{severlimbs3|}}} |<br>
{{!}}{{{severlimbs3}}}|}}{{#if: {{{damagetype3|}}} |<br>
{{!}}{{{damagetype3}}}|}}{{#if: {{{stick3|}}} |<br>
{{!}}{{{damagetype3}}}|}}{{#if: {{{stick3|}}} |<br>
{{!}}{{{stick3}}}|}}{{#if: {{{duration3|}}} |<br>
{{!}}{{{stick3}}}|}}{{#if: {{{duration3|}}} |<br>
{{!}}{{{duration3}}}|}}{{#if: {{{cost3|}}} |<br>
{{!}}{{{duration3}}}|}}{{#if: {{{cost3|}}} |<br>
{{!}}{{{cost3}}} Marks|}}{{#if: {{{raw3|}}} |<br>
{{!}}{{{cost3}}} Marks|}}{{#if: {{{crafting3|}}} |<br>
{{!}}{{{crafting3}}}|}}{{#if: {{{deconstruction3|}}} |<br>
{{!}}{{{deconstruction3}}}|}}{{#if: {{{raw3|}}} |<br>
{{!}}{{{raw3}}}|}}{{#if: {{{cooldown3|}}} |<br>
{{!}}{{{raw3}}}|}}{{#if: {{{cooldown3|}}} |<br>
{{!}}{{{cooldown3}}}|}}
{{!}}{{{cooldown3}}}|}}
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{{!}}{{{targettype4}}}|}}{{#if: {{{context4|}}} |<br>
{{!}}{{{targettype4}}}|}}{{#if: {{{context4|}}} |<br>
{{!}}{{{context4}}}|}}{{#if: {{{range4|}}} |<br>
{{!}}{{{context4}}}|}}{{#if: {{{range4|}}} |<br>
{{!}}{{{range4}}}|}}{{#if: {{{attackdamage4|}}} |<br>
{{!}}{{{range4}}}|}}{{#if: {{{ammocount4|}}} |<br>
{{!}}{{{ammocount4}}}|}}{{#if: {{{attackdamage4|}}} |<br>
{{!}}{{{attackdamage4}}}|}}{{#if: {{{afflictions4|}}} |<br>
{{!}}{{{attackdamage4}}}|}}{{#if: {{{afflictions4|}}} |<br>
{{!}}{{{afflictions4}}}|}}{{#if: {{{aoe4|}}} |<br>
{{!}}{{{afflictions4}}}|}}{{#if: {{{aoe4|}}} |<br>
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{{!}}{{{aoerange4}}}m|}}{{#if: {{{bleedingdamage4|}}} |<br>
{{!}}{{{aoerange4}}}m|}}{{#if: {{{bleedingdamage4|}}} |<br>
{{!}}{{{bleedingdamage4}}}|}}{{#if: {{{structuredamage4|}}} |<br>
{{!}}{{{bleedingdamage4}}}|}}{{#if: {{{structuredamage4|}}} |<br>
{{!}}{{{structuredamage4}}}|}}{{#if: {{{stundamage4|}}} |<br>
{{!}}{{{structuredamage4}}}|}}{{#if: {{{itemdamage4|}}} |<br>
{{!}}{{{itemdamage4}}}|}}{{#if: {{{stundamage4|}}} |<br>
{{!}}{{{stundamage4}}}|}}{{#if: {{{force4|}}} |<br>
{{!}}{{{stundamage4}}}|}}{{#if: {{{force4|}}} |<br>
{{!}}{{{force4}}}|}}{{#if: {{{explosionrange4|}}} |<br>
{{!}}{{{force4}}}|}}{{#if: {{{explosionrange4|}}} |<br>
{{!}}{{{explosionrange4}}}|}}{{#if: {{{damagetype4|}}} |<br>
{{!}}{{{explosionrange4}}}|}}{{#if: {{{explosionforce4|}}} |<br>
{{!}}{{{explosionforce4}}}|}}{{#if: {{{penetration4|}}} |<br>
{{!}}{{{penetration4}}}|}}{{#if: {{{severlimbs4|}}} |<br>
{{!}}{{{severlimbs4}}}|}}{{#if: {{{damagetype4|}}} |<br>
{{!}}{{{damagetype4}}}|}}{{#if: {{{stick4|}}} |<br>
{{!}}{{{damagetype4}}}|}}{{#if: {{{stick4|}}} |<br>
{{!}}{{{stick4}}}|}}{{#if: {{{duration4|}}} |<br>
{{!}}{{{stick4}}}|}}{{#if: {{{duration4|}}} |<br>
{{!}}{{{duration4}}}|}}{{#if: {{{cost4|}}} |<br>
{{!}}{{{duration4}}}|}}{{#if: {{{cost4|}}} |<br>
{{!}}{{{cost4}}} Marks|}}{{#if: {{{raw4|}}} |<br>
{{!}}{{{cost4}}} Marks|}}{{#if: {{{crafting4|}}} |<br>
{{!}}{{{crafting4}}}|}}{{#if: {{{deconstruction4|}}} |<br>
{{!}}{{{deconstruction4}}}|}}{{#if: {{{raw4|}}} |<br>
{{!}}{{{raw4}}}|}}{{#if: {{{cooldown4|}}} |<br>
{{!}}{{{raw4}}}|}}{{#if: {{{cooldown4|}}} |<br>
{{!}}{{{cooldown4}}}|}}
{{!}}{{{cooldown4}}}|}}

Revision as of 18:14, 22 July 2021

Item
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