Template:Attacks: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
(Created page with "{| class="responsive-table" style="min-width:31%;max-width:69%;" !Attack!!Target type!!Afflictions on hit{{#cargo_query: tables = Creatures | fields = name, attack1penetration...")
 
No edit summary
Line 2: Line 2:
!Attack!!Target type!!Afflictions on hit{{#cargo_query:
!Attack!!Target type!!Afflictions on hit{{#cargo_query:
tables = Creatures
tables = Creatures
| fields = name, attack1penetration, attack1stuninside, attack1structuredamage, attack1explosionrange, attack1cooldown, attack1force, attack1stuninside, attack1notes, attack2penetration, attack2stuninside, attack2structuredamage, attack2explosionrange, attack2cooldown, attack2force, attack2stuninside, attack2notes, attack3penetration, attack3stuninside, attack3structuredamage, attack3explosionrange, attack3cooldown, attack3force, attack3stuninside, attack3notes, attack4penetration, attack4stuninside, attack4structuredamage, attack4explosionrange, attack4cooldown, attack4force, attack4stuninside, attack4notes
| fields = name, attack1penetration, attack1stuninside, attack1structuredamage, attack1explosionrange, attack1cooldown, attack1force, attack1stuninside, attack1note, attack2penetration, attack2stuninside, attack2structuredamage, attack2explosionrange, attack2cooldown, attack2force, attack2stuninside, attack2note, attack3penetration, attack3stuninside, attack3structuredamage, attack3explosionrange, attack3cooldown, attack3force, attack3stuninside, attack3note, attack4penetration, attack4stuninside, attack4structuredamage, attack4explosionrange, attack4cooldown, attack4force, attack4stuninside, attack4note
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| format = template
| format = template
Line 10: Line 10:
{{#cargo_query:
{{#cargo_query:
tables = Creatures
tables = Creatures
| fields = name, attack1, attack2, attack3, attack4, attack1target, attack1structuredamage, attack1explosionrange, attack1explosionrange2, attack1cooldown, attack1force, attack1bitewounds, attack1bitewoundschance, attack1bleeding, attack1bleedingchance, attack1stun, attack1stuninside, attack1stunchance, attack1huskinfection, attack1huskinfectionchance, attack1burn, attack1burnchance, attack1watchersgaze, attack1emp, attack2target, attack2structuredamage, attack2explosionrange, attack2cooldown, attack2force, attack2bitewounds, attack2bitewoundschance, attack2bleeding, attack2bleedingchance, attack2stun, attack2stunchance, attack2huskinfection, attack2huskinfectionchance, attack2burn, attack2burnchance, attack2watchersgaze, attack3target, attack3structuredamage, attack3explosionrange, attack3cooldown, attack3force, attack3bitewounds, attack3bitewoundschance, attack3bleeding, attack3bleedingchance, attack3stun, attack3stunchance, attack3huskinfection, attack3huskinfectionchance, attack3burn, attack3burnchance, attack3watchersgaze, attack4target, attack4structuredamage, attack4explosionrange, attack4cooldown, attack4force, attack4bitewounds, attack4bitewoundschance, attack4bleeding, attack4bleedingchance, attack4stun, attack4stunchance, attack4huskinfection, attack4huskinfectionchance, attack4burn, attack4burnchance, attack4watchersgaze
| fields = name, attack1, attack2, attack3, attack4, attack1target, attack1structuredamage, attack1explosionrange, attack1explosionrange2, attack1cooldown, attack1force, attack1bitewounds, attack1bitewoundschance, attack1bleeding, attack1bleedingchance, attack1stun, attack1stuninside, attack1stunchance, attack1huskinfection, attack1huskinfectionchance, attack1burn, attack1burnchance, attack1watchersgaze, attack1emp, attack2target, attack2structuredamage, attack2explosionrange, attack2cooldown, attack2force, attack2bitewounds, attack2bitewoundschance, attack2bleeding, attack2bleedingchance, attack2stun, attack2stunchance, attack2huskinfection, attack2huskinfectionchance, attack2burn, attack2burnchance, attack2watchersgaze, attack3target, attack3structuredamage, attack3explosionrange, attack3cooldown, attack3force, attack3bitewounds, attack3bitewoundschance, attack3bleeding, attack3bleedingchance, attack3stun, attack3stunchance, attack3huskinfection, attack3huskinfectionchance, attack3burn, attack3burnchance, attack3watchersgaze, attack4target, attack4structuredamage, attack4explosionrange, attack4cooldown, attack4force, attack4bitewounds, attack4bitewoundschance, attack4bleeding, attack4bleedingchance, attack4stun, attack4stunchance, attack4huskinfection, attack4huskinfectionchance, attack4burn, attack4burnchance, attack4watchersgaze, attack1note, attack2note, attack3note, attack4note, attack1penetration, attack2penetration, attack3penetration, attack4penetration,
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| where = Creatures.name = {{#if:{{{1|}}}|'{{{1}}}'|'{{PAGENAME}}'}}
| format = template
| format = template

Revision as of 19:27, 2 May 2022

Attack Target type Afflictions on hitNo results

No results