From Official Barotrauma Wiki
Documentation
Basic
Field |
Description |
Example |
Expected |
Default
|
name |
The name of the item. |
Thermal Artifact |
String |
|
icon |
The icon of the item. |
Legacy Wrench.png |
File name |
Legacy {{{name}}}.png
|
iconsize |
The size of the icon, in px. |
x64 |
##, x##, ##x## |
x128
|
description |
The item's description. |
Good for repairing electrical items. |
String |
|
General
Field |
Description |
Example |
Expected |
Default
|
price |
The selling & buying price of the item. |
500 |
Number |
|
usedby |
Other items/installations that use this item as ammunition. |
{{lhl|Railgun Loader|32}} |
{{lhl|[Item/Installation Name]|32}} |
|
ammunition |
Other item(s) that are required by this item to function. |
{{lhl|Revolver Round|32}} |
{{lhl|[Item Name]|32}} |
|
impacttolerance |
The required speed before OnImpact type status effects are triggered. |
8 |
Number |
|
Crafting
Field |
Description |
Example |
Expected |
Default
|
fabricatorskill |
The required skill and level to craft the item quickly. |
Mechanical 20 |
Helm ##, Weapons ##, Medical ##, Electrical ##, Mechanical ## |
|
fabricatormaterials |
The required materials to craft the item. |
{{lhl|Steel Bar|32}} |
{{lhl|[Item Name]|32}} |
|
fabricatortime |
The required time (in seconds) to craft the item. |
40 |
Number |
|
medicalfabricatorskill |
The required skill and level to craft the item quickly. |
Medical 20 |
Helm ##, Weapons ##, Medical ##, Electrical ##, Mechanical ## |
|
medicalfabricatormaterials |
The required materials to craft the item. |
{{lhl|Iron Powder|32}} |
{{lhl|[Item Name]|32}} |
|
medicalfabricatortime |
The required time (in seconds) to craft the item. |
40 |
Number |
|
deconstructormaterials |
The output materials gained from deconstructing the item. |
{{lhl|Iron Powder|32}} |
{{lhl|[Item Name]|32}} |
|
deconstructortime |
The required time (in seconds) to deconstruct the item. |
40 |
Number |
|
Repair Tool
Field |
Description |
Example |
Expected |
Default
|
structurefixamount |
The amount of hitpoints repaired per second for structures. |
2.0 |
Number |
|
limbfixamount |
The amount of hitpoints healed per second for limbs. |
-5.0 |
Number |
|
beamrange |
The range of the repair tool's beam. |
600 |
Number |
|
Technical
Field |
Description |
Example |
Expected |
Default
|
category |
The category of the item. |
Alien |
Structure, Decorative, Machine, Medical, Weapon, Equipment, Electrical, Material, Alien, Misc |
Misc
|
tags |
The tags of the item. |
alien,weapon |
CSV list |
|