Content Packages: Difference between revisions

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==Installation==
==Installation==
Installing a Content Package is rather simple. For this example, we will be using the [http://puu.sh/w6KVH.zip| Example Content Package], although you may use any Content Package you so desire. Content Packages are usually .rar or .zip files, and this guide will operate assuming so.
===Workshop===


1. Open the [https://steamcommunity.com/app/602960/workshop/ workshop]
*Opening through an internet browser also requires you to log in with your Steam account be able to use it.


1. First, unzip the Package. The amount of files and folders present will vary, but you should look for two: an .xml file and and a folder, usually bearing the name of the Content Package. For our Example Content Package these two files (both named ExamplePackage) will be immediately present, although as previously stated it may vary.
2. Click on a mod


2. Drag the aforementioned folder into the Mods folder in your Barotrauma directory.  
3. Click the subscribe button
*The mod is automatically installed when Steam is opened.


3. Drag the aforementioned .xml file into the ContentPackages folder in the Data folder in your Barotrauma directory.
4. Select the content package in the game settings and restart the game
===Manual===


4. Run the Barotrauma Launcher .exe (NOT the Barotrauma .exe itself!)
Using [https://www.dropbox.com/s/cc2vriuwtv954yv/ExampleMod.zip?dl=0 ExampleMod] as an example content package.


5. Select the Content Package by pressing the "Content package" button in the launcher. Once this is done, press the Start button and, if the previous steps were done correctly, the game should launch with the Content Package active.
1. Unzip the contents into the <samp>Barotrauma/Mods<samp> folder.
*Exact path to the mod should be <samp>Barotrauma/Mods/ExampleMod</samp>
 
2. Select the content package in the game settings and restart the game.


==Creation==
==Creation==
{{main|Content Packages/Tutorial}}
{{main|Content Packages/Tutorial}}
Creating a Content Package is, at first, a daunting task, but once you understand the basics it becomes a swim through the underwater park. ''[[Barotrauma]]'' was specifically designed to be highly compatible with user modifications, and as such no special software is required (or even recommended) to make a Content Package.
Creating a Content Package is, at first, a daunting task, but once you understand the basics it becomes a swim through the underwater park. ''[[Barotrauma]]'' was specifically designed to be highly compatible with user modifications, and as such no special software is required (or even recommended) to make a Content Package.

Revision as of 22:45, 16 June 2020

Template:Outdated Content Packages, also called mods, are a feature in Barotrauma that allow players to create their own unique content in the game. This content includes enemies, weapons, items, missions, and even entire new areas within the game's maps. They also allow the creator to edit existing game content, or disable it entirely.

Installation

Workshop

1. Open the workshop

  • Opening through an internet browser also requires you to log in with your Steam account be able to use it.

2. Click on a mod

3. Click the subscribe button

  • The mod is automatically installed when Steam is opened.

4. Select the content package in the game settings and restart the game

Manual

Using ExampleMod as an example content package.

1. Unzip the contents into the Barotrauma/Mods folder.

  • Exact path to the mod should be Barotrauma/Mods/ExampleMod

2. Select the content package in the game settings and restart the game.

Creation

Main article: Content Packages/Tutorial


Creating a Content Package is, at first, a daunting task, but once you understand the basics it becomes a swim through the underwater park. Barotrauma was specifically designed to be highly compatible with user modifications, and as such no special software is required (or even recommended) to make a Content Package.