Console: Difference between revisions

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(Updated with new commands.)
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The '''console''' is a debugging window usable to alter content while in-game; it can be opened or closed by pressing F3. While its main use is to get around bugs, it can also be used to cheat or set up interesting situations.
#redirect [[Console Commands]]
 
In multiplayer, only the person hosting the game can use the console.
 
The console only recognize specific inputs called '''console commands''', which are listed hereafter. Note that the console is not case-sensitive: it doesn't matter if any letter (or all, or any) is in uppercase.
 
{| class="wikitable"
!Command
!Description
!
!
|-
|control [name]
|Assume control of a character/creature. The name must be the same as the name of the folder where the characters configuration file is located ("human"/"[[Tiger Thresher|tigerthresher]]"/"[[Moloch|moloch]]" etc). Some creatures can attack by pressing the R key. Additionally, the [[Husk]] has a fully usable inventory and can interact with the [[Submarine]] as if it were a player.
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|debugdraw
|Toggles the "debug draw" mode.
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|disablecrewai
|Deactivates the crew AI in single player, making the crew inactive unless directly controlled. See "enablecrewai".
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|editmap, edit
|Switches to map editing mode.
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|enablecrewai
|Activates or reactivates the crew AI in single player. See "disablecrewai".
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|editwater, water
|Allows adding water into rooms or removing it by holding the left or right mouse buttons.
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|fire
|Allows creation of fires by left clicking.
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|heal
|Fully restores the controlled character to full health.
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|revive
|Resurrect the controlled character, bringing them back from the dead.
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|fixitems
|Sets the condition of all items in the map to 100.0.
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|freecamera, freecam
|Stops the camera from being locked to the controlled character and allows it to be moved freely.
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|gamescreen, game
|Switches to the game screen.
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|kick [name]
|Kicks a player with the specified name from the server (can only by used by the admin of a server).
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|lightingenabled, lights, light
|Toggles lighting effects on/off.
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|loadmap [name]
|Loads the specified map.
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|losenabled, los
|Toggles the line of sight effect on/off. This can be used to reduce lag.
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|mainmenu, menu
|Switches to main menu.
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|oxygen
|Replenishes oxygen in all rooms to 100.0.
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|savemap [name]
|Saves the map that is currently loaded with the specified filename.
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|spawnitem [itemname] [cursor/inventory]
|Spawns an item at either the cursor or the inventory, or at a random spawnpoint if parameter 2 is blank.
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|spawn [creaturename] [near/inside/outside]
|Spawns a character/creature near, inside or outside the sub (or at a random spawnpoint if parameter 2 is blank). The name must be the same as the name of the folder where the characters configuration file is located ("human"/"[[Tiger Thresher|tigerthresher]]"/"[[Moloch|moloch]]" etc).
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Latest revision as of 18:05, 10 February 2021

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