Template:Damage multipliers/header: Difference between revisions
From Official Barotrauma Wiki
mNo edit summary |
m (link) |
||
(24 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{#if:{{{limb1burn|}}} | <includeonly>{{#if:{{{limb1burn|}}}{{{limb2burn|}}}{{{limb3burn|}}}{{{limb4burn|}}}{{{limb5burn|}}}|<th>{{hl|Burn}}</th>|}}<!-- | ||
-->{{#if:{{{limb1bleeding|}}}{{{limb2bleeding|}}}{{{limb3bleeding|}}}{{{limb4bleeding|}}}{{{limb5bleeding|}}}|<th>{{hl|Bleeding}}</th>|}}<!-- | |||
-->{{#if:{{{limb1alldamage|}}}{{{limb2alldamage|}}}{{{limb3alldamage|}}}{{{limb4alldamage|}}}{{{limb5alldamage|}}}|<th>{{hl|Damage (all)|30|Internal Damage|Damage (Affliction Type)}}</th>|}}<!-- | |||
-->{{#if:{{{limb1internaldamage|}}}{{{limb2internaldamage|}}}{{{limb3internaldamage|}}}{{{limb4internaldamage|}}}{{{limb5internaldamage|}}}|<th>{{hl|Internal Damage}}</th>|}}<!-- | |||
-->{{#if:{{{limb1lacerations|}}}{{{limb2lacerations|}}}{{{limb3lacerations|}}}{{{limb4lacerations|}}}{{{limb5lacerations|}}}|<th>{{hl|Lacerations}}</th>|}}<!-- | |||
-->{{#if:{{{limb1bluntforcetrauma|}}}{{{limb2bluntforcetrauma|}}}{{{limb3bluntforcetrauma|}}}{{{limb4bluntforcetrauma|}}}{{{limb5bluntforcetrauma|}}}|<th>{{hl|Blunt Force Trauma}}</th>|}}<!-- | |||
-->{{#if:{{{limb1deeptissueinjury|}}}{{{limb2deeptissueinjury|}}}{{{limb3deeptissueinjury|}}}{{{limb4deeptissueinjury|}}}{{{limb5deeptissueinjury|}}}|<th>{{hl|Deep Tissue Injury}}</th>|}}<!-- | |||
-->{{#if:{{{limb1bitewounds|}}}{{{limb2bitewounds|}}}{{{limb3bitewounds|}}}{{{limb4bitewounds|}}}{{{limb5bitewounds|}}}|<th>{{hl|Bite Wounds}}</th>|}}<!-- | |||
}}<!-- | -->{{#if:{{{limb1gunshotwound|}}}{{{limb2gunshotwound|}}}{{{limb3gunshotwound|}}}{{{limb4gunshotwound|}}}{{{limb5gunshotwound|}}}|<th>{{hl|Gunshot Wound}}</th>|}}<!-- | ||
-->{{#if:{{{limb1bleeding|}}} | -->{{#if:{{{limb1organdamage|}}}{{{limb2organdamage|}}}{{{limb3organdamage|}}}{{{limb4organdamage|}}}{{{limb5organdamage|}}}|<th>{{hl|Organ Damage}}</th>|}}<!-- | ||
-->{{#if:{{{limb1minseverancedamage|}}}{{{limb2minseverancedamage|}}}{{{limb3minseverancedamage|}}}{{{limb4minseverancedamage|}}}{{{limb5minseverancedamage|}}}|<th><abbr title="Minimum single-hit damage (after armor modifiers) required for the weapon's 'limb severance chance' to occur">Min<br>Severance Damage</abbr></th>|}}<!-- | |||
-->{{#if:{{{limb1severanceprobabilitymodifier|}}}{{{limb2severanceprobabilitymodifier|}}}{{{limb3severanceprobabilitymodifier|}}}{{{limb4severanceprobabilitymodifier|}}}{{{limb5severanceprobabilitymodifier|}}}|<th><abbr title="Limb or armor severance chance for that limb. This is to be multiplied by the weapon or projectile's Severance Chance.">Severance Chance<br>Modifier</abbr></th>|}}<!-- | |||
-->{{#if:{{{limb1note|}}}{{{limb2note|}}}{{{limb3note|}}}{{{limb4note|}}}{{{limb5note|}}}|<th>Note</th>|}} | |||
</includeonly><noinclude>This is a sub-template of [[Template:Damage multipliers]] and is not meant for direct usage.</noinclude> | |||
}}<!-- | |||
-->{{#if:{{{limb1alldamage|}}} | |||
}}<!-- | |||
-->{{#if:{{{limb1internaldamage|}}} | |||
}}<!-- | |||
-->{{#if:{{{limb1lacerations|}}} | |||
}}<!-- | |||
-->{{#if:{{{limb1bluntforcetrauma|}}} | |||
}}<!-- | |||
-->{{#if:{{{limb1deeptissueinjury|}}} | |||
}}<!-- | |||
-->{{#if:{{{limb1bitewounds|}}}|{{ | |||
}}<!-- | |||
-->{{#if:{{{ | |||
}}<!-- | |||
-->{{#if:{{{ | |||
Latest revision as of 20:47, 2 May 2023
This is a sub-template of Template:Damage multipliers and is not meant for direct usage.