Template:Damage multipliers/row: Difference between revisions

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(this shouldn't be necessary but okay)
(reverting to wikitext)
 
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<includeonly>{{#if:{{{limb1|}}}|<tr><th>{{{limb1}}}</th><!--
<includeonly>{{#if:{{{limb1|}}}|&nbsp;
-->{{#if:{{{limb1burn|}}}|<td>{{#ifeq:{{{limb1burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1burn}}}}}</td>|}}<!--
{{!}}-
-->{{#if:{{{limb1bleeding|}}}|<td>{{#ifeq:{{{limb1bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bleeding}}}}}</td>|}}<!--
{{!}}'''{{{limb1}}}'''
-->{{#if:{{{limb1alldamage|}}}|<td>{{#ifeq:{{{limb1alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1alldamage}}}}}</td>|}}<!--
{{#if:{{{limb1burn|}}}|{{!}}{{#ifeq:{{{limb1burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1burn}}}}}|}}<!--
-->{{#if:{{{limb1internaldamage|}}}|<td>{{#ifeq:{{{limb1internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1internaldamage}}}}}</td>|}}<!--
-->{{#if:{{{limb1bleeding|}}}|{{!}}{{!}}{{#ifeq:{{{limb1bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bleeding}}}}}|}}<!--
-->{{#if:{{{limb1lacerations|}}}|<td>{{#ifeq:{{{limb1lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1lacerations}}}}}</td>|}}<!--
-->{{#if:{{{limb1alldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb1alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1alldamage}}}}}|}}<!--
-->{{#if:{{{limb1bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb1bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bluntforcetrauma}}}}}</td>|}}<!--
-->{{#if:{{{limb1internaldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb1internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1internaldamage}}}}}|}}<!--
-->{{#if:{{{limb1deeptissueinjury|}}}|<td>{{#ifeq:{{{limb1deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1deeptissueinjury}}}}}</td>|}}<!--
-->{{#if:{{{limb1lacerations|}}}|{{!}}{{!}}{{#ifeq:{{{limb1lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1lacerations}}}}}|}}<!--
-->{{#if:{{{limb1bitewounds|}}}|<td>{{#ifeq:{{{limb1bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bitewounds}}}}}</td>|}}<!--
-->{{#if:{{{limb1bluntforcetrauma|}}}|{{!}}{{!}}{{#ifeq:{{{limb1bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bluntforcetrauma}}}}}|}}<!--
-->{{#if:{{{limb1gunshotwound|}}}|<td>{{#ifeq:{{{limb1gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1gunshotwound}}}}}</td>|}}<!--
-->{{#if:{{{limb1deeptissueinjury|}}}|{{!}}{{!}}{{#ifeq:{{{limb1deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1deeptissueinjury}}}}}|}}<!--
-->{{#if:{{{limb1organdamage|}}}|<td>{{#ifeq:{{{limb1organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1organdamage}}}}}</td>|}}<!--
-->{{#if:{{{limb1bitewounds|}}}|{{!}}{{!}}{{#ifeq:{{{limb1bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bitewounds}}}}}|}}<!--
-->{{#if:{{{limb1minseverancedamage|}}}|<td>{{{limb1minseverancedamage}}}</td>|}}<!--
-->{{#if:{{{limb1gunshotwound|}}}|{{!}}{{!}}{{#ifeq:{{{limb1gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1gunshotwound}}}}}|}}<!--
-->{{#if:{{{limb1severanceprobabilitymodifier|}}}|<td>{{{limb1severanceprobabilitymodifier}}}%</td>|}}<!--
-->{{#if:{{{limb1organdamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb1organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1organdamage}}}}}|}}<!--
-->{{#if:{{{limb1note|}}}|<td>{{{limb1note}}}</td>|}}</tr>|}}<!--
-->{{#if:{{{limb1minseverancedamage|}}}|{{!}}{{!}}{{{limb1minseverancedamage}}}|}}<!--
 
-->{{#if:{{{limb1severanceprobabilitymodifier|}}}|{{!}}{{!}}{{{limb1severanceprobabilitymodifier}}}%|}}<!--
-->{{#if:{{{limb2|}}}|<tr><th>{{{limb2}}}</th><!--
-->{{#if:{{{limb1note|}}}|{{!}}{{!}}{{{limb1note}}}|}}}}<!--
-->{{#if:{{{limb2burn|}}}|<td>{{#ifeq:{{{limb2burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2burn}}}}}</td>|}}<!--
-->{{#if:{{{limb2|}}}|&nbsp;
-->{{#if:{{{limb2bleeding|}}}|<td>{{#ifeq:{{{limb2bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bleeding}}}}}</td>|}}<!--
{{!}}-
-->{{#if:{{{limb2alldamage|}}}|<td>{{#ifeq:{{{limb2alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2alldamage}}}}}</td>|}}<!--
{{!}}'''{{{limb2}}}'''
-->{{#if:{{{limb2internaldamage|}}}|<td>{{#ifeq:{{{limb2internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2internaldamage}}}}}</td>|}}<!--
{{#if:{{{limb2burn|}}}|{{!}}{{!}}{{#ifeq:{{{limb2burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2burn}}}}}|}}<!--
-->{{#if:{{{limb2lacerations|}}}|<td>{{#ifeq:{{{limb2lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2lacerations}}}}}</td>|}}<!--
-->{{#if:{{{limb2bleeding|}}}|{{!}}{{!}}{{#ifeq:{{{limb2bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bleeding}}}}}|}}<!--
-->{{#if:{{{limb2bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb2bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bluntforcetrauma}}}}}</td>|}}<!--
-->{{#if:{{{limb2alldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb2alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2alldamage}}}}}|}}<!--
-->{{#if:{{{limb2deeptissueinjury|}}}|<td>{{#ifeq:{{{limb2deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2deeptissueinjury}}}}}</td>|}}<!--
-->{{#if:{{{limb2internaldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb2internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2internaldamage}}}}}|}}<!--
-->{{#if:{{{limb2bitewounds|}}}|<td>{{#ifeq:{{{limb2bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bitewounds}}}}}</td>|}}<!--
-->{{#if:{{{limb2lacerations|}}}|{{!}}{{!}}{{#ifeq:{{{limb2lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2lacerations}}}}}|}}<!--
-->{{#if:{{{limb2gunshotwound|}}}|<td>{{#ifeq:{{{limb2gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2gunshotwound}}}}}</td>|}}<!--
-->{{#if:{{{limb2bluntforcetrauma|}}}|{{!}}{{!}}{{#ifeq:{{{limb2bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bluntforcetrauma}}}}}|}}<!--
-->{{#if:{{{limb2organdamage|}}}|<td>{{#ifeq:{{{limb2organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2organdamage}}}}}</td>|}}<!--
-->{{#if:{{{limb2deeptissueinjury|}}}|{{!}}{{!}}{{#ifeq:{{{limb2deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2deeptissueinjury}}}}}|}}<!--
-->{{#if:{{{limb2minseverancedamage|}}}|<td>{{{limb2minseverancedamage}}}</td>|}}<!--
-->{{#if:{{{limb2bitewounds|}}}|{{!}}{{!}}{{#ifeq:{{{limb2bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bitewounds}}}}}|}}<!--
-->{{#if:{{{limb2severanceprobabilitymodifier|}}}|<td>{{{limb2severanceprobabilitymodifier}}}%</td>|}}<!--
-->{{#if:{{{limb2gunshotwound|}}}|{{!}}{{!}}{{#ifeq:{{{limb2gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2gunshotwound}}}}}|}}<!--
-->{{#if:{{{limb2note|}}}|<td>{{{limb2note}}}</td>|}}</tr>|}}<!--
-->{{#if:{{{limb2organdamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb2organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2organdamage}}}}}|}}<!--
 
-->{{#if:{{{limb2minseverancedamage|}}}|{{!}}{{!}}{{{limb2minseverancedamage}}}|}}<!--
-->{{#if:{{{limb3|}}}|<tr><th>{{{limb3}}}</th><!--
-->{{#if:{{{limb2severanceprobabilitymodifier|}}}|{{!}}{{!}}{{{limb2severanceprobabilitymodifier}}}%|}}<!--
-->{{#if:{{{limb3burn|}}}|<td>{{#ifeq:{{{limb3burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3burn}}}}}</td>|}}<!--
-->{{#if:{{{limb2note|}}}|{{!}}{{!}}{{{limb2note}}}|}}}}<!--
-->{{#if:{{{limb3bleeding|}}}|<td>{{#ifeq:{{{limb3bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bleeding}}}}}</td>|}}<!--
-->{{#if:{{{limb3|}}}|&nbsp;
-->{{#if:{{{limb3alldamage|}}}|<td>{{#ifeq:{{{limb3alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3alldamage}}}}}</td>|}}<!--
{{!}}-
-->{{#if:{{{limb3internaldamage|}}}|<td>{{#ifeq:{{{limb3internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3internaldamage}}}}}</td>|}}<!--
{{!}}'''{{{limb3}}}'''
-->{{#if:{{{limb3lacerations|}}}|<td>{{#ifeq:{{{limb3lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3lacerations}}}}}</td>|}}<!--
{{#if:{{{limb3burn|}}}|{{!}}{{!}}{{#ifeq:{{{limb3burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3burn}}}}}|}}<!--
-->{{#if:{{{limb3bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb3bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bluntforcetrauma}}}}}</td>|}}<!--
-->{{#if:{{{limb3bleeding|}}}|{{!}}{{!}}{{#ifeq:{{{limb3bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bleeding}}}}}|}}<!--
-->{{#if:{{{limb3deeptissueinjury|}}}|<td>{{#ifeq:{{{limb3deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3deeptissueinjury}}}}}</td>|}}<!--
-->{{#if:{{{limb3alldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb3alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3alldamage}}}}}|}}<!--
-->{{#if:{{{limb3bitewounds|}}}|<td>{{#ifeq:{{{limb3bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bitewounds}}}}}</td>|}}<!--
-->{{#if:{{{limb3internaldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb3internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3internaldamage}}}}}|}}<!--
-->{{#if:{{{limb3gunshotwound|}}}|<td>{{#ifeq:{{{limb3gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3gunshotwound}}}}}</td>|}}<!--
-->{{#if:{{{limb3lacerations|}}}|{{!}}{{!}}{{#ifeq:{{{limb3lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3lacerations}}}}}|}}<!--
-->{{#if:{{{limb3organdamage|}}}|<td>{{#ifeq:{{{limb3organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3organdamage}}}}}</td>|}}<!--
-->{{#if:{{{limb3bluntforcetrauma|}}}|{{!}}{{!}}{{#ifeq:{{{limb3bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bluntforcetrauma}}}}}|}}<!--
-->{{#if:{{{limb3minseverancedamage|}}}|<td>{{{limb3minseverancedamage}}}</td>|}}<!--
-->{{#if:{{{limb3deeptissueinjury|}}}|{{!}}{{!}}{{#ifeq:{{{limb3deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3deeptissueinjury}}}}}|}}<!--
-->{{#if:{{{limb3severanceprobabilitymodifier|}}}|<td>{{{limb3severanceprobabilitymodifier}}}%</td>|}}<!--
-->{{#if:{{{limb3bitewounds|}}}|{{!}}{{!}}{{#ifeq:{{{limb3bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bitewounds}}}}}|}}<!--
-->{{#if:{{{limb3note|}}}|<td>{{{limb3note}}}</td>|}}</tr>|}}<!--
-->{{#if:{{{limb3gunshotwound|}}}|{{!}}{{!}}{{#ifeq:{{{limb3gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3gunshotwound}}}}}|}}<!--
 
-->{{#if:{{{limb3organdamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb3organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3organdamage}}}}}|}}<!--
-->{{#if:{{{limb4|}}}|<tr><th>{{{limb4}}}</th><!--
-->{{#if:{{{limb3minseverancedamage|}}}|{{!}}{{!}}{{{limb3minseverancedamage}}}|}}<!--
-->{{#if:{{{limb4burn|}}}|<td>{{#ifeq:{{{limb4burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4burn}}}}}</td>|}}<!--
-->{{#if:{{{limb3severanceprobabilitymodifier|}}}|{{!}}{{!}}{{{limb3severanceprobabilitymodifier}}}%|}}<!--
-->{{#if:{{{limb4bleeding|}}}|<td>{{#ifeq:{{{limb4bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bleeding}}}}}</td>|}}<!--
-->{{#if:{{{limb3note|}}}|{{!}}{{!}}{{{limb3note}}}|}}}}<!--
-->{{#if:{{{limb4alldamage|}}}|<td>{{#ifeq:{{{limb4alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4alldamage}}}}}</td>|}}<!--
-->{{#if:{{{limb4|}}}|&nbsp;
-->{{#if:{{{limb4internaldamage|}}}|<td>{{#ifeq:{{{limb4internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4internaldamage}}}}}</td>|}}<!--
{{!}}-
-->{{#if:{{{limb4lacerations|}}}|<td>{{#ifeq:{{{limb4lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4lacerations}}}}}</td>|}}<!--
{{!}}'''{{{limb4}}}'''
-->{{#if:{{{limb4bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb4bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bluntforcetrauma}}}}}</td>|}}<!--
{{#if:{{{limb4burn|}}}|{{!}}{{!}}{{#ifeq:{{{limb4burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4burn}}}}}|}}<!--
-->{{#if:{{{limb4deeptissueinjury|}}}|<td>{{#ifeq:{{{limb4deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4deeptissueinjury}}}}}</td>|}}<!--
-->{{#if:{{{limb4bleeding|}}}|{{!}}{{!}}{{#ifeq:{{{limb4bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bleeding}}}}}|}}<!--
-->{{#if:{{{limb4bitewounds|}}}|<td>{{#ifeq:{{{limb4bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bitewounds}}}}}</td>|}}<!--
-->{{#if:{{{limb4alldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb4alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4alldamage}}}}}|}}<!--
-->{{#if:{{{limb4gunshotwound|}}}|<td>{{#ifeq:{{{limb4gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4gunshotwound}}}}}</td>|}}<!--
-->{{#if:{{{limb4internaldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb4internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4internaldamage}}}}}|}}<!--
-->{{#if:{{{limb4organdamage|}}}|<td>{{#ifeq:{{{limb4organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4organdamage}}}}}</td>|}}<!--
-->{{#if:{{{limb4lacerations|}}}|{{!}}{{!}}{{#ifeq:{{{limb4lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4lacerations}}}}}|}}<!--
-->{{#if:{{{limb4minseverancedamage|}}}|<td>{{{limb4minseverancedamage}}}</td>|}}<!--
-->{{#if:{{{limb4bluntforcetrauma|}}}|{{!}}{{!}}{{#ifeq:{{{limb4bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bluntforcetrauma}}}}}|}}<!--
-->{{#if:{{{limb4severanceprobabilitymodifier|}}}|<td>{{{limb4severanceprobabilitymodifier}}}%</td>|}}<!--
-->{{#if:{{{limb4deeptissueinjury|}}}|{{!}}{{!}}{{#ifeq:{{{limb4deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4deeptissueinjury}}}}}|}}<!--
-->{{#if:{{{limb4note|}}}|<td>{{{limb4note}}}</td>|}}</tr>|}}<!--
-->{{#if:{{{limb4bitewounds|}}}|{{!}}{{!}}{{#ifeq:{{{limb4bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bitewounds}}}}}|}}<!--
 
-->{{#if:{{{limb4gunshotwound|}}}|{{!}}{{!}}{{#ifeq:{{{limb4gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4gunshotwound}}}}}|}}<!--
-->{{#if:{{{limb5|}}}|<tr><th>{{{limb5}}}</th><!--
-->{{#if:{{{limb4organdamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb4organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4organdamage}}}}}|}}<!--
-->{{#if:{{{limb5burn|}}}|<td>{{#ifeq:{{{limb5burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5burn}}}}}</td>|}}<!--
-->{{#if:{{{limb4minseverancedamage|}}}|{{!}}{{!}}{{{limb4minseverancedamage}}}|}}<!--
-->{{#if:{{{limb5bleeding|}}}|<td>{{#ifeq:{{{limb5bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bleeding}}}}}</td>|}}<!--
-->{{#if:{{{limb4severanceprobabilitymodifier|}}}|{{!}}{{!}}{{{limb4severanceprobabilitymodifier}}}%|}}<!--
-->{{#if:{{{limb5alldamage|}}}|<td>{{#ifeq:{{{limb5alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5alldamage}}}}}</td>|}}<!--
-->{{#if:{{{limb4note|}}}|{{!}}{{!}}{{{limb4note}}}|}}}}<!--
-->{{#if:{{{limb5internaldamage|}}}|<td>{{#ifeq:{{{limb5internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5internaldamage}}}}}</td>|}}<!--
-->{{#if:{{{limb5|}}}|&nbsp;
-->{{#if:{{{limb5lacerations|}}}|<td>{{#ifeq:{{{limb5lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5lacerations}}}}}</td>|}}<!--
{{!}}-
-->{{#if:{{{limb5bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb5bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bluntforcetrauma}}}}}</td>|}}<!--
{{!}}'''{{{limb5}}}'''
-->{{#if:{{{limb5deeptissueinjury|}}}|<td>{{#ifeq:{{{limb5deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5deeptissueinjury}}}}}</td>|}}<!--
{{#if:{{{limb5burn|}}}|{{!}}{{!}}{{#ifeq:{{{limb5burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5burn}}}}}|}}<!--
-->{{#if:{{{limb5bitewounds|}}}|<td>{{#ifeq:{{{limb5bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bitewounds}}}}}</td>|}}<!--
-->{{#if:{{{limb5bleeding|}}}|{{!}}{{!}}{{#ifeq:{{{limb5bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bleeding}}}}}|}}<!--
-->{{#if:{{{limb5gunshotwound|}}}|<td>{{#ifeq:{{{limb5gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5gunshotwound}}}}}</td>|}}<!--
-->{{#if:{{{limb5alldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb5alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5alldamage}}}}}|}}<!--
-->{{#if:{{{limb5organdamage|}}}|<td>{{#ifeq:{{{limb5organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5organdamage}}}}}</td>|}}<!--
-->{{#if:{{{limb5internaldamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb5internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5internaldamage}}}}}|}}<!--
-->{{#if:{{{limb5minseverancedamage|}}}|<td>{{{limb5minseverancedamage}}}</td>|}}<!--
-->{{#if:{{{limb5lacerations|}}}|{{!}}{{!}}{{#ifeq:{{{limb5lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5lacerations}}}}}|}}<!--
-->{{#if:{{{limb5severanceprobabilitymodifier|}}}|<td>{{{limb5severanceprobabilitymodifier}}}%</td>|}}<!--
-->{{#if:{{{limb5bluntforcetrauma|}}}|{{!}}{{!}}{{#ifeq:{{{limb5bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bluntforcetrauma}}}}}|}}<!--
-->{{#if:{{{limb5note|}}}|<td>{{{limb5note}}}</td>|}}</tr>|}}</includeonly><noinclude>This is a sub-template of [[Template:Damage multipliers]] and is not meant for direct usage.</noinclude>
-->{{#if:{{{limb5deeptissueinjury|}}}|{{!}}{{!}}{{#ifeq:{{{limb5deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5deeptissueinjury}}}}}|}}<!--
-->{{#if:{{{limb5bitewounds|}}}|{{!}}{{!}}{{#ifeq:{{{limb5bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bitewounds}}}}}|}}<!--
-->{{#if:{{{limb5gunshotwound|}}}|{{!}}{{!}}{{#ifeq:{{{limb5gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5gunshotwound}}}}}|}}<!--
-->{{#if:{{{limb5organdamage|}}}|{{!}}{{!}}{{#ifeq:{{{limb5organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5organdamage}}}}}|}}<!--
-->{{#if:{{{limb5minseverancedamage|}}}|{{!}}{{!}}{{{limb5minseverancedamage}}}|}}<!--
-->{{#if:{{{limb5severanceprobabilitymodifier|}}}|{{!}}{{!}}{{{limb5severanceprobabilitymodifier}}}%|}}<!--
-->{{#if:{{{limb5note|}}}|{{!}}{{!}}{{{limb5note}}}|}}
}}</includeonly><noinclude>This is a sub-template of [[Template:Damage multipliers]] and is not meant for direct usage.</noinclude>

Latest revision as of 11:28, 21 June 2022

This is a sub-template of Template:Damage multipliers and is not meant for direct usage.