Template:Damage table: Difference between revisions
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{{!}} class="statcell" {{!}}{{{raw3}}}|}}{{#if: {{{cooldown3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{raw3}}}|}}{{#if: {{{cooldown3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cooldown3}}}|}} | {{!}} class="statcell" {{!}}{{{cooldown3}}}|}} | ||
|}}<!-- | |||
-->{{#if: {{{item4|}}} |<br /> | |||
{{!}}- | |||
{{!}} class="statcell" {{!}}{{#if: {{{image4|}}} | [[File:{{{image4}}}|{{{imagewidth4|90}}}px|center]]|}}{{{item4}}} | |||
{{!}} class="statcell" {{!}}{{{attackdamage4|}}}{{#if: {{{bleedingdamage4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{bleedingdamage4}}}|}}{{#if: {{{structuredamage4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{structuredamage4}}}|}}{{#if: {{{stundamage4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{stundamage4}}}|}}{{#if: {{{force4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{force4}}}|}}{{#if: {{{explosionrange4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{explosionrange4}}}|}}{{#if: {{{damagetype4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{damagetype4}}}|}}{{#if: {{{stick4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{stick4}}}|}}{{#if: {{{duration4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{duration4}}}|}}{{#if: {{{cost4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{cost4}}} Credits|}}{{#if: {{{raw4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{raw4}}}|}}{{#if: {{{cooldown4|}}} |<br /> | |||
{{!}} class="statcell" {{!}}{{{cooldown4}}}|}} | |||
|}} | |}} | ||
|}</div><div class="mobileonly"> | |}</div><div class="mobileonly"> | ||
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| class="statcell" |{{#if: {{{image|}}} | [[File:{{{image}}}|{{{imagewidth|90}}}px|center]]|}}{{{item}}}{{#if: {{{item2|}}} |<br /> | | class="statcell" |{{#if: {{{image|}}} | [[File:{{{image}}}|{{{imagewidth|90}}}px|center]]|}}{{{item}}}{{#if: {{{item2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{#if: {{{image2|}}} | [[File:{{{image2}}}|{{{imagewidth2|90}}}px|center]]|}}{{{item2}}}|}}{{#if: {{{item3|}}} |<br /> | {{!}} class="statcell" {{!}}{{#if: {{{image2|}}} | [[File:{{{image2}}}|{{{imagewidth2|90}}}px|center]]|}}{{{item2}}}|}}{{#if: {{{item3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{#if: {{{image3|}}} | [[File:{{{image3}}}|{{{imagewidth3|90}}}px|center]]|}}{{{item3}}}|}} | {{!}} class="statcell" {{!}}{{#if: {{{image3|}}} | [[File:{{{image3}}}|{{{imagewidth3|90}}}px|center]]|}}{{{item3}}}|}}{{#if: {{{item4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{#if: {{{image4|}}} | [[File:{{{image4}}}|{{{imagewidth4|90}}}px|center]]|}}{{{item4}}}|}} | |||
|- | |- | ||
! class="header" | Attack Damage | ! class="header" | Attack Damage | ||
| class="statcell" |{{{attackdamage|}}}{{#if: {{{attackdamage2|}}} |<br /> | | class="statcell" |{{{attackdamage|}}}{{#if: {{{attackdamage2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{attackdamage2}}}|}}{{#if: {{{attackdamage3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{attackdamage2}}}|}}{{#if: {{{attackdamage3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{attackdamage3}}}|}}{{#if: {{{bleedingdamage|}}} |<br /> | {{!}} class="statcell" {{!}}{{{attackdamage3}}}|}}{{#if: {{{attackdamage4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{attackdamage4}}}|}}{{#if: {{{bleedingdamage|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} [[Status effects#Bleeding|Bleeding]] Damage | ! class="header" {{!}} [[Status effects#Bleeding|Bleeding]] Damage | ||
{{!}} class="statcell" {{!}}{{{bleedingdamage}}}{{#if: {{{bleedingdamage2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{bleedingdamage}}}{{#if: {{{bleedingdamage2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{bleedingdamage2}}}|}}{{#if: {{{bleedingdamage3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{bleedingdamage2}}}|}}{{#if: {{{bleedingdamage3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{bleedingdamage3}}}|}}|}}{{#if: {{{structuredamage|}}} |<br /> | {{!}} class="statcell" {{!}}{{{bleedingdamage3}}}|}}|}}{{#if: {{{bleedingdamage4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{bleedingdamage4}}}|}}|}}|}}{{#if: {{{structuredamage|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Structure Damage | ! class="header" {{!}} Structure Damage | ||
{{!}} class="statcell" {{!}}{{{structuredamage}}}{{#if: {{{structuredamage2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{structuredamage}}}{{#if: {{{structuredamage2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{structuredamage2}}}|}}{{#if: {{{structuredamage3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{structuredamage2}}}|}}{{#if: {{{structuredamage3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{structuredamage3}}}|}}|}}{{#if: {{{stundamage|}}} |<br /> | {{!}} class="statcell" {{!}}{{{structuredamage3}}}|}}|}}{{#if: {{{structuredamage4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{structuredamage4}}}|}}|}}|}}{{#if: {{{stundamage|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} [[Status effects#Stun|Stun]] Damage | ! class="header" {{!}} [[Status effects#Stun|Stun]] Damage | ||
{{!}} class="statcell" {{!}}{{{stundamage}}}{{#if: {{{stundamage2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stundamage}}}{{#if: {{{stundamage2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stundamage2}}}|}}{{#if: {{{stundamage3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stundamage2}}}|}}{{#if: {{{stundamage3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stundamage3}}}|}}|}}{{#if: {{{force|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stundamage3}}}|}}|}}{{#if: {{{stundamage3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stundamage3}}}|}}|}}|}}{{#if: {{{force|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Kinematic Force | ! class="header" {{!}} Kinematic Force | ||
{{!}} class="statcell" {{!}}{{{force}}}{{#if: {{{force2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{force}}}{{#if: {{{force2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{force2}}}|}}{{#if: {{{force3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{force2}}}|}}{{#if: {{{force3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{force3}}}|}}|}}{{#if: {{{explosionrange|}}} |<br /> | {{!}} class="statcell" {{!}}{{{force3}}}|}}|}}{{#if: {{{force4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{force4}}}|}}|}}|}}{{#if: {{{explosionrange|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Explosion Radius | ! class="header" {{!}} Explosion Radius | ||
{{!}} class="statcell" {{!}}{{{explosionrange}}}{{#if: {{{explosionrange2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{explosionrange}}}{{#if: {{{explosionrange2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{explosionrange2}}}|}}{{#if: {{{explosionrange3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{explosionrange2}}}|}}{{#if: {{{explosionrange3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{explosionrange3}}}|}}|}}{{#if: {{{damagetype|}}} |<br /> | {{!}} class="statcell" {{!}}{{{explosionrange3}}}|}}|}}{{#if: {{{explosionrange4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{explosionrange4}}}|}}|}}|}}{{#if: {{{damagetype|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Damage Type | ! class="header" {{!}} Damage Type | ||
{{!}} class="statcell" {{!}}{{{damagetype}}}{{#if: {{{damagetype2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{damagetype}}}{{#if: {{{damagetype2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{damagetype2}}}|}}{{#if: {{{damagetype3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{damagetype2}}}|}}{{#if: {{{damagetype3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{damagetype3}}}|}}|}}{{#if: {{{stick|}}} |<br /> | {{!}} class="statcell" {{!}}{{{damagetype3}}}|}}|}}{{#if: {{{damagetype4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{damagetype4}}}|}}|}}|}}{{#if: {{{stick|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Stick to Entities? | ! class="header" {{!}} Stick to Entities? | ||
{{!}} class="statcell" {{!}}{{{stick}}}{{#if: {{{stick2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stick}}}{{#if: {{{stick2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stick2}}}|}}{{#if: {{{stick3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stick2}}}|}}{{#if: {{{stick3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stick3}}}|}}|}}{{#if: {{{duration|}}} |<br /> | {{!}} class="statcell" {{!}}{{{stick3}}}|}}|}}{{#if: {{{stick4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{stick4}}}|}}|}}|}}{{#if: {{{duration|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Attack Duration | ! class="header" {{!}} Attack Duration | ||
{{!}} class="statcell" {{!}}{{{duration}}}{{#if: {{{duration2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{duration}}}{{#if: {{{duration2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{duration2}}}|}}{{#if: {{{duration3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{duration2}}}|}}{{#if: {{{duration3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{duration3}}}|}}|}}{{#if: {{{cost|}}} |<br /> | {{!}} class="statcell" {{!}}{{{duration3}}}|}}|}}{{#if: {{{duration4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{duration4}}}|}}|}}|}}{{#if: {{{cost|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Price | ! class="header" {{!}} Price | ||
{{!}} class="statcell" {{!}}{{{cost}}}{{#if: {{{cost2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{cost}}}{{#if: {{{cost2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cost2}}}|}}{{#if: {{{cost3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{cost2}}}|}}{{#if: {{{cost3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cost3}}}|}}|}}{{#if: {{{raw|}}} |<br /> | {{!}} class="statcell" {{!}}{{{cost3}}}|}}|}}{{#if: {{{cost4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cost4}}}|}}|}}|}}{{#if: {{{raw|}}} |<br /> | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} [[Raw materials]] | ! class="header" {{!}} [[Raw materials]] | ||
{{!}} class="statcell" {{!}}{{{raw}}}{{#if: {{{raw2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{raw}}}{{#if: {{{raw2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{raw2}}}|}}{{#if: {{{raw3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{raw2}}}|}}{{#if: {{{raw3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{raw3}}}|}}|}} | {{!}} class="statcell" {{!}}{{{raw3}}}|}}|}}{{#if: {{{raw4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{raw4}}}|}}|}}|}} | |||
{{!}}- | {{!}}- | ||
! class="header" {{!}} Cooldown | ! class="header" {{!}} Cooldown | ||
{{!}} class="statcell" {{!}}{{{cooldown}}}{{#if: {{{cooldown2|}}} |<br /> | {{!}} class="statcell" {{!}}{{{cooldown}}}{{#if: {{{cooldown2|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cooldown2}}}|}}{{#if: {{{cooldown3|}}} |<br /> | {{!}} class="statcell" {{!}}{{{cooldown2}}}|}}{{#if: {{{cooldown3|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cooldown3}}}|}}|}} | {{!}} class="statcell" {{!}}{{{cooldown3}}}|}}|}}{{#if: {{{cooldown4|}}} |<br /> | ||
{{!}} class="statcell" {{!}}{{{cooldown4}}}|}}|}}|}} | |||
|}</div> | |}</div> | ||
<noinclude>[[Category:Data tables]]</noinclude> | <noinclude>[[Category:Data tables]]</noinclude> |
Revision as of 09:31, 15 August 2020
Item | Attack Damage |
---|---|
{{{item}}} |
Item | {{{item}}} | |
---|---|---|
Attack Damage | class="statcell" | }}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}}|}} |
Cooldown | {{{cooldown}}}|}}|}}|}} |