Template:Attacks/row: Difference between revisions

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(added itemdamage & context)
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-->{{#if:{{{attack1stun|}}}|{{hl|Stun}} {{{attack1stun}}}s {{#if:{{{attack1stunchance|}}}|({{{attack1stunchance}}}% chance)|}}|}}<!--
-->{{#if:{{{attack1stun|}}}|{{hl|Stun}} {{{attack1stun}}}s {{#if:{{{attack1stunchance|}}}|({{{attack1stunchance}}}% chance)|}}|}}<!--


-->{{#if:{{{attack1context|}}}|{{#vardefine:con|1}}|{{#if:{{{attack2context|}}}|{{#vardefine:con|1}}|{{#if:{{{attack3context|}}}|{{#vardefine:con|1}}|{{#if:{{{attack4context|}}}|{{#vardefine:con|1}}|{{#if:{{{attack5context|}}}|{{#vardefine:con|1}}|{{#vardefine:con|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack2penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack3penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack4penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack5penetration|}}}|{{#vardefine:arm|1}}|{{#vardefine:arm|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack2penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack3penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack4penetration|}}}|{{#vardefine:arm|1}}|{{#if:{{{attack5penetration|}}}|{{#vardefine:arm|1}}|{{#vardefine:arm|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack2stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack3stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack4stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack5stuninside|}}}|{{#vardefine:ins|1}}|{{#vardefine:ins|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack2stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack3stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack4stuninside|}}}|{{#vardefine:ins|1}}|{{#if:{{{attack5stuninside|}}}|{{#vardefine:ins|1}}|{{#vardefine:ins|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack2explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack3explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack4explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack5explosionrange|}}}|{{#vardefine:aoe|1}}|{{#vardefine:aoe|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack2explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack3explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack4explosionrange|}}}|{{#vardefine:aoe|1}}|{{#if:{{{attack5explosionrange|}}}|{{#vardefine:aoe|1}}|{{#vardefine:aoe|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack2structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack3structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack4structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack5structuredamage|}}}|{{#vardefine:str|1}}|{{#vardefine:str|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack2structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack3structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack4structuredamage|}}}|{{#vardefine:str|1}}|{{#if:{{{attack5structuredamage|}}}|{{#vardefine:str|1}}|{{#vardefine:str|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1itemdamage|}}}|{{#vardefine:ite|1}}|{{#if:{{{attack2itemdamage|}}}|{{#vardefine:ite|1}}|{{#if:{{{attack3itemdamage|}}}|{{#vardefine:ite|1}}|{{#if:{{{attack4itemdamage|}}}|{{#vardefine:ite|1}}|{{#if:{{{attack5itemdamage|}}}|{{#vardefine:ite|1}}|{{#vardefine:ite|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack2duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack3duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack4duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack5duration|}}}|{{#vardefine:dur|1}}|{{#vardefine:dur|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack2duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack3duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack4duration|}}}|{{#vardefine:dur|1}}|{{#if:{{{attack5duration|}}}|{{#vardefine:dur|1}}|{{#vardefine:dur|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack2cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack3cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack4cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack5cooldown|}}}|{{#vardefine:coo|1}}|{{#vardefine:coo|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack2cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack3cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack4cooldown|}}}|{{#vardefine:coo|1}}|{{#if:{{{attack5cooldown|}}}|{{#vardefine:coo|1}}|{{#vardefine:coo|0}}}}}}}}}}}}<!--
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-->{{#if:{{{attack1note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack2note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack3note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack4note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack5note|}}}|{{#vardefine:not|1}}|{{#vardefine:not|0}}}}}}}}}}}}<!--
-->{{#if:{{{attack1note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack2note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack3note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack4note|}}}|{{#vardefine:not|1}}|{{#if:{{{attack5note|}}}|{{#vardefine:not|1}}|{{#vardefine:not|0}}}}}}}}}}}}<!--


-->{{#ifexpr:{{#var:arm}}=1|&nbsp;
-->{{#ifexpr:{{#var:con}}=1|&nbsp;
{{!}}{{{attack1context|}}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
{{!}}{{{attack1penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{{attack1penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{#if:{{{attack1stuninside|}}}|{{hl|Stun}} {{{attack1stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack1stuninside|}}}|{{hl|Stun}} {{{attack1stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack1explosionrange|}}}|{{{attack1explosionrange|}}}m|&nbsp;}}{{#if:{{{attack1explosionrange2|}}}|{{{attack1explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{#if:{{{attack1explosionrange|}}}|{{{attack1explosionrange|}}}m|&nbsp;}}{{#if:{{{attack1explosionrange2|}}}|{{{attack1explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{{attack1structuredamage|}}}{{#if:{{{attack1aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack1aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack1structuredamage|}}}{{#if:{{{attack1aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack1aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:ite}}=1|&nbsp;
{{!}}{{{attack1itemdamage|}}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack1duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack1duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack1cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
{{!}}{{{attack1cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
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-->{{#if:{{{attack2watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack2watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack2watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack2watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack2emp|}}}|EMP {{{attack2emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack2emp|}}}|EMP {{{attack2emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack2stun|}}}|{{hl|Stun}} {{{attack2stun}}}s {{#if:{{{attack2stunchance|}}}|({{{attack2stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
-->{{#if:{{{attack2stun|}}}|{{hl|Stun}} {{{attack2stun}}}s {{#if:{{{attack2stunchance|}}}|({{{attack2stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:con}}=1|&nbsp;
{{!}}{{{attack2context|}}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
{{!}}{{{attack2penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{{attack2penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{#if:{{{attack2stuninside|}}}|{{hl|Stun}} {{{attack2stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack2stuninside|}}}|{{hl|Stun}} {{{attack2stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack2explosionrange|}}}|{{{attack2explosionrange|}}}m|&nbsp;}}|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{#if:{{{attack2explosionrange|}}}|{{{attack2explosionrange|}}}m|&nbsp;}}{{#if:{{{attack2explosionrange2|}}}|{{{attack2explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{{attack2structuredamage|}}}{{#if:{{{attack2aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack2aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack2structuredamage|}}}{{#if:{{{attack2aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack2aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:ite}}=1|&nbsp;
{{!}}{{{attack2itemdamage|}}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack2duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack2duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack2cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
{{!}}{{{attack2cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
Line 69: Line 75:
-->{{#if:{{{attack3watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack3watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack3watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack3watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack3emp|}}}|EMP {{{attack3emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack3emp|}}}|EMP {{{attack3emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack3stun|}}}|{{hl|Stun}} {{{attack3stun}}}s {{#if:{{{attack3stunchance|}}}|({{{attack3stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
-->{{#if:{{{attack3stun|}}}|{{hl|Stun}} {{{attack3stun}}}s {{#if:{{{attack3stunchance|}}}|({{{attack3stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:con}}=1|&nbsp;
{{!}}{{{attack3context|}}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
{{!}}{{{attack3penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{{attack3penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{#if:{{{attack3stuninside|}}}|{{hl|Stun}} {{{attack3stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack3stuninside|}}}|{{hl|Stun}} {{{attack3stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack3explosionrange|}}}|{{{attack3explosionrange|}}}m|&nbsp;}}|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{#if:{{{attack3explosionrange|}}}|{{{attack3explosionrange|}}}m|&nbsp;}}{{#if:{{{attack3explosionrange2|}}}|{{{attack3explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{{attack3structuredamage|}}}{{#if:{{{attack3aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack3aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack3structuredamage|}}}{{#if:{{{attack3aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack3aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:ite}}=1|&nbsp;
{{!}}{{{attack3itemdamage|}}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack3duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack3duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack3cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
{{!}}{{{attack3cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
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-->{{#if:{{{attack4watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack4watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack4watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack4watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack4emp|}}}|EMP {{{attack4emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack4emp|}}}|EMP {{{attack4emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack4stun|}}}|{{hl|Stun}} {{{attack4stun}}}s {{#if:{{{attack4stunchance|}}}|({{{attack4stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
-->{{#if:{{{attack4stun|}}}|{{hl|Stun}} {{{attack4stun}}}s {{#if:{{{attack4stunchance|}}}|({{{attack4stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:con}}=1|&nbsp;
{{!}}{{{attack4context|}}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
{{!}}{{{attack4penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{{attack4penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{#if:{{{attack4stuninside|}}}|{{hl|Stun}} {{{attack4stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack4stuninside|}}}|{{hl|Stun}} {{{attack4stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack4explosionrange|}}}|{{{attack4explosionrange|}}}m|&nbsp;}}|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{#if:{{{attack4explosionrange|}}}|{{{attack4explosionrange|}}}m|&nbsp;}}{{#if:{{{attack4explosionrange2|}}}|{{{attack4explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{{attack4structuredamage|}}}{{#if:{{{attack4aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack4aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack4structuredamage|}}}{{#if:{{{attack4aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack4aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:ite}}=1|&nbsp;
{{!}}{{{attack4itemdamage|}}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack4duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack4duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack4cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
{{!}}{{{attack4cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
Line 115: Line 125:
-->{{#if:{{{attack5watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack5watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack5watchersgaze|}}}|{{hl|Watcher's Gaze}} {{{attack5watchersgaze}}}<br>|}}<!--
-->{{#if:{{{attack5emp|}}}|EMP {{{attack5emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack5emp|}}}|EMP {{{attack5emp}}}<br>|}}<!--black moloch
-->{{#if:{{{attack5stun|}}}|{{hl|Stun}} {{{attack5stun}}}s {{#if:{{{attack5stunchance|}}}|({{{attack5stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
-->{{#if:{{{attack5stun|}}}|{{hl|Stun}} {{{attack5stun}}}s {{#if:{{{attack5stunchance|}}}|({{{attack5stunchance}}}% chance)|}}|}}{{#ifexpr:{{#var:con}}=1|&nbsp;
{{!}}{{{attack5context|}}}|}}{{#ifexpr:{{#var:arm}}=1|&nbsp;
{{!}}{{{attack5penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{{attack5penetration|}}}|}}{{#ifexpr:{{#var:ins}}=1|&nbsp;
{{!}}{{#if:{{{attack5stuninside|}}}|{{hl|Stun}} {{{attack5stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack5stuninside|}}}|{{hl|Stun}} {{{attack5stuninside|}}}s|&nbsp;}}|}}{{#ifexpr:{{#var:aoe}}=1|&nbsp;
{{!}}{{#if:{{{attack5explosionrange|}}}|{{{attack5explosionrange|}}}m|&nbsp;}}|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{#if:{{{attack5explosionrange|}}}|{{{attack5explosionrange|}}}m|&nbsp;}}{{#if:{{{attack5explosionrange2|}}}|{{{attack5explosionrange2}}}|}}<!--this is for when there are 2 diff explo ranges, eg black moloch-->|}}{{#ifexpr:{{#var:str}}=1|&nbsp;
{{!}}{{{attack5structuredamage|}}}{{#if:{{{attack5aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack5aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack5structuredamage|}}}{{#if:{{{attack5aoestructuredamage|}}}|&nbsp;(direct hit)<br>{{{attack5aoestructuredamage|}}} (<abbr title="Area of Effect">AoE</abbr>)|}}|}}{{#ifexpr:{{#var:ite}}=1|&nbsp;
{{!}}{{{attack5itemdamage|}}}|}}{{#ifexpr:{{#var:dur}}=1|&nbsp;
{{!}}{{{attack5duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack5duration|}}}|}}{{#ifexpr:{{#var:coo}}=1|&nbsp;
{{!}}{{{attack5cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;
{{!}}{{{attack5cooldown|}}}|}}{{#ifexpr:{{#var:for}}=1|&nbsp;

Revision as of 15:21, 9 June 2022

This is a sub-template of Template:Attacks and is not meant for direct usage.