Template:Damage multipliers/row: Difference between revisions
From Official Barotrauma Wiki
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<includeonly>{{#if:{{{limb1|}}}| | <includeonly>{{#if:{{{limb1|}}}|<tr><th>{{{limb1}}}</th><!-- | ||
-->{{#if:{{{limb1burn|}}}|<td>{{#ifeq:{{{limb1burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1burn}}}}}</td>|}}<!-- | |||
-->{{#if:{{{limb1bleeding|}}}|<td>{{#ifeq:{{{limb1bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bleeding}}}}}</td>|}}<!-- | |||
{{#if:{{{limb1burn|}}}| | -->{{#if:{{{limb1alldamage|}}}|<td>{{#ifeq:{{{limb1alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1alldamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1bleeding|}}}|{{ | -->{{#if:{{{limb1internaldamage|}}}|<td>{{#ifeq:{{{limb1internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1internaldamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1alldamage|}}}| | -->{{#if:{{{limb1lacerations|}}}|<td>{{#ifeq:{{{limb1lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1lacerations}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1internaldamage|}}}| | -->{{#if:{{{limb1bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb1bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bluntforcetrauma}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1lacerations|}}}| | -->{{#if:{{{limb1deeptissueinjury|}}}|<td>{{#ifeq:{{{limb1deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1deeptissueinjury}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1bluntforcetrauma|}}}| | -->{{#if:{{{limb1bitewounds|}}}|<td>{{#ifeq:{{{limb1bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1bitewounds}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1deeptissueinjury|}}}| | -->{{#if:{{{limb1gunshotwound|}}}|<td>{{#ifeq:{{{limb1gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1gunshotwound}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1bitewounds|}}}| | -->{{#if:{{{limb1organdamage|}}}|<td>{{#ifeq:{{{limb1organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb1organdamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1gunshotwound|}}}| | -->{{#if:{{{limb1minseverancedamage|}}}|<td>{{{limb1minseverancedamage}}}</td>|}}<!-- | ||
-->{{#if:{{{limb1organdamage|}}}|{{ | -->{{#if:{{{limb1severanceprobabilitymodifier|}}}|<td>{{{limb1severanceprobabilitymodifier}}}%</td>|}}<!-- | ||
-->{{#if:{{{limb1minseverancedamage|}}}| | -->{{#if:{{{limb1note|}}}|<td>{{{limb1note}}}</td>|}}</tr>}}<!-- | ||
-->{{#if:{{{limb1severanceprobabilitymodifier|}}}| | |||
-->{{#if:{{{limb1note|}}}| | -->{{#if:{{{limb2|}}}|<tr><th>{{{limb2}}}</th><!-- | ||
-->{{#if:{{{limb2|}}}| | -->{{#if:{{{limb2burn|}}}|<td>{{#ifeq:{{{limb2burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2burn}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb2bleeding|}}}|<td>{{#ifeq:{{{limb2bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bleeding}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb2alldamage|}}}|<td>{{#ifeq:{{{limb2alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2alldamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2internaldamage|}}}|<td>{{#ifeq:{{{limb2internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2internaldamage}}}}}</td>|}}<!-- | |||
-->{{#if:{{{limb2bleeding|}}}| | -->{{#if:{{{limb2lacerations|}}}|<td>{{#ifeq:{{{limb2lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2lacerations}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2alldamage|}}}| | -->{{#if:{{{limb2bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb2bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bluntforcetrauma}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2internaldamage|}}}| | -->{{#if:{{{limb2deeptissueinjury|}}}|<td>{{#ifeq:{{{limb2deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2deeptissueinjury}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2lacerations|}}}| | -->{{#if:{{{limb2bitewounds|}}}|<td>{{#ifeq:{{{limb2bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2bitewounds}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2bluntforcetrauma|}}}| | -->{{#if:{{{limb2gunshotwound|}}}|<td>{{#ifeq:{{{limb2gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2gunshotwound}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2deeptissueinjury|}}}| | -->{{#if:{{{limb2organdamage|}}}|<td>{{#ifeq:{{{limb2organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb2organdamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2bitewounds|}}}|{{ | -->{{#if:{{{limb2minseverancedamage|}}}|<td>{{{limb2minseverancedamage}}}</td>|}}<!-- | ||
-->{{#if:{{{limb2gunshotwound|}}}| | -->{{#if:{{{limb2severanceprobabilitymodifier|}}}|<td>{{{limb2severanceprobabilitymodifier}}}%</td>|}}<!-- | ||
-->{{#if:{{{limb2organdamage|}}}| | -->{{#if:{{{limb2note|}}}|<td>{{{limb2note}}}</td>|}}</tr>}}<!-- | ||
-->{{#if:{{{limb2minseverancedamage|}}}| | |||
-->{{#if:{{{limb2severanceprobabilitymodifier|}}}| | -->{{#if:{{{limb3|}}}|<tr><th>{{{limb3}}}</th><!-- | ||
-->{{#if:{{{limb2note|}}}| | -->{{#if:{{{limb3burn|}}}|<td>{{#ifeq:{{{limb3burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3burn}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3|}}}| | -->{{#if:{{{limb3bleeding|}}}|<td>{{#ifeq:{{{limb3bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bleeding}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb3alldamage|}}}|<td>{{#ifeq:{{{limb3alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3alldamage}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb3internaldamage|}}}|<td>{{#ifeq:{{{limb3internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3internaldamage}}}}}</td>|}}<!-- | ||
{{# | -->{{#if:{{{limb3lacerations|}}}|<td>{{#ifeq:{{{limb3lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3lacerations}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3bleeding|}}}| | -->{{#if:{{{limb3bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb3bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bluntforcetrauma}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3alldamage|}}}|{{ | -->{{#if:{{{limb3deeptissueinjury|}}}|<td>{{#ifeq:{{{limb3deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3deeptissueinjury}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3internaldamage|}}}| | -->{{#if:{{{limb3bitewounds|}}}|<td>{{#ifeq:{{{limb3bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3bitewounds}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3lacerations|}}}| | -->{{#if:{{{limb3gunshotwound|}}}|<td>{{#ifeq:{{{limb3gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3gunshotwound}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3bluntforcetrauma|}}}| | -->{{#if:{{{limb3organdamage|}}}|<td>{{#ifeq:{{{limb3organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb3organdamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3deeptissueinjury|}}}| | -->{{#if:{{{limb3minseverancedamage|}}}|<td>{{{limb3minseverancedamage}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3bitewounds|}}}| | -->{{#if:{{{limb3severanceprobabilitymodifier|}}}|<td>{{{limb3severanceprobabilitymodifier}}}%</td>|}}<!-- | ||
-->{{#if:{{{limb3gunshotwound|}}}| | -->{{#if:{{{limb3note|}}}|<td>{{{limb3note}}}</td>|}}</tr>}}<!-- | ||
-->{{#if:{{{limb3organdamage|}}}| | |||
-->{{#if:{{{limb3minseverancedamage|}}}| | -->{{#if:{{{limb4|}}}|<tr><th>{{{limb4}}}</th><!-- | ||
-->{{#if:{{{limb3severanceprobabilitymodifier|}}}| | -->{{#if:{{{limb4burn|}}}|<td>{{#ifeq:{{{limb4burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4burn}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb3note|}}}| | -->{{#if:{{{limb4bleeding|}}}|<td>{{#ifeq:{{{limb4bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bleeding}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4|}}}| | -->{{#if:{{{limb4alldamage|}}}|<td>{{#ifeq:{{{limb4alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4alldamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4internaldamage|}}}|<td>{{#ifeq:{{{limb4internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4internaldamage}}}}}</td>|}}<!-- | |||
-->{{#if:{{{limb4lacerations|}}}|<td>{{#ifeq:{{{limb4lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4lacerations}}}}}</td>|}}<!-- | |||
{{#if:{{{limb4burn|}}}| | -->{{#if:{{{limb4bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb4bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bluntforcetrauma}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4bleeding|}}}|{{ | -->{{#if:{{{limb4deeptissueinjury|}}}|<td>{{#ifeq:{{{limb4deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4deeptissueinjury}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4alldamage|}}}| | -->{{#if:{{{limb4bitewounds|}}}|<td>{{#ifeq:{{{limb4bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4bitewounds}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4internaldamage|}}}| | -->{{#if:{{{limb4gunshotwound|}}}|<td>{{#ifeq:{{{limb4gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4gunshotwound}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4lacerations|}}}| | -->{{#if:{{{limb4organdamage|}}}|<td>{{#ifeq:{{{limb4organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb4organdamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4bluntforcetrauma|}}}| | -->{{#if:{{{limb4minseverancedamage|}}}|<td>{{{limb4minseverancedamage}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4deeptissueinjury|}}}| | -->{{#if:{{{limb4severanceprobabilitymodifier|}}}|<td>{{{limb4severanceprobabilitymodifier}}}%</td>|}}<!-- | ||
-->{{#if:{{{limb4bitewounds|}}}| | -->{{#if:{{{limb4note|}}}|<td>{{{limb4note}}}</td>|}}</tr>}}<!-- | ||
-->{{#if:{{{limb4gunshotwound|}}}| | |||
-->{{#if:{{{limb4organdamage|}}}|{{ | -->{{#if:{{{limb5|}}}|<tr><th>{{{limb5}}}</th><!-- | ||
-->{{#if:{{{limb4minseverancedamage|}}}| | -->{{#if:{{{limb5burn|}}}|<td>{{#ifeq:{{{limb5burn}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5burn}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4severanceprobabilitymodifier|}}}| | -->{{#if:{{{limb5bleeding|}}}|<td>{{#ifeq:{{{limb5bleeding}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bleeding}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb4note|}}}| | -->{{#if:{{{limb5alldamage|}}}|<td>{{#ifeq:{{{limb5alldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5alldamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5|}}}| | -->{{#if:{{{limb5internaldamage|}}}|<td>{{#ifeq:{{{limb5internaldamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5internaldamage}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb5lacerations|}}}|<td>{{#ifeq:{{{limb5lacerations}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5lacerations}}}}}</td>|}}<!-- | ||
{{ | -->{{#if:{{{limb5bluntforcetrauma|}}}|<td>{{#ifeq:{{{limb5bluntforcetrauma}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bluntforcetrauma}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5deeptissueinjury|}}}|<td>{{#ifeq:{{{limb5deeptissueinjury}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5deeptissueinjury}}}}}</td>|}}<!-- | |||
-->{{#if:{{{limb5bleeding|}}}| | -->{{#if:{{{limb5bitewounds|}}}|<td>{{#ifeq:{{{limb5bitewounds}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5bitewounds}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5alldamage|}}}| | -->{{#if:{{{limb5gunshotwound|}}}|<td>{{#ifeq:{{{limb5gunshotwound}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5gunshotwound}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5internaldamage|}}}| | -->{{#if:{{{limb5organdamage|}}}|<td>{{#ifeq:{{{limb5organdamage}}}|1|<span style="color:#808080">x 1</span>|x {{{limb5organdamage}}}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5lacerations|}}}| | -->{{#if:{{{limb5minseverancedamage|}}}|<td>{{{limb5minseverancedamage}}}</td>|}}<!-- | ||
-->{{#if:{{{limb5bluntforcetrauma|}}}| | -->{{#if:{{{limb5severanceprobabilitymodifier|}}}|<td>{{{limb5severanceprobabilitymodifier}}}%</td>|}}<!-- | ||
-->{{#if:{{{limb5deeptissueinjury|}}}| | -->{{#if:{{{limb5note|}}}|<td>{{{limb5note}}}</td>|}}</tr>}}</includeonly><noinclude>This is a sub-template of [[Template:Damage multipliers]] and is not meant for direct usage.</noinclude> | ||
-->{{#if:{{{limb5bitewounds|}}}|{{ | |||
-->{{#if:{{{limb5gunshotwound|}}}| | |||
-->{{#if:{{{limb5organdamage|}}}| | |||
-->{{#if:{{{limb5minseverancedamage|}}}| | |||
-->{{#if:{{{limb5severanceprobabilitymodifier|}}}| | |||
-->{{#if:{{{limb5note|}}}| | |||
}}</includeonly><noinclude>This is a sub-template of [[Template:Damage multipliers]] and is not meant for direct usage.</noinclude> |
Revision as of 09:50, 21 June 2022
This is a sub-template of Template:Damage multipliers and is not meant for direct usage.