Template:Damage table: Difference between revisions

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BTGamepedia>QuaternionMark
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BTGamepedia>QuaternionMark
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</div><div class="mobileonly">
</div><div class="mobileonly">
{| class="wikitable"
{| class="wikitable"
! class="header" | Item
! class="header" | Item | class="statcell" |{{#if: {{{image|}}} | [[File:{{{image}}}|{{{imagewidth|90}}}px|center]]|}}{{{item}}}{{#if: {{{item2|}}} |{{!}} class="statcell" {{!}}{{#if: {{{image2|}}} | [[File:{{{image2}}}|{{{imagewidth2|90}}}px|center]]|}}{{{item2}}}|}}{{#if: {{{item3|}}} |{{!}} class="statcell" {{!}}{{#if: {{{image3|}}} | [[File:{{{image3}}}|{{{imagewidth3|90}}}px|center]]|}}{{{item3}}}|}}
! class="header" | Attack Damage{{#if: {{{bleedingdamage|}}} |<br />
! class="header" | Attack Damage | class="statcell" |{{{attackdamage|}}}{{#if: {{{item2|}}} |{{!}} class="statcell" {{!}}{{{attackdamage2|}}}|}}{{#if: {{{item3|}}} |{{!}} class="statcell" {{!}}{{{attackdamage3|}}}|}}{{#if: {{{bleedingdamage|}}} |<br />
! class="header" {{!}} [[Status effects#Bleeding|Bleeding]] Damage|}}{{#if: {{{structuredamage|}}} |<br />
! class="header" {{!}} [[Status effects#Bleeding|Bleeding]] Damage{{!}} class="statcell" {{!}}{{{bleedingdamage}}}|}}{{#if: {{{item2|}}} |{{#if: {{{bleedingdamage2|}}} |{{{!}} class="statcell" {{!}}{{{bleedingdamage2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{bleedingdamage3|}}} |{{{!}} class="statcell" {{!}}{{{bleedingdamage3}}}|}}|}}|}}{{#if: {{{structuredamage|}}} |<br />
! class="header" {{!}} Structure Damage|}}{{#if: {{{stundamage|}}} |<br />
! class="header" {{!}} Structure Damage{{!}} class="statcell" {{!}}{{{structuredamage}}}|}}{{#if: {{{item2|}}} |{{#if: {{{structuredamage2|}}} |{{{!}} class="statcell" {{!}}{{{structuredamage2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{structuredamage3|}}} |{{{!}} class="statcell" {{!}}{{{structuredamage3}}}|}}|}}|}}{{#if: {{{stundamage|}}} |<br />
! class="header" {{!}} [[Status effects#Stun|Stun]] Damage|}}{{#if: {{{force|}}} |<br />
! class="header" {{!}} [[Status effects#Stun|Stun]] Damage{{!}} class="statcell" {{!}}{{{stundamage}}}|}}{{#if: {{{item2|}}} |{{#if: {{{stundamage2|}}} |{{{!}} class="statcell" {{!}}{{{stundamage2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{stundamage3|}}} |{{{!}} class="statcell" {{!}}{{{stundamage3}}}|}}|}}|}}{{#if: {{{force|}}} |<br />
! class="header" {{!}} Kinematic Force|}}{{#if: {{{explosionrange|}}} |<br />
! class="header" {{!}} Kinematic Force{{!}} class="statcell" {{!}}{{{force}}}|}}{{#if: {{{item2|}}} |{{#if: {{{force2|}}} |{{{!}} class="statcell" {{!}}{{{force2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{force3|}}} |{{{!}} class="statcell" {{!}}{{{force3}}}|}}|}}|}}{{#if: {{{explosionrange|}}} |<br />
! class="header" {{!}} Explosion Radius|}}{{#if: {{{damagetype|}}} |<br />
! class="header" {{!}} Explosion Radius{{!}} class="statcell" {{!}}{{{explosionrange}}}|}}{{#if: {{{item2|}}} |{{#if: {{{explosionrange2|}}} |{{{!}} class="statcell" {{!}}{{{explosionrange2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{explosionrange3|}}} |{{{!}} class="statcell" {{!}}{{{explosionrange3}}}|}}|}}|}}{{#if: {{{damagetype|}}} |<br />
! class="header" {{!}} Damage Type|}}{{#if: {{{stick|}}} |<br />
! class="header" {{!}} Damage Type{{!}} class="statcell" {{!}}{{{damagetype}}}|}}{{#if: {{{item2|}}} |{{#if: {{{damagetype2|}}} |{{{!}} class="statcell" {{!}}{{{damagetype2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{damagetype3|}}} |{{{!}} class="statcell" {{!}}{{{damagetype3}}}|}}|}}|}}{{#if: {{{stick|}}} |<br />
! class="header" {{!}} Stick to Entities?|}}{{#if: {{{duration|}}} |<br />
! class="header" {{!}} Stick to Entities?{{!}} class="statcell" {{!}}{{{stick}}}|}}{{#if: {{{item2|}}} |{{#if: {{{stick2|}}} |{{{!}} class="statcell" {{!}}{{{stick2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{stick3|}}} |{{{!}} class="statcell" {{!}}{{{stick3}}}|}}|}}|}}{{#if: {{{duration|}}} |<br />
! class="header" {{!}} Attack Duration|}}{{#if: {{{cost|}}} |<br />
! class="header" {{!}} Attack Duration{{!}} class="statcell" {{!}}{{{duration}}}|}}{{#if: {{{item2|}}} |{{#if: {{{duration2|}}} |{{{!}} class="statcell" {{!}}{{{duration2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{duration3|}}} |{{{!}} class="statcell" {{!}}{{{duration3}}}|}}|}}|}}{{#if: {{{cost|}}} |<br />
! class="header" {{!}} Price|}}{{#if: {{{raw|}}} |<br />
! class="header" {{!}} Price{{!}} class="statcell" {{!}}{{{cost}}}|}}{{#if: {{{item2|}}} |{{#if: {{{cost2|}}} |{{{!}} class="statcell" {{!}}{{{cost2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{cost3|}}} |{{{!}} class="statcell" {{!}}{{{cost3}}}|}}|}}|}}{{#if: {{{raw|}}} |<br />
! class="header" {{!}} [[Raw materials]]|}}
! class="header" {{!}} [[Raw materials]]{{!}} class="statcell" {{!}}{{{raw}}}|}}{{#if: {{{item2|}}} |{{#if: {{{raw2|}}} |{{{!}} class="statcell" {{!}}{{{raw2}}}|}}|}}{{#if: {{{item3|}}} |{{#if: {{{raw3|}}} |{{{!}} class="statcell" {{!}}{{{raw3}}}|}}|}}|}}
|-|
| class="statcell" |{{#if: {{{image|}}} | [[File:{{{image}}}|{{{imagewidth|90}}}px|center]]|}}{{{item}}}
| class="statcell" |{{{attackdamage|}}}{{#if: {{{bleedingdamage|}}} |<br />
{{!}} class="statcell" {{!}}{{{bleedingdamage}}}|}}{{#if: {{{structuredamage|}}} |<br />
{{!}} class="statcell" {{!}}{{{structuredamage}}}|}}{{#if: {{{stundamage|}}} |<br />
{{!}} class="statcell" {{!}}{{{stundamage}}}|}}{{#if: {{{force|}}} |<br />
{{!}} class="statcell" {{!}}{{{force}}}|}}{{#if: {{{explosionrange|}}} |<br />
{{!}} class="statcell" {{!}}{{{explosionrange}}}|}}{{#if: {{{damagetype|}}} |<br />
{{!}} class="statcell" {{!}}{{{damagetype}}}|}}{{#if: {{{stick|}}} |<br />
{{!}} class="statcell" {{!}}{{{stick}}}|}}{{#if: {{{duration|}}} |<br />
{{!}} class="statcell" {{!}}{{{duration}}}|}}{{#if: {{{cost|}}} |<br />
{{!}} class="statcell" {{!}}{{{cost}}} Credits|}}{{#if: {{{raw|}}} |<br />
{{!}} class="statcell" {{!}}{{{raw}}}|}}<!--
-->{{#if: {{{item2|}}} |<br />
{{!}}-{{!}}
{{!}} class="statcell" {{!}}{{#if: {{{image2|}}} | [[File:{{{image2}}}|{{{imagewidth2|90}}}px|center]]|}}{{{item2}}}
{{!}} class="statcell" {{!}}{{{attackdamage2|}}}{{#if: {{{bleedingdamage2|}}} |<br />
{{!}} class="statcell" {{!}}{{{bleedingdamage2}}}|}}{{#if: {{{structuredamage2|}}} |<br />
{{!}} class="statcell" {{!}}{{{structuredamage2}}}|}}{{#if: {{{stundamage2|}}} |<br />
{{!}} class="statcell" {{!}}{{{stundamage2}}}|}}{{#if: {{{force2|}}} |<br />
{{!}} class="statcell" {{!}}{{{force2}}}|}}{{#if: {{{explosionrange2|}}} |<br />
{{!}} class="statcell" {{!}}{{{explosionrange2}}}|}}{{#if: {{{damagetype2|}}} |<br />
{{!}} class="statcell" {{!}}{{{damagetype2}}}|}}{{#if: {{{stick2|}}} |<br />
{{!}} class="statcell" {{!}}{{{stick2}}}|}}{{#if: {{{duration2|}}} |<br />
{{!}} class="statcell" {{!}}{{{duration2}}}|}}{{#if: {{{cost2|}}} |<br />
{{!}} class="statcell" {{!}}{{{cost2}}} Credits|}}{{#if: {{{raw2|}}} |<br />
{{!}} class="statcell" {{!}}{{{raw2}}}|}}
|}}<!--
-->{{#if: {{{item3|}}} |<br />
{{!}}-{{!}}
{{!}} class="statcell" {{!}}{{#if: {{{image3|}}} | [[File:{{{image3}}}|{{{imagewidth3|90}}}px|center]]|}}{{{item3}}}
{{!}} class="statcell" {{!}}{{{attackdamage3|}}}{{#if: {{{bleedingdamage3|}}} |<br />
{{!}} class="statcell" {{!}}{{{bleedingdamage3}}}|}}{{#if: {{{structuredamage3|}}} |<br />
{{!}} class="statcell" {{!}}{{{structuredamage3}}}|}}{{#if: {{{stundamage3|}}} |<br />
{{!}} class="statcell" {{!}}{{{stundamage3}}}|}}{{#if: {{{force3|}}} |<br />
{{!}} class="statcell" {{!}}{{{force3}}}|}}{{#if: {{{explosionrange3|}}} |<br />
{{!}} class="statcell" {{!}}{{{explosionrange3}}}|}}{{#if: {{{damagetype3|}}} |<br />
{{!}} class="statcell" {{!}}{{{damagetype3}}}|}}{{#if: {{{stick3|}}} |<br />
{{!}} class="statcell" {{!}}{{{stick3}}}|}}{{#if: {{{duration3|}}} |<br />
{{!}} class="statcell" {{!}}{{{duration3}}}|}}{{#if: {{{cost3|}}} |<br />
{{!}} class="statcell" {{!}}{{{cost3}}} Credits|}}{{#if: {{{raw3|}}} |<br />
{{!}} class="statcell" {{!}}{{{raw3}}}|}}
|}}
|}
|}
</div>
<noinclude>[[Category:Data tables]]</noinclude>
<noinclude>[[Category:Data tables]]</noinclude>

Revision as of 15:43, 12 March 2016

Item Attack Damage
{{{item}}}
Item | class="statcell" |{{{item}}} Attack Damage | class="statcell" }}|}}|}}|}}|}}|}}|}}|}}|}}