Template:CargoDamage/row: Difference between revisions
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| style="text-align:center;" | [[File:{{{name}}}.png|50px]] <br> [[{{{name}}}]] | | style="text-align:center;" | [[File:{{{name}}}.png|50px]] <br> [[{{{name}}}]] | ||
| {{#if: {{{bluntforcetrauma|}}}|{{Affliction|Blunt Force Trauma|||{{{bluntforcetrauma}}}}} <small>({{#expr: {{{bluntforcetrauma}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- <br> are here because 99% of the time stun is last, and there's no <br> after stun here. Sketchy, but haven't found a better way yet. | | {{#if: {{{bluntforcetrauma|}}}|{{Affliction|Blunt Force Trauma|||{{{bluntforcetrauma}}}}} <small>({{#expr: {{{bluntforcetrauma}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- <br> are here because 99% of the time stun is last, and there's no <br> after stun here. Sketchy, but haven't found a better way yet. | ||
-->{{#if: {{{lacerations|}}}|{{Affliction|Lacerations|||{{{lacerations}}}}} <small>({{#expr: {{{lacerations}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- this means that in the remaining 1% cases, there will be an empty line at the end of the cell (when there's no stun e.g. coilgun ammo etc | -->{{#if: {{{lacerations|}}}|{{Affliction|Lacerations|||{{{lacerations}}}}} <small>({{#expr: {{{lacerations}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- this means that in the remaining 1% cases, there will be an empty line at the end of the cell (when there's no stun e.g. coilgun ammo etc | ||
-->{{#if: {{{gunshotwound|}}}|{{Affliction|Gunshot Wound|||{{{gunshotwound}}}}} <small>({{#expr: {{{gunshotwound}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{gunshotwound|}}}|{{Affliction|Gunshot Wound|||{{{gunshotwound}}}}} <small>({{#expr: {{{gunshotwound}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{deeptissueinjury|}}}|{{Affliction|Deep Tissue Injury|||{{{deeptissueinjury}}}}} <small>({{#expr: {{{deeptissueinjury}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{deeptissueinjury|}}}|{{Affliction|Deep Tissue Injury|||{{{deeptissueinjury}}}}} <small>({{#expr: {{{deeptissueinjury}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{organdamage|}}}|{{Affliction|Organ Damage|||{{{organdamage}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{organdamage|}}}|{{Affliction|Organ Damage|||{{{organdamage}}}}}<br>|}}<!-- no dps needed | ||
-->{{#if: {{{burn|}}}|{{Affliction|Burn|||{{{burn}}}}} <small>({{#expr: {{{burn}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{burn|}}}|{{Affliction|Burn|||{{{burn}}}}} <small>({{#expr: {{{burn}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{bleeding|}}}|{{Affliction|Bleeding|||{{{bleeding}}}}} <small>({{#expr: {{{bleeding}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{bleeding|}}}|{{Affliction|Bleeding|||{{{bleeding}}}}} <small>({{#expr: {{{bleeding}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{oxygenlow|}}}|{{Affliction|Oxygen Low|||{{{oxygenlow}}}}} <small>({{#expr: {{{oxygenlow}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{oxygenlow|}}}|{{Affliction|Oxygen Low|||{{{oxygenlow}}}}} <small>({{#expr: {{{oxygenlow}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{huskinfection|}}}|{{Affliction|Husk Infection|||{{{huskinfection}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{huskinfection|}}}|{{Affliction|Husk Infection|||{{{huskinfection}}}}}<br>|}}<!-- no dps needed | ||
-->{{#if: {{{morbusinepoisoning|}}}|{{Affliction|Morbusine Poisoning|||{{{morbusinepoisoning}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{morbusinepoisoning|}}}|{{Affliction|Morbusine Poisoning|||{{{morbusinepoisoning}}}}}<br>|}}<!-- no dps needed | ||
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-->{{#if: {{{deliriuminepoisoning|}}}|{{Affliction|Deliriumine Poisoning|||{{{deliriuminepoisoning}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{deliriuminepoisoning|}}}|{{Affliction|Deliriumine Poisoning|||{{{deliriuminepoisoning}}}}}<br>|}}<!-- no dps needed | ||
-->{{#if: {{{cyanidepoisoning|}}}|{{Affliction|Cyanide Poisoning|||{{{cyanidepoisoning}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{cyanidepoisoning|}}}|{{Affliction|Cyanide Poisoning|||{{{cyanidepoisoning}}}}}<br>|}}<!-- no dps needed | ||
-->{{#if: {{{radiationsickness|}}}|{{Affliction|Radiation Sickness|||{{{radiationsickness}}}}} <small>({{#expr: {{{radiationsickness}}}/{{{attackspeed}}}}} DPS)</small><br>|}}<!-- | -->{{#if: {{{radiationsickness|}}}|{{Affliction|Radiation Sickness|||{{{radiationsickness}}}}} <small>({{#expr: {{{radiationsickness}}}/{{{attackspeed}}} round 1}} DPS)</small><br>|}}<!-- | ||
-->{{#if: {{{paralysis|}}}|{{Affliction|Paralysis|||{{{paralysis}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{paralysis|}}}|{{Affliction|Paralysis|||{{{paralysis}}}}}<br>|}}<!-- no dps needed | ||
-->{{#if: {{{progressivestun|}}}|{{Affliction|Progressive Stun|||{{{progressivestun}}}}}<br>|}}<!-- no dps needed | -->{{#if: {{{progressivestun|}}}|{{Affliction|Progressive Stun|||{{{progressivestun}}}}}<br>|}}<!-- no dps needed |
Revision as of 19:15, 14 November 2021
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