Event: Difference between revisions
BTGamepedia>Acekaburaky m (Fixed some minor errors. SPOILERS PAGE, IN CASE YOU WANT TO LOOK INTO THE SOURCE!) |
BTGamepedia>Acekaburaky (Updated. SPOILER PAGE HERE! UNLESS YOU'RE UP FOR GETTING SPOILED, DON'T PEEK IN THE EDIT!) |
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{{Version|0.10. | {{Version|0.10.5.1}} | ||
{{Main|Campaign}} | {{Main|Campaign}} | ||
<big>'''HALT SAILORS! THIS PAGE IS FULL OF <u>SPOILERS</u>. DO NOT GAZE INTO THE ABYSS BELOW UNLESS YOU WANNA BE SPOILED! ALL PERSONNEL HAVE BEEN WARNED!'''</big> | <big>'''HALT SAILORS! THIS PAGE IS FULL OF'''</big> <span style="cursor:help;" title="Includes all choices, branches, and outcomes of every Event.">'''<big><u>SPOILERS</u></big>'''</span>. <big>'''DO NOT GAZE INTO THE ABYSS BELOW UNLESS YOU WANNA BE SPOILED! ALL PERSONNEL HAVE BEEN WARNED!'''</big> | ||
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! <big>'''DISCLAIMER:'''</big> | ! <big>'''DISCLAIMER:'''</big> | ||
|- | |- | ||
| All info on this page is NOT definitive as there are | | All info on this page is NOT definitive as there are some bugs and unfinished features to some of these Events. Quick examples are: | ||
* Money related Events don't take money value into account where if the player has less money than the choice requires, the choice still leads to the same outcome as if the player has money even when they have 0 mk on them. Only some of these have been patched as of v0.10.5.0. | |||
* Money related Events don't take money value into account where if the player has less money than the choice requires, the choice still leads to the same outcome as if the player has money even when they have 0 mk on them. | * Some Events don't seem to trigger. (i.e: Propaganda, Clown Brutality) | ||
* Some Events don't | * Item related Events where the aftermath of some choices fails to spawn items as prizes in the inventory. (i.e: Sleight of Hand) | ||
* Item related Events where | |||
Page will be updated accordingly. | Page will be updated accordingly. | ||
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=Regular Events= | =Regular Events= | ||
''' | '''Regular Events''' can occur randomly in any given Outposts. Most of these Events can have a big impact on the RP of the current Outpost and certain Factions involved. | ||
==Skill Check== | ==Skill Check== | ||
These are Events that have '''Skill Check''' elements and require the player to be an expert in certain | These are Events that have '''Skill Check''' elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible. | ||
===Giving Directions=== | ===Giving Directions=== | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Captain | | '''RECOMMENDED PERSONNEL:''' [[File:Captain Job Icon.png|30px]]'''Captain''' | ||
A. You almost run into someone wearing a captain's uniform. You can tell by their appearance that they are a visitor here and their time hasn't been pleasant. They're studying a map closely and seem deeply concerned about what they see. A revolver hangs loosely from their belt. They mutter a quick apology before returning to the map. | A. You almost run into someone wearing a captain's uniform. You can tell by their appearance that they are a visitor here and their time hasn't been pleasant. They're studying a map closely and seem deeply concerned about what they see. A revolver hangs loosely from their belt. They mutter a quick apology before returning to the map. | ||
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! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> Together you manage to find a shortcut to the next outpost. It's a little on the dangerous side, but what isn't? You bid the captain farewell.<br>'''A job well done.''' | | -> Together you manage to find a shortcut to the next outpost. It's a little on the dangerous side, but what isn't? You bid the captain farewell.<br>'''A job well done.''' | ||
'''Outcome:''' +5 '''Helm'''. | |||
|} | |} | ||
|} | |} | ||
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| -> You deftly liberate the gun from its holster and stuff it in your pocket. Your heart skips a beat when the captain turns toward you, but they only give you a quick glance and continue pacing back and forth. You decide it's best to put some distance between the two of you.<br>'''Neat, free gun.''' | | -> You deftly liberate the gun from its holster and stuff it in your pocket. Your heart skips a beat when the captain turns toward you, but they only give you a quick glance and continue pacing back and forth. You decide it's best to put some distance between the two of you.<br>'''Neat, free gun.''' | ||
'''Outcome:''' [[File:Revolver.png|35px]]Revolver loaded with [[File:Revolver Round.png|25px]]Revolver Round x3. | '''Outcome:''' [[File:Revolver.png|35px]]'''Revolver''' loaded with [[File:Revolver Round.png|25px]]'''Revolver Round''' x3. | ||
|} | |} | ||
|} | |} | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Mechanic | | '''RECOMMENDED PERSONNEL:''' [[File:Mechanic Job Icon.png|30px]]'''Mechanic''' or [[File:Security Officer Job Icon.png|30px]]'''Security''' or [[File:Captain Job Icon.png|30px]]'''Captain''' | ||
A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it! | A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it! | ||
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| -> You fumble the vent cover as you're removing it and brush against the spinning blade. It slices into your hand before you can pull away, nicking an artery. | | -> You fumble the vent cover as you're removing it and brush against the spinning blade. It slices into your hand before you can pull away, nicking an artery. | ||
'''Outcome:''' Left Arm <span style="color:#e28639"> | '''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Lacerations.png|35px]] '''Lacerations''': -15 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| -> Three enraged mudraptors burst from the vent! | | -> Three enraged mudraptors burst from the vent! | ||
'''Outcome:''' Spawns 3 Mudraptors. | '''Outcome:''' Spawns 3 Mudraptors in 1.5s. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> | | -> An enraged mudraptor burst from the vent! | ||
'''Outcome:''' Only spawns a Mudraptor in 1.5s. | |||
|} | |} | ||
|} | |} | ||
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! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> You decide you don't have time for this nonsense and creep past the noisy vent. Not your problem! Whatever it is, someone else will sort that out!<br>'''Bah!''' | | -> You decide you don't have time for this nonsense and creep past the noisy vent. Not your problem! Whatever it is, someone else will sort that out!<br>'''Bah!''' | ||
'''Outcome:''' +5 '''Helm'''. | |||
|} | |} | ||
|} | |} | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Doctor | | '''RECOMMENDED PERSONNEL:''' [[File:Medical Doctor Job Icon.png|30px]]'''Doctor''' | ||
A. You come across an unconscious worker. There are no signs of violence and nobody else is around. | A. You come across an unconscious worker. There are no signs of violence and nobody else is around. | ||
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| -> You have no Naloxone. All you can do at this point is make sure the patient's life is not in immediate danger and alert the local officials. | | -> You have no Naloxone. All you can do at this point is make sure the patient's life is not in immediate danger and alert the local officials. | ||
'''Outcome:''' +10 RP[[File:Outpost.png|40px]]Outpost. | '''Outcome:''' +10 RP[[File:Outpost.png|40px]]'''Outpost'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| -> You treat the overdose with Naloxone. The patient is still unconscious, but their condition is stable. | | -> You treat the overdose with Naloxone. The patient is still unconscious, but their condition is stable. | ||
'''Outcome:''' - [[File:Naloxone icon.png|25px]]Naloxone, +30 RP[[File:Outpost.png|40px]]Outpost. | '''Outcome:''' -1[[File:Naloxone icon.png|25px]]'''Naloxone''', +30 RP[[File:Outpost.png|40px]]'''Outpost'''. | ||
|} | |} | ||
|} | |} | ||
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| ->You make sure the patient is stable and decide to let the local officials deal with the rest.<br>'''Good job.''' | | ->You make sure the patient is stable and decide to let the local officials deal with the rest.<br>'''Good job.''' | ||
'''Outcome''': + | '''Outcome''': +5 '''Medical'''. | ||
|} | |} | ||
|} | |} | ||
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| -> You find some spare change in their pocket, but a passerby catches you in the act. It seems looting injured people is frowned upon here. | | -> You find some spare change in their pocket, but a passerby catches you in the act. It seems looting injured people is frowned upon here. | ||
'''Outcome:''' +14 mk, -30 RP[[File:Outpost.png|40px]]Outpost, -10 RP[[File:Faction Europa Coalition.png|40px]]Europa Coalition. | '''Outcome:''' +14 mk, -30 RP[[File:Outpost.png|40px]]'''Outpost''', -10 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
<br> | <br> | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Mechanic | | '''RECOMMENDED PERSONNEL:''' [[File:Mechanic Job Icon.png|30px]]'''Mechanic''' | ||
A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. (Mechanical 50) | A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. ('''Mechanical''' 50) | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
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! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| A2. You there, you look halfway competent. Give me a hand with this engine. | | A2. You there, you look halfway competent. Give me a hand with this engine. (+5 '''Mechanical''') | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! a1) Refuse. | ! a1) Refuse. | ||
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! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> | | -> You roll up your sleeves and get to work refitting the engine with him. In spite of your best efforts though, the engine refuses to start. He slams shut the access panel. “Well I guess this is one for the scrappers. Thanks for the help anyhow.” (End of Event) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| -> You roll up your sleeves and get to work refitting the engine with him. After a few minutes of work you both manage to get it running. "Thanks. I'm sure I'd have got it going on my own eventually but you've saved me some time. Let me know if you want any work done on your sub and I'll see about giving you a little discount for your trouble." | | -> You roll up your sleeves and get to work refitting the engine with him. After a few minutes of work you both manage to get it running. "Thanks. I'm sure I'd have got it going on my own eventually but you've saved me some time. Let me know if you want any work done on your sub and I'll see about giving you a little discount for your trouble." | ||
'''Outcome:''' | '''Outcome:''' Discount (Not yet implemented). | ||
|} | |} | ||
|} | |} | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Captain | | '''RECOMMENDED PERSONNEL:''' [[File:Captain Job Icon.png|30px]]'''Captain''' or [[File:Security Officer Job Icon.png|30px]]'''Security''' | ||
A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it. | A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it. | ||
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| B. You move a bit closer. For a moment, the two loudmouths stop arguing and look at you. | | B. You move a bit closer. For a moment, the two loudmouths stop arguing and look at you. | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Hey fellas. Not my place to interrupt, but they can hear your conversation back in Versas." (Helm 70) | ! b1) "Hey fellas. Not my place to interrupt, but they can hear your conversation back in Versas." (Helm 70+) | ||
|- | |- | ||
| | | | ||
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| -> They are even more pissed off now, but this time at you. Your condescending manner of speaking does you no favors. | | -> They are even more pissed off now, but this time at you. Your condescending manner of speaking does you no favors. | ||
'''Outcome:''' -20 RP[[File:Outpost.png|40px]]Outpost, -10 RP[[File:Faction Europa Coalition.png|40px]]Europa Coalition. | '''Outcome:''' -20 RP[[File:Outpost.png|40px]]'''Outpost''', -10 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| ->The two workers are humbled by your parental demeanor. They quiet down and get back to their duties. | | ->The two workers are humbled by your parental demeanor. They quiet down and get back to their duties. | ||
'''Outcome:''' +20 RP[[File:Outpost.png|40px]]Outpost, +20 RP[[File:Faction Europa Coalition.png|40px]]Europa Coalition. | '''Outcome:''' +5 '''Helm''' (as of v0.10.5.0 it is Electrical), +20 RP[[File:Outpost.png|40px]]'''Outpost''', +20 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
|} | |} | ||
<br> | <br> | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! b2) "I suggest you two shut your traps before I finish counting to three. One..." (Weapons 50) | ! b2) "I suggest you two shut your traps before I finish counting to three. One..." (Weapons 50+) | ||
|- | |- | ||
| | | | ||
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! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| C2. | | C2. They get the feeling you have the means to back up your words. The two workers go quiet in a record time. | ||
'''Outcome:''' +5 '''Weapons''', +20 RP[[File:Outpost.png|40px]]'''Outpost''', +20 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | |||
|} | |} | ||
|} | |} | ||
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| -> You don't know exactly what's going on, but join in the shouting anyway. "Remember what he said about your mom?" "That shit doesn't fly where I'm from!" You feel giddy as the shouting crescendos into a fistfight and the two workers start reaching for their tools. It might be a good time to vanish from the area. | | -> You don't know exactly what's going on, but join in the shouting anyway. "Remember what he said about your mom?" "That shit doesn't fly where I'm from!" You feel giddy as the shouting crescendos into a fistfight and the two workers start reaching for their tools. It might be a good time to vanish from the area. | ||
'''Outcome:''' -20 RP[[File:Outpost.png|40px]]Outpost, -10 RP[[File:Faction Europa Coalition.png|40px]]Europa Coalition. | '''Outcome:''' -20 RP[[File:Outpost.png|40px]]'''Outpost''', -10 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
<br> | <br> | ||
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! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''NOTE:''' The player is free to pick up the Toolbox regardless of outcomes. | | '''NOTE:''' The player is free to pick up the [[File:Toolbox.png|35px]]'''Toolbox''' containing [[File:Bike Horn.png|30px]]'''Bike Horn''' x2, [[File:Clown Mask.png|40px]]'''Clown Mask''' and [[File:Clown Costume icon.png|35px]]'''Clown Costume''' regardless of outcomes. | ||
A. Someone has left a toolbox in the middle of the hallway. | A. Someone has left a toolbox in the middle of the hallway. | ||
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| -> You raise the horn to your eye level and squeeze it. Instantly, chaos erupts among the group of clowns. They applaud, prance around and giggle uncontrollably, as if the sound of the horn were the funniest thing imaginable. One of them ruffles your hair approvingly. | | -> You raise the horn to your eye level and squeeze it. Instantly, chaos erupts among the group of clowns. They applaud, prance around and giggle uncontrollably, as if the sound of the horn were the funniest thing imaginable. One of them ruffles your hair approvingly. | ||
'''Outcome:''' [[File:Bike Horn.png|30px]]Bike Horn, -20 RP[[File:Outpost.png|40px]]Outpost, -20 RP[[File:Faction Europa Coalition.png|40px]]Europa Coalition, +30 RP[[File:Faction Children of The Honkmother.png|40px]]Children of The Honkmother. | '''Outcome:''' [[File:Bike Horn.png|30px]]'''Bike Horn''', -20 RP[[File:Outpost.png|40px]]'''Outpost''', -20 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition''', +30 RP[[File:Faction Children of The Honkmother.png|40px]]'''Children of The Honkmother'''. | ||
|} | |} | ||
|} | |} | ||
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| -> Before you can react, the loathsome harlequin reaches out and painfully honks your nose.<br>'''Truly, they are a scourge on Europa.''' | | -> Before you can react, the loathsome harlequin reaches out and painfully honks your nose.<br>'''Truly, they are a scourge on Europa.''' | ||
'''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma'''. | '''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma''': -3 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| -> The jester reaches out to you. In a similar motion, you raise your own arm and simultaneously you both honk each other's noses. Twice, as is tradition when meeting a new brother. Without saying a word, he reaches into his pack and hands you a brand new bike horn. He salutes you and leaves, his footsteps squeaking rhythmically. | | -> The jester reaches out to you. In a similar motion, you raise your own arm and simultaneously you both honk each other's noses. Twice, as is tradition when meeting a new brother. Without saying a word, he reaches into his pack and hands you a brand new bike horn. He salutes you and leaves, his footsteps squeaking rhythmically. | ||
'''Outcome:''' [[File:Bike Horn.png|30px]]Bike Horn. | '''Outcome:''' [[File:Bike Horn.png|30px]]'''Bike Horn'''. | ||
|} | |} | ||
|} | |} | ||
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===Propaganda=== | ===Propaganda=== | ||
Event | {| class = "mw-collapsible mw-collapsed" | ||
! SPOILER AHEAD! | |||
|- | |||
| A. A row of posters line the wall. It looks like the outpost directorial election is coming up. A gallery of stern-looking people are observing the hallway, conveniently grouped according to their political affiliation. | |||
{| class = "mw-collapsible mw-collapsed" | |||
! a1) Inspect the posters. | |||
|- | |||
| B. Some of the Coalition Party’s boards have fallen victim to vandalism. “Bring power back to the hands of the people!” and “Down with the oligarchy!” are some of the catchphrases spray-painted on candidates’ faces. Separatists up to their usual tricks. | |||
{| class = "mw-collapsible mw-collapsed" | |||
! b1) Add some of your own flair too. | |||
|- | |||
| -> You draw some vulgar art of your own, then quickly move on before the fascists catch you in the act.<br>'''That'll show them.''' | |||
'''Outcome:''' -20 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''', -30 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | |||
|} | |||
{| class = "mw-collapsible mw-collapsed" | |||
! b2) Keep walking. | |||
|- | |||
| End of Event. | |||
|} | |||
|} | |||
<br> | |||
{| class = "mw-collapsible mw-collapsed" | |||
! a2) Not interested in outpost politics. | |||
|- | |||
| End of Event. | |||
|} | |||
|} | |||
===Goblin Cooking=== | ===Goblin Cooking=== | ||
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| -> The next thing you know, you wake up outside the vent. Strangely, the vent is screwed shut and there are no signs of anyone having entered it. A quick inspection reveals you're uninjured, but your pockets are empty of change. | | -> The next thing you know, you wake up outside the vent. Strangely, the vent is screwed shut and there are no signs of anyone having entered it. A quick inspection reveals you're uninjured, but your pockets are empty of change. | ||
'''Outcome:''' -500 mk, <span style="color:#e28639"> | '''Outcome:''' -500 mk, <span style="color:#e28639">67%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | ||
|} | |} | ||
|} | |} | ||
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| E2. With great effort, you manage to turn around and make your way back to where you entered. While unhurt, you have a feeling you brought back something with you from the vents.<br>'''"At least it's over now."''' | | E2. With great effort, you manage to turn around and make your way back to where you entered. While unhurt, you have a feeling you brought back something with you from the vents.<br>'''"At least it's over now."''' | ||
'''Outcome:''' <span style="color:#e28639"> | '''Outcome:''' <span style="color:#e28639">67%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | ||
|} | |} | ||
|} | |} | ||
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| You overhear someone nearby talking to a radio. "Yeah, I gave them the eggs. Uh huh... Yeah. I made sure they swallowed 'em. ...I don't know, maybe three minutes ago?" That's weird, you think to yourself. Hopefully nothing weird comes out of this. | | You overhear someone nearby talking to a radio. "Yeah, I gave them the eggs. Uh huh... Yeah. I made sure they swallowed 'em. ...I don't know, maybe three minutes ago?" That's weird, you think to yourself. Hopefully nothing weird comes out of this. | ||
'''Outcome:''' A | '''Outcome 1:''' A randomly chosen NPC gets <span style="color:#e28639">53%</span> or <span style="color:#e28639">70%</span> [[File:Affliction Husk Infection.png|35px]]'''Husk Infection'''. | ||
'''Outcome 2:''' A randomly chosen NPC dies and starts turning into a Husk. | |||
|} | |} | ||
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! b1) Pay him. (5 mk) | ! b1) Pay him. (5 mk) | ||
|- | |- | ||
| C. You sit down at the table opposite Mike. A pungent smell of alcohol wafts from him. "Come on, then. What d'you wanna know about?" | | C. You sit down at the table opposite Mike. A pungent smell of alcohol wafts from him. "Come on, then. What d'you wanna know about?" (-5 mk) | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! c1) "What's the meaning of life?" | ! c1) "What's the meaning of life?" | ||
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! b1) Pay up. (5 mk) | ! b1) Pay up. (5 mk) | ||
|- | |- | ||
| C. He leans on his mop. "So what can I help you with?" | | C. He leans on his mop. "So what can I help you with?" (-5 mk) | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! c1) "How's Earth?" | ! c1) "How's Earth?" | ||
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| -> You get some minor burns when you fish the cigarette out and stomp out the fledgling fire, but nothing major. | | -> You get some minor burns when you fish the cigarette out and stomp out the fledgling fire, but nothing major. | ||
'''Outcome:''' Right Arm <span style="color:#e28639">6%</span> [[File:Affliction Burn.png|35px]] '''Burn'''. | '''Outcome:''' Right Arm <span style="color:#e28639">6%</span> [[File:Affliction Burn.png|35px]] '''Burn''': -5 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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| -> You quickly deduce that it's a game of pure luck. You take a few careful risks and it pays off. You walk away with the prized alien ornament. | | -> You quickly deduce that it's a game of pure luck. You take a few careful risks and it pays off. You walk away with the prized alien ornament. | ||
'''Outcome:''' [[File:Alien Trinket.png|25px]]Alien Trinket. (may not spawn item) | '''Outcome:''' [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. (may not spawn item) | ||
|} | |} | ||
|} | |} | ||
Line 660: | Line 698: | ||
| -> You start yelling "Fire! Fire!" and quickly grab the item in the ensuing chaos. However, one of them catches you in the act and calls security. | | -> You start yelling "Fire! Fire!" and quickly grab the item in the ensuing chaos. However, one of them catches you in the act and calls security. | ||
'''Outcome:''' -40 RP [[File:Outpost.png|40px]]Outpost, [[File:Alien Trinket.png|25px]]Alien Trinket. | '''Outcome:''' -40 RP [[File:Outpost.png|40px]]'''Outpost''', [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 667: | Line 705: | ||
| -> You start yelling "Fire! Fire!" and quickly grab the item in the ensuing chaos. You hide it deep in your pocket. It's time to go before they're any wiser. | | -> You start yelling "Fire! Fire!" and quickly grab the item in the ensuing chaos. You hide it deep in your pocket. It's time to go before they're any wiser. | ||
'''Outcome:''' [[File:Alien Trinket.png|25px]]Alien Trinket. | '''Outcome:''' [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. | ||
|} | |} | ||
|} | |} | ||
Line 700: | Line 738: | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! ??? | ! ??? | ||
|- | |- | ||
| Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. | | Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. | ||
|} | |} | ||
Line 710: | Line 748: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''REQUIREMENT:''' MUST reach 30+ RP [[File:Faction Jovian Separatists.png|40px]]Jovian Separatists in order to unlock the second stage of this Event. | | '''REQUIREMENT:''' MUST reach 30+ RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''' in order to unlock the second stage of this Event. | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! STAGE 1. | ! STAGE 1. | ||
Line 720: | Line 758: | ||
| -> "Hey! That's official property!" you decide to yell. The youngsters stop what they're doing and attack you. | | -> "Hey! That's official property!" you decide to yell. The youngsters stop what they're doing and attack you. | ||
'''Outcome:''' 2 offensive NPCs, -20 RP [[File:Faction Jovian Separatists.png|40px]]Jovian Separatists. | '''Outcome:''' 2 offensive NPCs, -20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 727: | Line 765: | ||
| -> You act as a lookout for the two activists. When they finish their masterpiece, you exchange a few words. They deem you loyal to their cause and promise to put a good word in for you. | | -> You act as a lookout for the two activists. When they finish their masterpiece, you exchange a few words. They deem you loyal to their cause and promise to put a good word in for you. | ||
'''Outcome:''' +20 RP [[File:Faction Jovian Separatists.png|40px]]Jovian Separatists. | '''Outcome:''' +20 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 741: | Line 779: | ||
| You run into some separatists. Being on friendly terms with them, you receive some insight into how this place functions. | | You run into some separatists. Being on friendly terms with them, you receive some insight into how this place functions. | ||
'''Outcome:''' +20 RP [[File:Outpost.png|40px]]Outpost, +10 RP [[File:Faction Jovian Separatists.png|40px]]Jovian Separatists. | '''Outcome:''' +20 RP [[File:Outpost.png|40px]]'''Outpost''', +10 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists'''. | ||
|} | |} | ||
|} | |} | ||
Line 760: | Line 798: | ||
| -> You gulp down some husk eggs. A bit salty. Afterwards you joke around with the folks a bit and you part in good spirits. You've made some lifelong friends here tonight. That reminds you to pick up some husk antidote at the counter and take some of it pretty soon-ish. | | -> You gulp down some husk eggs. A bit salty. Afterwards you joke around with the folks a bit and you part in good spirits. You've made some lifelong friends here tonight. That reminds you to pick up some husk antidote at the counter and take some of it pretty soon-ish. | ||
'''Outcome:''' <span style="color:#e28639">50%</span> [[File:Affliction Husk Infection.png|35px]] '''Husk Infection''', [[File:Calyxanide icon.png|25px]]Calyxanide x2, -10 RP [[File:Outpost.png|40px]]Outpost, +30 RP [[File:Faction The Church of Husk.png|40px]]The Church of Husk. | '''Outcome:''' <span style="color:#e28639">50%</span> [[File:Affliction Husk Infection.png|35px]] '''Husk Infection''', [[File:Calyxanide icon.png|25px]]'''Calyxanide''' x2, -10 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction The Church of Husk.png|40px]]'''The Church of Husk'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 791: | Line 829: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| B1. ?? | | B1. “I found some weird eggs in the vents. Dunno what they are but figured they’d mean something for someone like you.” He flashes some eggs but it’s too dark to make out which species. He quickly hides them before you can ascertain their nature. “500 marks.”<br>Do you want to buy the eggs for 500 marks? | ||
{| class = "mw-collapsible mw-collapsed" | |||
! b1) Yes, please. (500 mk) | |||
|- | |||
| | |||
{| class = "mw-collapsible mw-collapsed" | |||
! FAILURE! | |||
|- | |||
| -> “Not enough cash? I thought the submarine business paid well...” (End of Event) | |||
|} | |||
{| class = "mw-collapsible mw-collapsed" | |||
! SUCCESS! (33%) | |||
|- | |||
| | |||
{| class = "mw-collapsible mw-collapsed" | |||
! FAILURE! | |||
|- | |||
| -> In the light, the eggs are instantly recognizable as “Velonaceps Calyx,” otherwise known as husk eggs. | |||
'''Outcome:''' -500 mk, [[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs'''. | |||
|} | |||
{| class = "mw-collapsible mw-collapsed" | |||
! SUCCESS! | |||
|- | |||
| -> He carefully places the eggs in your hand. Most of them are actually oversized marbles, but one is a genuine mudraptor egg. “This can potentially cause a lot of damage,” you think to yourself as you stow it safely inside your jacket. | |||
'''Outcome:''' -500 mk, [[File:Mudraptor Egg Small.png|35px]]'''Mudraptor Egg'''. | |||
|} | |||
|} | |||
|} | |||
<br> | |||
{| class = "mw-collapsible mw-collapsed" | |||
! b2) No thanks. | |||
|- | |||
| End of Event. | |||
|} | |||
|} | |} | ||
<br> | <br> | ||
Line 799: | Line 872: | ||
| B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech.<br>Do you want to buy the pistol for 1,000 marks? | | B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech.<br>Do you want to buy the pistol for 1,000 marks? | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! b1) Yes, please. ( | ! b1) Yes, please. (1,000 mk) | ||
|- | |- | ||
| | | | ||
{| class = "mw-collapsible mw-collapsed" | |||
! FAILURE! | |||
|- | |||
| -> “Not enough cash? I thought the submarine business paid well...” (End of Event) | |||
|} | |||
{| class = "mw-collapsible mw-collapsed" | |||
! SUCCESS! (33%) | |||
|- | |||
| | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> | | -> He shoves the pistol in your hand and quickly shuffles off. On a closer look, the pistol is actually a children’s toy. You angrily toss it aside. | ||
'''Outcome:''' -1,000 mk. | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 812: | Line 896: | ||
| -> He hands you the pistol. It's a genuine article. | | -> He hands you the pistol. It's a genuine article. | ||
'''Outcome:''' - | '''Outcome:''' -1,000 mk, [[File:Alien Pistol.png|40px]]'''Alien Pistol''' loaded with [[File:Alien Power Cell.png|15px]]'''Alien Power Cell'''. | ||
|} | |||
|} | |} | ||
|} | |} | ||
Line 836: | Line 921: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''NOTE:''' Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is | | '''NOTE:''' Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event. | ||
A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending." | A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending." | ||
Line 890: | Line 975: | ||
| -> You exchange the eggs for money, which you count immediately. It's all there. | | -> You exchange the eggs for money, which you count immediately. It's all there. | ||
'''Outcome:''' - [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs, +1,000 mk. | '''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +1,000 mk. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 897: | Line 982: | ||
| -> You decide to donate the eggs for free. The person seems overjoyed. | | -> You decide to donate the eggs for free. The person seems overjoyed. | ||
'''Outcome:''' - [[File:Velonaceps Calyx Eggs.png|25px]]Velonaceps Calyx Eggs, +30 RP [[File:Faction The Church of Husk.png|40px]]The Church of Husk, -20 RP [[File:Faction Europa Coalition.png|40px]]Europa Coalition. | '''Outcome:''' -1[[File:Velonaceps Calyx Eggs.png|25px]]'''Velonaceps Calyx Eggs''', +30 RP [[File:Faction The Church of Husk.png|40px]]''''The Church of Husk''', -20 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 925: | Line 1,010: | ||
| -> They have an endless amount of questions. You answer them diligently, and in the end you have the feeling a few of them are going to grow up to be seafarers. Remember: If they wind up as crawler food, it'll be blood on your hands. | | -> They have an endless amount of questions. You answer them diligently, and in the end you have the feeling a few of them are going to grow up to be seafarers. Remember: If they wind up as crawler food, it'll be blood on your hands. | ||
'''Outcome:''' +20 RP [[File:Outpost.png|40px]]Outpost. | '''Outcome:''' +20 RP [[File:Outpost.png|40px]]'''Outpost'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 964: | Line 1,049: | ||
| -> They stop their approach, apologize for the confusion and the three of you grab some crawler cocktails and laugh it off. They share information on this outpost. | | -> They stop their approach, apologize for the confusion and the three of you grab some crawler cocktails and laugh it off. They share information on this outpost. | ||
'''Outcome:''' +20 RP [[File:Outpost.png|40px]]Outpost, +15 RP [[File:Faction The Church of Husk.png|40px]]The Church of Husk. | '''Outcome:''' +20 RP [[File:Outpost.png|40px]]'''Outpost''', +15 RP [[File:Faction The Church of Husk.png|40px]]'''The Church of Husk'''. | ||
|} | |} | ||
|} | |} | ||
Line 982: | Line 1,067: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Security | | '''RECOMMENDED PERSONNEL:''' [[File:Security Officer Job Icon.png|30px]]'''Security''' or [[File:Engineer Job Icon.png|30px]]'''Engineer''' | ||
An announcement comes over the PA. "Calling the crew of the vessel that just docked. Please send a representative to see the security chief in administration." (Go [E] Talk to the Security Chief in the manager office) | An announcement comes over the PA. "Calling the crew of the vessel that just docked. Please send a representative to see the security chief in administration." (Go [E] Talk to the Security Chief, usually in the manager office) | ||
A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?" | A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?" | ||
Line 1,025: | Line 1,110: | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| F2. | | F2. The guard seems satisfied with the explanation and goes back to their rounds. Return to the chief to receive your payment. (+5 '''Weapons''') | ||
-> "Good work. Here's your payment. We never spoke." | |||
'''Outcome:''' +2,000 mk. | |||
|} | |} | ||
|} | |} | ||
Line 1,083: | Line 1,172: | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| E2. You open up a nearby transistor radio and install a microphone inside the speaker, out of sight. Return to the chief to receive your payment. | | E2. You open up a nearby transistor radio and install a microphone inside the speaker, out of sight. Return to the chief to receive your payment. (+5 '''Electrical''') | ||
-> "Good work. Here's your payment. We never spoke." | -> "Good work. Here's your payment. We never spoke." | ||
Line 1,116: | Line 1,205: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Captain | | '''RECOMMENDED PERSONNEL:''' [[File:Captain Job Icon.png|30px]]'''Captain''' or [[File:Medical Doctor Job Icon.png|30px]]'''Doctor''' | ||
A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks. | A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks. | ||
Line 1,222: | Line 1,311: | ||
==Research Outpost== | ==Research Outpost== | ||
There are | There are 3 Events unique to '''Research Outposts'''. | ||
===Taste Test=== | ===Taste Test=== | ||
Line 1,229: | Line 1,318: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Doctor | | '''RECOMMENDED PERSONNEL:''' [[File:Medical Doctor Job Icon.png|30px]]'''Doctor''' | ||
A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula. | A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula. | ||
Line 1,253: | Line 1,342: | ||
| -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | | -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | ||
'''Outcome:''' [[File:Hyperzine icon.png|25px]]Hyperzine, [[File:Anabolic Steroids icon.png|25px]]Anabolic Steroids, [[File:Sulphuric Acid.png|35px]]Sulphuric Acid | '''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid''' | ||
|} | |} | ||
|} | |} | ||
Line 1,263: | Line 1,352: | ||
| -> The liquid burns your throat a bit when you swallow it. At first, the effect isn't unlike a good Jovian vodka, and the prospect of getting buzzed while spending no money appeals to you greatly. The situation suddenly takes a turn for the worse when you feel like your stomach is on fire. A sharp pain causes you to double over in agony. Who would've thought drinking something out of the trash was a bad idea?<br>'''Not good.''' | | -> The liquid burns your throat a bit when you swallow it. At first, the effect isn't unlike a good Jovian vodka, and the prospect of getting buzzed while spending no money appeals to you greatly. The situation suddenly takes a turn for the worse when you feel like your stomach is on fire. A sharp pain causes you to double over in agony. Who would've thought drinking something out of the trash was a bad idea?<br>'''Not good.''' | ||
'''Outcome:''' <span style="color:#e28639">10%</span> [[File:Affliction Stun.png|35px]]'''Stun''', <span style="color:#e28639">62%</span> [[File:Affliction Organ Damage.png|35px]] '''Organ Damage''' | '''Outcome:''' <span style="color:#e28639">10%</span> [[File:Affliction Stun.png|35px]]'''Stun''', <span style="color:#e28639">62%</span> [[File:Affliction Organ Damage.png|35px]] '''Organ Damage''': -50 '''Vitality'''. | ||
|} | |} | ||
<br> | <br> | ||
Line 1,290: | Line 1,379: | ||
| -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | | -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | ||
'''Outcome:''' [[File:Hyperzine icon.png|25px]]Hyperzine, [[File:Anabolic Steroids icon.png|25px]]Anabolic Steroids, [[File:Sulphuric Acid.png|35px]]Sulphuric Acid | '''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid''' | ||
|} | |} | ||
|} | |} | ||
Line 1,325: | Line 1,414: | ||
! SPOILER AHEAD! | ! SPOILER AHEAD! | ||
|- | |- | ||
| '''RECOMMENDED PERSONNEL:''' Mechanic | | '''RECOMMENDED PERSONNEL:''' [[File:Mechanic Job Icon.png|30px]]'''Mechanic''' or [[File:Engineer Job Icon.png|30px]]'''Engineer''' | ||
A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark. | A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark. | ||
Line 1,341: | Line 1,430: | ||
| -> Whoever put this thing together did a poor job. You deem it impossible to salvage anything without taking the whole thing apart. While you're elbow deep in the wiring, you hear footsteps approach. Panicking, you yank some wires out and slam the panel back in its place.<br>'''Act natural.''' | | -> Whoever put this thing together did a poor job. You deem it impossible to salvage anything without taking the whole thing apart. While you're elbow deep in the wiring, you hear footsteps approach. Panicking, you yank some wires out and slam the panel back in its place.<br>'''Act natural.''' | ||
'''Outcome:''' [[File:Red Wire.png|35px]]Red Wire. | '''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,348: | Line 1,437: | ||
| -> You quickly unscrew the parts that look the most useful, carefully place them in your pocket and then put the panel back.<br>'''Finders keepers.''' | | -> You quickly unscrew the parts that look the most useful, carefully place them in your pocket and then put the panel back.<br>'''Finders keepers.''' | ||
'''Outcome:''' [[File:Red Wire.png|35px]]Red Wire, [[File:Copper.png|35px]]Copper, [[File:FPGA Circuit.png|35px]]FPGA Circuit. | '''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire''', [[File:Copper.png|35px]]'''Copper''', [[File:FPGA Circuit.png|35px]]'''FPGA Circuit'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,361: | Line 1,450: | ||
| C1. You try turning the terminal off and on again. Nothing. Now what? That's the only thing you were taught to do and it usually solves the problem. Frustrated, you jiggle some wires behind the terminal when you feel a sharp pain shoot up your arm, along with a shower of sparks. You decide that's enough injury for now.<br>'''Ouch.''' | | C1. You try turning the terminal off and on again. Nothing. Now what? That's the only thing you were taught to do and it usually solves the problem. Frustrated, you jiggle some wires behind the terminal when you feel a sharp pain shoot up your arm, along with a shower of sparks. You decide that's enough injury for now.<br>'''Ouch.''' | ||
'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn'''. | '''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn''': -15 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,372: | Line 1,461: | ||
| -> After clicking around a bit, you successfully order two boxes of coilgun ammunition for your vessel, free of charge.<br>'''This is what they have insurance for, right?''' | | -> After clicking around a bit, you successfully order two boxes of coilgun ammunition for your vessel, free of charge.<br>'''This is what they have insurance for, right?''' | ||
'''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]Coilgun Ammunition Box. (only 1 | '''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]'''Coilgun Ammunition Box'''. (only spawns 1 box in the sub despite the text saying 2) | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,379: | Line 1,468: | ||
| -> You carry on the age-old tradition of installing the game on any platform possible. This accomplishes nothing except to give you a good feeling as you chuckle to yourself.<br>'''Mission complete.''' | | -> You carry on the age-old tradition of installing the game on any platform possible. This accomplishes nothing except to give you a good feeling as you chuckle to yourself.<br>'''Mission complete.''' | ||
'''Outcome:''' + | '''Outcome:''' +5 '''Electrical'''. | ||
|} | |} | ||
|} | |} |
Revision as of 20:30, 28 September 2020
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Campaign
HALT SAILORS! THIS PAGE IS FULL OF SPOILERS. DO NOT GAZE INTO THE ABYSS BELOW UNLESS YOU WANNA BE SPOILED! ALL PERSONNEL HAVE BEEN WARNED!
In an Event, a scenario is presented to the player, informing them of their surroundings, the current situation, and what's about to come next. Then they are given some choices which can lead to different paths of the scenario, ultimately leading to different outcomes of the whole Event. Depending on the choices made by the player and many other factors such as the RP of a related Faction, the skill sets, pure luck, etc...the outcome commonly includes getting afflictions, getting attacked by others, losing marks, earning marks, losing and earning RP in an Outpost or specific Factions, and everything in between.
There are 22 Regular Events and 5 Outpost-specific Events.
DISCLAIMER: |
---|
All info on this page is NOT definitive as there are some bugs and unfinished features to some of these Events. Quick examples are:
Page will be updated accordingly. |
Regular Events
Regular Events can occur randomly in any given Outposts. Most of these Events can have a big impact on the RP of the current Outpost and certain Factions involved.
Skill Check
These are Events that have Skill Check elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible.
Giving Directions
Sound in The Vent
SPOILER AHEAD! | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
RECOMMENDED PERSONNEL: Mechanic or Security or Captain
A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it!
|
Good Samaritan
SPOILER AHEAD! | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
RECOMMENDED PERSONNEL: Doctor
A. You come across an unconscious worker. There are no signs of violence and nobody else is around.
|
Engineers Are Special
SPOILER AHEAD! | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
RECOMMENDED PERSONNEL: Mechanic
A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. (Mechanical 50)
|
Mediator
SPOILER AHEAD! | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
RECOMMENDED PERSONNEL: Captain or Security
A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it.
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Other
The rest of the Other Events are ones whose outcomes are determinants purely of choices, luck-based decisions, and the crew's current standing (RP) in certain Factions at times.
Clown Relations part 1
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NOTE: The player is free to pick up the Toolbox containing Bike Horn x2, Clown Mask and File:Clown Costume icon.pngClown Costume regardless of outcomes.
A. Someone has left a toolbox in the middle of the hallway.
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Clown Relations part 2
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A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention.
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Propaganda
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A. A row of posters line the wall. It looks like the outpost directorial election is coming up. A gallery of stern-looking people are observing the hallway, conveniently grouped according to their political affiliation.
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Goblin Cooking
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A. As you're walking down the hallway, you catch a whiff of something sweet.
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Outbreak
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You overhear someone nearby talking to a radio. "Yeah, I gave them the eggs. Uh huh... Yeah. I made sure they swallowed 'em. ...I don't know, maybe three minutes ago?" That's weird, you think to yourself. Hopefully nothing weird comes out of this.
Outcome 1: A randomly chosen NPC gets 53% or 70% Husk Infection. Outcome 2: A randomly chosen NPC dies and starts turning into a Husk. |
Mike The Idiot part 1
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A. Someone has set up shop in their dorm room. A sign on the door says "Mike the Scryer: He'll divine answers to all your questions!"
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Mike The Idiot part 2
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REQUIREMENT: MUST have encountered Mike the first time and paid him.
A. You run into a familiar face. It seems Mike the fortune teller has found his way here. This time he's wearing a janitor's overalls and is in the process of mopping up a puddle of what seems like someone's former breakfast.
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Firefighting
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A. You notice a thin trail of smoke rising from a trash can.
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Sleight of Hand
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A. Some workers are huddled together, playing a game with dice. They have piled various items together, presumably as prizes for the winner. Among them is a shiny, symmetrical item. You recognize it as alien, and probably worth more than the other items combined.
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Foreshadowing
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You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket.
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Clown Brutality
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Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. |
Separatist Relations
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REQUIREMENT: MUST reach 30+ RP Jovian Separatists in order to unlock the second stage of this Event.
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Husk Cult Relations
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A. Someone is handling out flyers advertising some kind of a communion. You spot a familiar-looking logo in the corner. It's just the local husk cult members proselytizing. It might be fun to check out the ritual.
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Black Market
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NOTE: This Event is a little buggy with the RNG only branching out to one path, plus few typos.
"Hey! Got something for ya here if you're interested..."
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Husk Cultist
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NOTE: Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event.
A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending."
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Fan Club
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A crowd of teens has gathered to observe the newcomers to their outpost. They're loudly arguing about which is the coolest job on board a submarine.
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Husk Cult Ambush
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Two pale characters with bags under their eyes approach. They're reaching for something under their clothes. You feel threatened.
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Outpost-specific Events
Outpost-specific Events are Events unique to their respective Outpost type. These Events have no significant impact on anything major besides granting the player some job-related experience, a large sum of money, and some items as rewards provided they make the "right" choice.
Military Outpost
There's only 1 Event unique to Military Outposts.
Big Brother
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RECOMMENDED PERSONNEL: Security or Engineer
An announcement comes over the PA. "Calling the crew of the vessel that just docked. Please send a representative to see the security chief in administration." (Go [E] Talk to the Security Chief, usually in the manager office) A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?"
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Mining Outpost
There's only 1 Event unique to Mining Outposts.
Consultant
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RECOMMENDED PERSONNEL: Captain or Doctor
A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks.
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Research Outpost
There are 3 Events unique to Research Outposts.
Taste Test
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RECOMMENDED PERSONNEL: Doctor
A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula.
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Crawler Outbreak
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A panicked researcher runs past you. "God dammit Jimmy, I told you we should've went with padlocks instead of these electronics pieces of shit!"
Outcome: Spawns 3 Crawlers. |
Impromptu Engineering
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RECOMMENDED PERSONNEL: Mechanic or Engineer
A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark.
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