Template:Damage table: Difference between revisions
From Official Barotrauma Wiki
m (removed (what should be) superfluous stuff) |
(added AoE columns, now that more and more creatures use that to stun people inside the sub. Also black moloch emp etc) |
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{| class="responsive-table" | {| class="responsive-table" | ||
! | ! Item{{#if: {{{targettype|}}} |<br> | ||
! Target Type|}}{{#if: {{{context|}}} |<br> | ! Target Type|}}{{#if: {{{context|}}} |<br> | ||
! Context|}}{{#if: {{{range|}}} |<br> | ! Context|}}{{#if: {{{range|}}} |<br> | ||
! Range|}}{{#if: {{{attackdamage|}}} |<br> | ! Range|}}{{#if: {{{attackdamage|}}} |<br> | ||
! Attack Damage|}}{{#if: {{{afflictions|}}} |<br> | ! Attack Damage|}}{{#if: {{{afflictions|}}} |<br> | ||
! Afflictions|}}{{#if: {{{bleedingdamage|}}} |<br> | ! Direct Hit Afflictions|}}{{#if: {{{aoe|}}} |<br> | ||
! Area of Effect|}}{{#if: {{{aoeinside|}}} |<br> | |||
! <abbr title="Only affects inside the submarine">Area of Effect</abbr>|}}{{#if: {{{aoerange|}}} |<br> | |||
! AoE Range|}}{{#if: {{{bleedingdamage|}}} |<br> | |||
! [[Afflictions#Bleeding|Bleeding]] Damage|}}{{#if: {{{structuredamage|}}} |<br> | ! [[Afflictions#Bleeding|Bleeding]] Damage|}}{{#if: {{{structuredamage|}}} |<br> | ||
! Structure Damage|}}{{#if: {{{stundamage|}}} |<br> | ! Structure Damage|}}{{#if: {{{stundamage|}}} |<br> | ||
! [[Stun]] < | ! [[Stun]] <abbr title="in seconds">Duration</abbr>|}}{{#if: {{{force|}}} |<br> | ||
! Kinematic Force|}}{{#if: {{{explosionrange|}}} |<br> | ! Kinematic Force|}}{{#if: {{{explosionrange|}}} |<br> | ||
! Explosion Radius (m)|}}{{#if: {{{damagetype|}}} |<br> | ! Explosion Radius (m)|}}{{#if: {{{damagetype|}}} |<br> | ||
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{{!}}{{{range}}}|}}{{#if: {{{attackdamage|}}} |<br> | {{!}}{{{range}}}|}}{{#if: {{{attackdamage|}}} |<br> | ||
{{!}}{{{attackdamage}}}|}}{{#if: {{{afflictions|}}} |<br> | {{!}}{{{attackdamage}}}|}}{{#if: {{{afflictions|}}} |<br> | ||
{{!}}{{{afflictions}}}|}}{{#if: {{{bleedingdamage|}}} |<br> | {{!}}{{{afflictions}}}|}}{{#if: {{{aoe|}}} |<br> | ||
{{!}}{{{aoe}}}|}}{{#if: {{{aoeinside|}}} |<br> | |||
{{!}}{{{aoeinside}}}|}}{{#if: {{{aoerange|}}} |<br> | |||
{{!}}{{{aoerange}}}m|}}{{#if: {{{bleedingdamage|}}} |<br> | |||
{{!}}{{{bleedingdamage}}}|}}{{#if: {{{structuredamage|}}} |<br> | {{!}}{{{bleedingdamage}}}|}}{{#if: {{{structuredamage|}}} |<br> | ||
{{!}}{{{structuredamage}}}|}}{{#if: {{{stundamage|}}} |<br> | {{!}}{{{structuredamage}}}|}}{{#if: {{{stundamage|}}} |<br> | ||
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{{!}}{{{range2}}}|}}{{#if: {{{attackdamage2|}}} |<br> | {{!}}{{{range2}}}|}}{{#if: {{{attackdamage2|}}} |<br> | ||
{{!}}{{{attackdamage2}}}|}}{{#if: {{{afflictions2|}}} |<br> | {{!}}{{{attackdamage2}}}|}}{{#if: {{{afflictions2|}}} |<br> | ||
{{!}}{{{afflictions2}}}|}}{{#if: {{{bleedingdamage2|}}} |<br> | {{!}}{{{afflictions2}}}|}}{{#if: {{{aoe2|}}} |<br> | ||
{{!}}{{{aoe2}}}|}}{{#if: {{{aoeinside2|}}} |<br> | |||
{{!}}{{{aoeinside2}}}|}}{{#if: {{{aoerange2|}}} |<br> | |||
{{!}}{{{aoerange2}}}m|}}{{#if: {{{bleedingdamage2|}}} |<br> | |||
{{!}}{{{bleedingdamage2}}}|}}{{#if: {{{structuredamage2|}}} |<br> | {{!}}{{{bleedingdamage2}}}|}}{{#if: {{{structuredamage2|}}} |<br> | ||
{{!}}{{{structuredamage2}}}|}}{{#if: {{{stundamage2|}}} |<br> | {{!}}{{{structuredamage2}}}|}}{{#if: {{{stundamage2|}}} |<br> | ||
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{{!}}{{{range3}}}|}}{{#if: {{{attackdamage3|}}} |<br> | {{!}}{{{range3}}}|}}{{#if: {{{attackdamage3|}}} |<br> | ||
{{!}}{{{attackdamage3}}}|}}{{#if: {{{afflictions3|}}} |<br> | {{!}}{{{attackdamage3}}}|}}{{#if: {{{afflictions3|}}} |<br> | ||
{{!}}{{{afflictions3}}}|}}{{#if: {{{bleedingdamage3|}}} |<br> | {{!}}{{{afflictions3}}}|}}{{#if: {{{aoe3|}}} |<br> | ||
{{!}}{{{aoe3}}}|}}{{#if: {{{aoeinside3|}}} |<br> | |||
{{!}}{{{aoeinside3}}}|}}{{#if: {{{aoerange3|}}} |<br> | |||
{{!}}{{{aoerange3}}}m|}}{{#if: {{{bleedingdamage3|}}} |<br> | |||
{{!}}{{{bleedingdamage3}}}|}}{{#if: {{{structuredamage3|}}} |<br> | {{!}}{{{bleedingdamage3}}}|}}{{#if: {{{structuredamage3|}}} |<br> | ||
{{!}}{{{structuredamage3}}}|}}{{#if: {{{stundamage3|}}} |<br> | {{!}}{{{structuredamage3}}}|}}{{#if: {{{stundamage3|}}} |<br> | ||
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{{!}}{{{range4}}}|}}{{#if: {{{attackdamage4|}}} |<br> | {{!}}{{{range4}}}|}}{{#if: {{{attackdamage4|}}} |<br> | ||
{{!}}{{{attackdamage4}}}|}}{{#if: {{{afflictions4|}}} |<br> | {{!}}{{{attackdamage4}}}|}}{{#if: {{{afflictions4|}}} |<br> | ||
{{!}}{{{afflictions4}}}|}}{{#if: {{{bleedingdamage4|}}} |<br> | {{!}}{{{afflictions4}}}|}}{{#if: {{{aoe4|}}} |<br> | ||
{{!}}{{{aoe4}}}|}}{{#if: {{{aoeinside4|}}} |<br> | |||
{{!}}{{{aoeinside4}}}|}}{{#if: {{{aoerange4|}}} |<br> | |||
{{!}}{{{aoerange4}}}m|}}{{#if: {{{bleedingdamage4|}}} |<br> | |||
{{!}}{{{bleedingdamage4}}}|}}{{#if: {{{structuredamage4|}}} |<br> | {{!}}{{{bleedingdamage4}}}|}}{{#if: {{{structuredamage4|}}} |<br> | ||
{{!}}{{{structuredamage4}}}|}}{{#if: {{{stundamage4|}}} |<br> | {{!}}{{{structuredamage4}}}|}}{{#if: {{{stundamage4|}}} |<br> |
Revision as of 13:31, 28 April 2021
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