From Official Barotrauma Wiki
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| {{Items infobox | | {{Disambig}} |
| | image = Alarms.png
| | '''Alarms''' may refer to either: |
| | type = electrical
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| | name = Alarms
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| | noreq = yes
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| | cost = 10
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| | fabricator = Yes
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| | deconstructor = Yes
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| | materials = {{Hyperlink|FPGA Circuit|15}},
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| {{Hyperlink|Steel Bar}}
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| }} | |
| '''Alarms''' are a type of [[:Category:Electrical_Components|Electrical Component]] that play audio when triggered, most commonly used to warn the crew of an ongoing flood. | |
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| ==[[File:Emergency_Siren.png|30px]] Emergency Siren==
| | *{{hl|Alarm Buzzer}} |
| Plays an audio loop when it receives a <code>1</code> through either input.
| | *{{hl|Emergency Siren}} |
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| <gallery widths="200" heights="150">
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| File:warningSiren.ogg|Warning siren loop
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| </gallery>
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| ==[[File:Alarm_Buzzer.png|30px]] Alarm Buzzer==
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| Plays an audio loop when it receives a <code>1</code> through either input.
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| <gallery widths="200" heights="150">
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| File:warningBeep.ogg|Alarm buzzer loop
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| </gallery>
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| ==Connection Panel==
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| {{Connection panel
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| | input1 = toggle
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| | input1tt = Toggles the alarm when a signal is received.
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| | input2 = set_state
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| | input2tt = Keeps playing the audio while receiving a signal.
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| }} | |
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| {{Items nav}} | |
Latest revision as of 09:35, 13 July 2022
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This is a disambiguation page: a list of articles associated with the same title.
If an internal link referred you here, you may wish to change the link to point directly to the intended article.
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Alarms may refer to either: