Event: Difference between revisions
BTGamepedia>Acekaburaky (SPOILER PAGE!) |
BTGamepedia>Acekaburaky (Minor update. SPOILER PAGE!) |
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These are Events that have '''Skill Check''' elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible. | These are Events that have '''Skill Check''' elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible. | ||
===Giving Directions=== | ===[[File:Event Captain.png|140px]] Giving Directions=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
Line 51: | Line 52: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> Even with two pairs of eyes, you can't find an easier route. You leave the captain, hoping their fortune turns soon. | | -> Even with two pairs of eyes, you can't find an easier route. You leave the captain, hoping their fortune turns soon. | ||
'''A shame.''' (End of Event) | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> Together you manage to find a shortcut to the next outpost. It's a little on the dangerous side, but what isn't? You bid the captain farewell. | | -> Together you manage to find a shortcut to the next outpost. It's a little on the dangerous side, but what isn't? You bid the captain farewell. | ||
'''A job well done.''' | |||
'''Outcome:''' +5 '''Helm'''. | <br>'''Outcome:''' +5 '''Helm'''. | ||
|} | |} | ||
|} | |} | ||
Line 76: | Line 79: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> Just as you're about to lift the gun, the captain suddenly turns around. Your eyes meet and theirs widen as the situation dawns on them. They reach for the gun. | | -> Just as you're about to lift the gun, the captain suddenly turns around. Your eyes meet and theirs widen as the situation dawns on them. They reach for the gun. | ||
'''Uh oh.''' | |||
'''Outcome:''' Offensive NPC. | <br>'''Outcome:''' Offensive NPC. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> You deftly liberate the gun from its holster and stuff it in your pocket. Your heart skips a beat when the captain turns toward you, but they only give you a quick glance and continue pacing back and forth. You decide it's best to put some distance between the two of you. | | -> You deftly liberate the gun from its holster and stuff it in your pocket. Your heart skips a beat when the captain turns toward you, but they only give you a quick glance and continue pacing back and forth. You decide it's best to put some distance between the two of you. | ||
'''Neat, free gun.''' | |||
'''Outcome:''' [[File:Revolver.png|35px]]'''Revolver''' loaded with [[File:Revolver Round.png|25px]]'''Revolver Round''' x3. | <br>'''Outcome:''' [[File:Revolver.png|35px]]'''Revolver''' loaded with [[File:Revolver Round.png|25px]]'''Revolver Round''' x3. | ||
|} | |} | ||
|} | |} | ||
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|} | |} | ||
===Sound in The Vent=== | ===[[File:Event Vent.png|140px]] Sound in The Vent=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 127: | Line 132: | ||
! a2) Shine your flashlight through the vent slats and see if you can spot anything unusual. (Weapons 70) | ! a2) Shine your flashlight through the vent slats and see if you can spot anything unusual. (Weapons 70) | ||
|- | |- | ||
| | | [[File:Event Ambush.png|140px]] | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! FAILURE! | ! FAILURE! | ||
Line 155: | Line 160: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> You decide you don't have time for this nonsense and creep past the noisy vent, but you get the nagging feeling you've not seen the end of this yet... | | -> You decide you don't have time for this nonsense and creep past the noisy vent, but you get the nagging feeling you've not seen the end of this yet... | ||
'''A foreshadowing?''' (End of Event) | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> You decide you don't have time for this nonsense and creep past the noisy vent. Not your problem! Whatever it is, someone else will sort that out! | | -> You decide you don't have time for this nonsense and creep past the noisy vent. Not your problem! Whatever it is, someone else will sort that out! | ||
'''Bah!''' | |||
'''Outcome:''' +5 '''Helm'''. | <br>'''Outcome:''' +5 '''Helm'''. | ||
|} | |} | ||
|} | |} | ||
Line 169: | Line 176: | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> Seems it might have just been in your head... These outposts can get on your nerves after a while. | | -> Seems it might have just been in your head... These outposts can get on your nerves after a while. | ||
'''Take a deep breath.''' (End of Event) | |||
|} | |} | ||
|} | |} | ||
|} | |} | ||
===Good Samaritan=== | ===[[File:Event Unconscious.png|140px]] Good Samaritan=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 189: | Line 197: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| B1. Well, he's unconscious all right. Probably just sleeping off a hangover or something. | | B1. Well, he's unconscious all right. Probably just sleeping off a hangover or something. | ||
'''Eh, that's the best I can do for now.''' (End of Event) | |||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 218: | Line 227: | ||
! b2) Give them basic first aid and alert the outpost doctor. | ! b2) Give them basic first aid and alert the outpost doctor. | ||
|- | |- | ||
| ->You make sure the patient is stable and decide to let the local officials deal with the rest. | | ->You make sure the patient is stable and decide to let the local officials deal with the rest. | ||
'''Good job.''' | |||
'''Outcome''': +5 '''Medical'''. | <br>'''Outcome''': +5 '''Medical'''. | ||
|} | |} | ||
|} | |} | ||
Line 240: | Line 250: | ||
|} | |} | ||
===Engineers Are Special=== | ===[[File:Event Engineer.png|140px]] Engineers Are Special=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 282: | Line 292: | ||
|} | |} | ||
===Mediator=== | ===[[File:Event Mediator.png|140px]] Mediator=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 308: | Line 318: | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| ->The two workers are humbled by your parental demeanor. They quiet down and get back to their duties. | | -> The two workers are humbled by your parental demeanor. They quiet down and get back to their duties. | ||
'''Outcome:''' +5 '''Helm''' (as of v0.10.5.0 it is Electrical), +20 RP[[File:Outpost.png|40px]]'''Outpost''', +20 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | '''Outcome:''' +5 '''Helm''' (as of v0.10.5.0 it is '''Electrical'''), +20 RP[[File:Outpost.png|40px]]'''Outpost''', +20 RP[[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
|} | |} | ||
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The rest of the '''Other''' Events are ones whose outcomes are determinants purely of choices, luck-based decisions, and the crew's current standing (RP) in certain Factions at times. | The rest of the '''Other''' Events are ones whose outcomes are determinants purely of choices, luck-based decisions, and the crew's current standing (RP) in certain Factions at times. | ||
===Clown Relations part 1=== | ===[[File:Event Clown.png|140px]] Clown Relations part 1=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! | ! A random Toolbox on the ground. | ||
|- | |- | ||
| '''NOTE:''' The player is free to pick up the [[File:Toolbox.png|35px]]'''Toolbox''' containing [[File:Bike Horn.png|30px]]'''Bike Horn''' x2, [[File:Clown Mask.png|40px]]'''Clown Mask''' and [[File:Clown Costume icon.png|35px]]'''Clown Costume''' regardless of outcomes. | | '''NOTE:''' The player is free to pick up the [[File:Toolbox.png|35px]]'''Toolbox''' containing [[File:Bike Horn.png|30px]]'''Bike Horn''' x2, [[File:Clown Mask.png|40px]]'''Clown Mask''' and [[File:Clown Costume icon.png|35px]]'''Clown Costume''' regardless of outcomes. | ||
Line 397: | Line 407: | ||
|} | |} | ||
===Clown Relations part 2=== | ===[[File:Event Clown.png|140px]] Clown Relations part 2=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 404: | Line 414: | ||
| A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention. | | A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention. | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! a1) See what he has to say. (30 | ! a1) See what he has to say. (30 RP [[File:Faction Children of The Honkmother.png|40px]]Children of The Honkmother) | ||
|- | |- | ||
| | | | ||
Line 410: | Line 420: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> Before you can react, the loathsome harlequin reaches out and painfully honks your nose. | | -> Before you can react, the loathsome harlequin reaches out and painfully honks your nose. | ||
'''Truly, they are a scourge on Europa.''' | |||
'''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma''': -3 '''Vitality'''. | <br>'''Outcome:''' Head <span style="color:#e28639">3%</span> [[File:Affliction Blunt Force Trauma.png|35px]] '''Blunt Force Trauma''': -3 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 433: | Line 444: | ||
{| class = "mw-collapsible mw-collapsed" | {| class = "mw-collapsible mw-collapsed" | ||
! May not trigger | ! May not trigger! | ||
|- | |- | ||
| A. A row of posters line the wall. It looks like the outpost directorial election is coming up. A gallery of stern-looking people are observing the hallway, conveniently grouped according to their political affiliation. | | A. A row of posters line the wall. It looks like the outpost directorial election is coming up. A gallery of stern-looking people are observing the hallway, conveniently grouped according to their political affiliation. | ||
Line 443: | Line 454: | ||
! b1) Add some of your own flair too. | ! b1) Add some of your own flair too. | ||
|- | |- | ||
| -> You draw some vulgar art of your own, then quickly move on before the fascists catch you in the act. | | -> You draw some vulgar art of your own, then quickly move on before the fascists catch you in the act. | ||
'''That'll show them.''' | |||
'''Outcome:''' -20 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''', -30 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | <br>'''Outcome:''' -20 RP [[File:Outpost.png|40px]]'''Outpost''', +30 RP [[File:Faction Jovian Separatists.png|40px]]'''Jovian Separatists''', -30 RP [[File:Faction Europa Coalition.png|40px]]'''Europa Coalition'''. | ||
|} | |} | ||
{| class = "mw-collapsible mw-collapsed" | {| class = "mw-collapsible mw-collapsed" | ||
Line 461: | Line 473: | ||
|} | |} | ||
===Goblin Cooking=== | ===[[File:Event Office Inside.png|140px]] Goblin Cooking=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 474: | Line 486: | ||
! b1) Try to find the source. | ! b1) Try to find the source. | ||
|- | |- | ||
| C. You peer into the dark vent, trying to find out where it leads. No avail—the vents here are all connected. Even if you were to, say, climb in and follow the smell, you'd stand no chance of finding the sau-, er...source. | | [[File:Event Vent.png|140px]] | ||
C. You peer into the dark vent, trying to find out where it leads. No avail—the vents here are all connected. Even if you were to, say, climb in and follow the smell, you'd stand no chance of finding the sau-, er...source. | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! c1) "Climb in the vent? Good idea!" | ! c1) "Climb in the vent? Good idea!" | ||
|- | |- | ||
| D1. It takes you no effort to remove the vent cover and wriggle inside. The smell is now intoxicating and it seems to come from every direction. Desperate, you start crawling. Eventually the vent splits into two paths. Something clicks in your head. This isn't right. | | [[File:Event Vent Inside.png|140px]] | ||
D1. It takes you no effort to remove the vent cover and wriggle inside. The smell is now intoxicating and it seems to come from every direction. Desperate, you start crawling. Eventually the vent splits into two paths. Something clicks in your head. This isn't right. | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! d1) "I've come this far. Might as well keep going." | ! d1) "I've come this far. Might as well keep going." | ||
Line 495: | Line 509: | ||
! d2) Turn back. | ! d2) Turn back. | ||
|- | |- | ||
| E2. With great effort, you manage to turn around and make your way back to where you entered. While unhurt, you have a feeling you brought back something with you from the vents. | | E2. With great effort, you manage to turn around and make your way back to where you entered. While unhurt, you have a feeling you brought back something with you from the vents. | ||
'''"At least it's over now."''' | |||
'''Outcome:''' <span style="color:#e28639">67%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | <br>'''Outcome:''' <span style="color:#e28639">67%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | ||
|} | |} | ||
|} | |} | ||
Line 504: | Line 519: | ||
! c2) "What a fool I would be if I climbed in there..." | ! c2) "What a fool I would be if I climbed in there..." | ||
|- | |- | ||
| D2. You chuckle at the idea of climbing into an air vent in a strange outpost in search of food. Even so, it takes some effort to leave the vent and the alluring aroma within. | | D2. You chuckle at the idea of climbing into an air vent in a strange outpost in search of food. Even so, it takes some effort to leave the vent and the alluring aroma within. | ||
'''Now to get back to business.''' | |||
'''Outcome:''' <span style="color:#e28639">5%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | <br>'''Outcome:''' <span style="color:#e28639">5%</span> [[File:Affliction Psychosis.png|35px]] '''Psychosis'''. | ||
|} | |} | ||
|} | |} | ||
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|} | |} | ||
===Outbreak=== | ===[[File:Event Cultist.png|140px]] Outbreak=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! | ! | ||
Line 535: | Line 551: | ||
|} | |} | ||
===Mike The Idiot part 1=== | ===[[File:Event Dorm.png|140px]] Mike The Idiot part 1=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 561: | Line 577: | ||
! c1) "What's the meaning of life?" | ! c1) "What's the meaning of life?" | ||
|- | |- | ||
| -> Mike conjures up a bottle of booze. "Real original." He takes a swig. "There are a few schools of thought, but basically it boils down to this: Either you make life good for yourself or do good by others." He reaches over the table to offer you a drink and knocks down a few bottles in the process. They shatter on the floor. "Shit." Mike slumps down dejectedly. "There's no God," he mutters as he pushes himself up and starts for the cleaning closet. "Session's over." | | -> Mike conjures up a bottle of booze. "Real original." He takes a swig. "There are a few schools of thought, but basically it boils down to this: Either you make life good for yourself or do good by others." He reaches over the table to offer you a drink and knocks down a few bottles in the process. They shatter on the floor. "Shit." Mike slumps down dejectedly. "There's no God," he mutters as he pushes himself up and starts for the cleaning closet. "Session's over." | ||
'''All right.''' (End of Event) | |||
|} | |} | ||
<br> | <br> | ||
Line 567: | Line 584: | ||
! c2) "What do you reckon is in the center of Europa?" | ! c2) "What do you reckon is in the center of Europa?" | ||
|- | |- | ||
| -> Mike blinks. "What? I don't know. Lava? Or is it magma in this case?" He turns toward a bunk. "Hey Jimmy! Is it lava if it's underground or magma?" A bundle of sheets stirs a bit. "What is—? Fuck off Mike, I'm sleeping," it mumbles back. Mike scratches the back of his head. "It's gotta be one or the other. What else could it be?" He chuckles and flashes his rotting teeth. "A gateway to Earth? Ridiculous." | | -> Mike blinks. "What? I don't know. Lava? Or is it magma in this case?" He turns toward a bunk. "Hey Jimmy! Is it lava if it's underground or magma?" A bundle of sheets stirs a bit. "What is—? Fuck off Mike, I'm sleeping," it mumbles back. Mike scratches the back of his head. "It's gotta be one or the other. What else could it be?" He chuckles and flashes his rotting teeth. "A gateway to Earth? Ridiculous." | ||
'''Yeah, I guess it is.''' (End of Event) | |||
|} | |} | ||
<br> | <br> | ||
Line 573: | Line 591: | ||
! c3) "What's up with the clowns?" | ! c3) "What's up with the clowns?" | ||
|- | |- | ||
| -> "Funny little fuckers, aren't they?" Mike leans back in his chair. It squeaks in protest. "The legend has it that a cargo ship carrying entertainment supplies wrecked somewhere near Uusi-Turcu. They recovered a single survivor weeks later. She was wearing a striped shirt, rubber mask and gibbering something about a "Honkmother" who had kept her company." He picks his nose and pensively inspects his findings. "Ever since, there's been a group of 'em what worships the Honkmother." "Really?" you ask, enthralled. He flicks the booger off. "No. But that's all I got." | | -> "Funny little fuckers, aren't they?" Mike leans back in his chair. It squeaks in protest. "The legend has it that a cargo ship carrying entertainment supplies wrecked somewhere near Uusi-Turcu. They recovered a single survivor weeks later. She was wearing a striped shirt, rubber mask and gibbering something about a "Honkmother" who had kept her company." He picks his nose and pensively inspects his findings. "Ever since, there's been a group of 'em what worships the Honkmother." "Really?" you ask, enthralled. He flicks the booger off. "No. But that's all I got." | ||
'''...I want my money back.''' (End of Event) | |||
|} | |} | ||
|} | |} | ||
Line 592: | Line 611: | ||
|} | |} | ||
===Mike The Idiot part 2=== | ===[[File:Event Cleaner.png|140px]] Mike The Idiot part 2=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 620: | Line 639: | ||
! c1) "How's Earth?" | ! c1) "How's Earth?" | ||
|- | |- | ||
| -> Mike takes out a cigarette and puts it in his mouth. "Guess it's still out there. A bit worse for wear though, am I right?" He flashes a toothless smile and fishes out a lighter from his pocket. "I had a pen pal there a few years back, you know? A real prolific writer. No wonder, you ought to get a lot of writing done with twelve fingers." He lights the cigarette, takes a drag and coughs his lungs out. "Fuck me!" He exclaims after the fit subsides. "People really smoke these things?" He tosses the whole pack in the trash. "Not for me." | | -> Mike takes out a cigarette and puts it in his mouth. "Guess it's still out there. A bit worse for wear though, am I right?" He flashes a toothless smile and fishes out a lighter from his pocket. "I had a pen pal there a few years back, you know? A real prolific writer. No wonder, you ought to get a lot of writing done with twelve fingers." He lights the cigarette, takes a drag and coughs his lungs out. "Fuck me!" He exclaims after the fit subsides. "People really smoke these things?" He tosses the whole pack in the trash. "Not for me." | ||
'''Good to know.''' (End of Event) | |||
|} | |} | ||
<br> | <br> | ||
Line 626: | Line 646: | ||
! c2) "What happened to Mantises?" | ! c2) "What happened to Mantises?" | ||
|- | |- | ||
| -> "Oh, them? Natural selection. Some things are just better suited for survival." He rolls up his sleeve, revealing a crude tattoo that states: "I fuck with boots on." He continues: "Tougher. Faster. Prettier. Only the strong come out on top." A passerby tosses a soda can on the floor and Mike bends to pick it up. "Apex predators, that's what we are," he declares as he places the can in the trash. | | -> "Oh, them? Natural selection. Some things are just better suited for survival." He rolls up his sleeve, revealing a crude tattoo that states: "I fuck with boots on." He continues: "Tougher. Faster. Prettier. Only the strong come out on top." A passerby tosses a soda can on the floor and Mike bends to pick it up. "Apex predators, that's what we are," he declares as he places the can in the trash. | ||
'''Truth.''' (End of Event) | |||
|} | |} | ||
<br> | <br> | ||
Line 632: | Line 653: | ||
! c3) "Why would someone shoot a man before throwing him out of an airlock? | ! c3) "Why would someone shoot a man before throwing him out of an airlock? | ||
|- | |- | ||
| -> "It's all part of the plan," Mike muses. "Sending a message. You gotta assert dominance, otherwise you get no respect." He gets back to mopping the puke off of the floor. "It's how you survive on a submarine, same as in prison." "You were incarcerated?" you ask. "Oh, I've been all around. I tell you, the things you have to do to get respect... I still have trouble walking straight." | | -> "It's all part of the plan," Mike muses. "Sending a message. You gotta assert dominance, otherwise you get no respect." He gets back to mopping the puke off of the floor. "It's how you survive on a submarine, same as in prison." "You were incarcerated?" you ask. "Oh, I've been all around. I tell you, the things you have to do to get respect... I still have trouble walking straight." | ||
'''That's too much info.''' (End of Event) | |||
|} | |} | ||
|} | |} | ||
Line 651: | Line 673: | ||
|} | |} | ||
===Firefighting=== | ===[[File:Event Trash Can.png|140px]] Firefighting=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 682: | Line 704: | ||
|} | |} | ||
===Sleight of Hand=== | ===[[File:Event Gambler.png|140px]] Sleight of Hand=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 704: | Line 726: | ||
| -> You quickly deduce that it's a game of pure luck. You take a few careful risks and it pays off. You walk away with the prized alien ornament. | | -> You quickly deduce that it's a game of pure luck. You take a few careful risks and it pays off. You walk away with the prized alien ornament. | ||
'''Outcome:''' [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. ( | '''Outcome:''' [[File:Alien Trinket.png|25px]]'''Alien Trinket'''. (May not spawn item) | ||
|} | |} | ||
|} | |} | ||
Line 735: | Line 757: | ||
|} | |} | ||
===Foreshadowing=== | ===[[File:Event Note.png|140px]] Foreshadowing=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SPOILER AHEAD! | ! HUGE SPOILER AHEAD! | ||
|- | |- | ||
| You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket. | | You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket. | ||
Line 744: | Line 766: | ||
! Read it. | ! Read it. | ||
|- | |- | ||
| -> It states: "The truth is out there. | | -> [[File:Event Note Opened.png|140px]] It states: "The truth is out there. | ||
cbspusbvnbhbnf.com/efsfmjdu/beweht.htm" | cbspusbvnbhbnf.com/efsfmjdu/beweht.htm" | ||
|} | |} | ||
Line 757: | Line 779: | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! May not work | ! May not work! | ||
|- | |- | ||
| Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. | | Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. | ||
|} | |} | ||
===Separatist Relations=== | ===[[File:Event Group.png|140px]] Separatist Relations=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 802: | Line 824: | ||
|} | |} | ||
===Husk Cult Relations=== | ===[[File:Event Husk Invite.png|140px]] Husk Cult Relations=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 811: | Line 833: | ||
! a1) Sure, what's the worst that could happen? | ! a1) Sure, what's the worst that could happen? | ||
|- | |- | ||
| B. You make your way into the advertised dorm. It's the usual stuff: "Fleshbags" this and "ascension" that. The local chapter guys are very friendly and they invite you to partake of the communion. | | [[File:Event Dorm.png|140px]] | ||
B. You make your way into the advertised dorm. It's the usual stuff: "Fleshbags" this and "ascension" that. The local chapter guys are very friendly and they invite you to partake of the communion. | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! b1) "Don't mind if I do." | ! b1) "Don't mind if I do." | ||
Line 833: | Line 856: | ||
|} | |} | ||
===Black Market=== | ===[[File:Event Cultist.png|140px]] Black Market=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! | ! Buying. | ||
|- | |- | ||
| '''NOTE:''' This Event is a little buggy with the RNG only branching out to one path, plus few typos. | | '''NOTE:''' This Event is a little buggy with the RNG only branching out to one path, plus few typos. | ||
Line 848: | Line 871: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| B1. “I found some weird eggs in the vents. Dunno what they are but figured they’d mean something for someone like you.” He flashes some eggs but it’s too dark to make out which species. He quickly hides them before you can ascertain their nature. “500 marks.”<br>Do you want to buy the eggs for 500 marks? | | B1. “I found some weird eggs in the vents. Dunno what they are but figured they’d mean something for someone like you.” He flashes some eggs but it’s too dark to make out which species. He quickly hides them before you can ascertain their nature. “500 marks.” | ||
<br>Do you want to buy the eggs for 500 marks? | |||
{| class = "mw-collapsible mw-collapsed" | {| class = "mw-collapsible mw-collapsed" | ||
! b1) Yes, please. (500 mk) | ! b1) Yes, please. (500 mk) | ||
Line 889: | Line 913: | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech.<br>Do you want to buy the pistol for 1,000 marks? | | B2. "I happened to find some nice alien contraband. It's yours for 1,000 marks. I'll throw in a power cell too. What do you say?" He opens his coat to reveal a pistol that looks like genuine alien tech. | ||
<br>Do you want to buy the pistol for 1,000 marks? | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! b1) Yes, please. (1,000 mk) | ! b1) Yes, please. (1,000 mk) | ||
Line 935: | Line 960: | ||
|} | |} | ||
===Husk Cultist=== | ===[[File:Event Cultist.png|140px]] Husk Cultist=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! | ! Selling. | ||
|- | |- | ||
| '''NOTE:''' Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event. | | '''NOTE:''' Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event. | ||
Line 1,018: | Line 1,043: | ||
|} | |} | ||
===Fan Club=== | ===[[File:Event Crowd.png|140px]] Fan Club=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,038: | Line 1,063: | ||
|} | |} | ||
===Husk Cult Ambush=== | ===[[File:Event Clown Ambush.png|140px]] Husk Cult Ambush=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,049: | Line 1,074: | ||
| -> The two figures draw out sharp knives and lunge at you. | | -> The two figures draw out sharp knives and lunge at you. | ||
'''Outcome:''' 2 offensive | '''Outcome:''' 2 offensive NPCs. | ||
|} | |} | ||
<br> | <br> | ||
Line 1,061: | Line 1,086: | ||
| -> The two figures draw out sharp knives and lunge at you. | | -> The two figures draw out sharp knives and lunge at you. | ||
'''Outcome:''' 2 offensive | '''Outcome:''' 2 offensive NPCs. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,081: | Line 1,106: | ||
There's only 1 Event unique to '''Military Outposts'''. | There's only 1 Event unique to '''Military Outposts'''. | ||
===Big Brother=== | ===[[File:Event Office Inside.png|140px]] Big Brother=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,104: | Line 1,129: | ||
| -> You pick up some small surveillance microphones. "One more thing, I can't permit this kind of surveillance in an official capacity. If you get caught, you're on your own." (Go to the Crew quarter section) | | -> You pick up some small surveillance microphones. "One more thing, I can't permit this kind of surveillance in an official capacity. If you get caught, you're on your own." (Go to the Crew quarter section) | ||
D. These must be the quarters the chief was talking about. | [[File:Event Dorm.png|140px]] D. These must be the quarters the chief was talking about. | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! d1) Hide microphones under the bunks. (20%) | ! d1) Hide microphones under the bunks. (20%) | ||
Line 1,112: | Line 1,137: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| E1. You toss the mics under a bunk. When you turn around to leave, you run into a security guard. "What are you up to?" they ask. | | [[File:Event Security.png|140px]] | ||
E1. You toss the mics under a bunk. When you turn around to leave, you run into a security guard. "What are you up to?" they ask. | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! e1) "Oh, just some calisthenics. Need to stay in shape for emergencies." (Weapons 40) | ! e1) "Oh, just some calisthenics. Need to stay in shape for emergencies." (Weapons 40) | ||
Line 1,166: | Line 1,192: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| E1. You spot a transistor radio that could possibly hold a microphone. As you're fiddling with it, a security guard calls out. "You! Come here!" You decide to comply for now. "What were you doing?" the guard demands. | | [[File:Event Security.png|140px]] | ||
E1. You spot a transistor radio that could possibly hold a microphone. As you're fiddling with it, a security guard calls out. "You! Come here!" You decide to comply for now. "What were you doing?" the guard demands. | |||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! e1) "Fixing the radio antenna." | ! e1) "Fixing the radio antenna." | ||
Line 1,219: | Line 1,246: | ||
There's only 1 Event unique to '''Mining Outposts'''. | There's only 1 Event unique to '''Mining Outposts'''. | ||
===Consultant=== | ===[[File:Event Office.png|140px]] Consultant=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,236: | Line 1,263: | ||
| -> "They can probably be found near the main mineshaft. Good luck." | | -> "They can probably be found near the main mineshaft. Good luck." | ||
C. The foreman is pacing back and forth, loudly arguing with someone on the radio. You only catch the tail end of their discussion. "There aren't enough diving masks for the whole crew. Even if there were, we couldn't waste the oxygen keeping them on all day long. ...No, the ventilation in the mines is connected to the rest of the outpost so we can't risk pumping it out either." Exasperated, he looks at you. "Are you here about the gas leaks?" | [[File:Event Mines.png|140px]] C. The foreman is pacing back and forth, loudly arguing with someone on the radio. You only catch the tail end of their discussion. "There aren't enough diving masks for the whole crew. Even if there were, we couldn't waste the oxygen keeping them on all day long. ...No, the ventilation in the mines is connected to the rest of the outpost so we can't risk pumping it out either." Exasperated, he looks at you. "Are you here about the gas leaks?" | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! c1) Haggle for lower hazard pay for miners. (Helm 60) | ! c1) Haggle for lower hazard pay for miners. (Helm 60) | ||
Line 1,251: | Line 1,278: | ||
| -> You successfully explain that not everyone can be paid extra for hazardous work. This will probably result in most of the crew walking out and the rest having to work their asses off, but at least you got paid a hefty consultant fee. | | -> You successfully explain that not everyone can be paid extra for hazardous work. This will probably result in most of the crew walking out and the rest having to work their asses off, but at least you got paid a hefty consultant fee. | ||
'''Outcome:''' +2,000 mk. | '''Outcome:''' +2,000 mk, +5 '''Helm'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,273: | Line 1,300: | ||
| -> "A combination of iron, Stabilozine and crawler liver should keep your lungs clean of mercury. Take two pills every six hours." The foreman thanks you for your advice. You collect a considerable reward from the outpost manager. | | -> "A combination of iron, Stabilozine and crawler liver should keep your lungs clean of mercury. Take two pills every six hours." The foreman thanks you for your advice. You collect a considerable reward from the outpost manager. | ||
'''Outcome:''' +2,000 mk. | '''Outcome:''' +2,000 mk, +5 '''Medical'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,302: | Line 1,329: | ||
| -> "A combination of iron, Stabilozine and crawler liver should keep your lungs clean of mercury. Take two pills every six hours." The foreman thanks you for your advice. You collect a considerable reward from the outpost manager. | | -> "A combination of iron, Stabilozine and crawler liver should keep your lungs clean of mercury. Take two pills every six hours." The foreman thanks you for your advice. You collect a considerable reward from the outpost manager. | ||
'''Outcome:''' +2,000 mk. | '''Outcome:''' +2,000 mk, +5 '''Medical'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,332: | Line 1,359: | ||
There are 3 Events unique to '''Research Outposts'''. | There are 3 Events unique to '''Research Outposts'''. | ||
===Taste Test=== | ===[[File:Event Red Blue Bottles.png|140px]] Taste Test=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,361: | Line 1,388: | ||
| -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | | -> You return to the trash can and find a couple more bottles. Maybe one of these is the same miracle solution! | ||
'''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid''' | '''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,369: | Line 1,396: | ||
! b2) Green label. | ! b2) Green label. | ||
|- | |- | ||
| -> The liquid burns your throat a bit when you swallow it. At first, the effect isn't unlike a good Jovian vodka, and the prospect of getting buzzed while spending no money appeals to you greatly. The situation suddenly takes a turn for the worse when you feel like your stomach is on fire. A sharp pain causes you to double over in agony. Who would've thought drinking something out of the trash was a bad idea? | | -> The liquid burns your throat a bit when you swallow it. At first, the effect isn't unlike a good Jovian vodka, and the prospect of getting buzzed while spending no money appeals to you greatly. The situation suddenly takes a turn for the worse when you feel like your stomach is on fire. A sharp pain causes you to double over in agony. Who would've thought drinking something out of the trash was a bad idea? | ||
'''Not good.''' | |||
'''Outcome:''' <span style="color:#e28639">10%</span> [[File:Affliction Stun.png|35px]]'''Stun''', <span style="color:#e28639">62%</span> [[File:Affliction Organ Damage.png|35px]] '''Organ Damage''': -50 '''Vitality'''. | <br>'''Outcome:''' <span style="color:#e28639">10%</span> [[File:Affliction Stun.png|35px]]'''Stun''', <span style="color:#e28639">62%</span> [[File:Affliction Organ Damage.png|35px]] '''Organ Damage''': -50 '''Vitality'''. | ||
|} | |} | ||
<br> | <br> | ||
Line 1,388: | Line 1,416: | ||
! b1) Bottoms up! | ! b1) Bottoms up! | ||
|- | |- | ||
| | | C. The solution has a slightly mellow and sweet quality to it and it leaves a lingering aftertaste of apricot. It seems to have no other effects. You decide to leave the bottles in the trash and continue on. | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! Not bad. (Wait 20s) | ! Not bad. (Wait 20s) | ||
Line 1,396: | Line 1,424: | ||
! Maybe I should take another look in there. | ! Maybe I should take another look in there. | ||
|- | |- | ||
| -> You return to the trash can and find a couple more bottles. | | -> [[File:Event Red Yellow Bottles.png|140px]] You return to the trash can and find a couple more bottles. None of them are the same as the one you drank but maybe they can be of some other use. | ||
'''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid''' | '''Outcome:''' [[File:Hyperzine icon.png|25px]]'''Hyperzine''', [[File:Anabolic Steroids icon.png|25px]]'''Anabolic Steroids''', [[File:Sulphuric Acid.png|35px]]'''Sulphuric Acid'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,418: | Line 1,446: | ||
|} | |} | ||
===Crawler Outbreak=== | ===[[File:Event Ambush.png|140px]] Crawler Outbreak=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,428: | Line 1,456: | ||
|} | |} | ||
===Impromptu Engineering=== | ===[[File:Event Broken Terminal.png|140px]] Impromptu Engineering=== | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,447: | Line 1,475: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| -> Whoever put this thing together did a poor job. You deem it impossible to salvage anything without taking the whole thing apart. While you're elbow deep in the wiring, you hear footsteps approach. Panicking, you yank some wires out and slam the panel back in its place. | | -> Whoever put this thing together did a poor job. You deem it impossible to salvage anything without taking the whole thing apart. While you're elbow deep in the wiring, you hear footsteps approach. Panicking, you yank some wires out and slam the panel back in its place. | ||
'''Act natural.''' | |||
'''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire'''. | <br>'''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! SUCCESS! | ! SUCCESS! | ||
|- | |- | ||
| -> You quickly unscrew the parts that look the most useful, carefully place them in your pocket and then put the panel back. | | -> You quickly unscrew the parts that look the most useful, carefully place them in your pocket and then put the panel back. | ||
'''Finders keepers.''' | |||
'''Outcome:''' [[File:Red Wire.png|35px]]'''Red Wire''', [[File:Copper.png|35px]]'''Copper''', [[File:FPGA Circuit.png|35px]]'''FPGA Circuit'''. | <br>'''Outcome:''' +5 '''Mechanical''', [[File:Red Wire.png|35px]]'''Red Wire''', [[File:Copper.png|35px]]'''Copper''', [[File:FPGA Circuit.png|35px]]'''FPGA Circuit'''. | ||
|} | |} | ||
|} | |} | ||
Line 1,467: | Line 1,497: | ||
! FAILURE! | ! FAILURE! | ||
|- | |- | ||
| C1. You try turning the terminal off and on again. Nothing. Now what? That's the only thing you were taught to do and it usually solves the problem. Frustrated, you jiggle some wires behind the terminal when you feel a sharp pain shoot up your arm, along with a shower of sparks. You decide that's enough injury for now. | | C1. You try turning the terminal off and on again. Nothing. Now what? That's the only thing you were taught to do and it usually solves the problem. Frustrated, you jiggle some wires behind the terminal when you feel a sharp pain shoot up your arm, along with a shower of sparks. You decide that's enough injury for now. | ||
'''Ouch.''' | |||
'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn''': -15 '''Vitality'''. | <br>'''Outcome:''' Left Arm <span style="color:#e28639">18%</span> [[File:Affliction Burn.png|35px]]'''Burn''': -15 '''Vitality'''. | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
Line 1,478: | Line 1,509: | ||
! c1) Request free coilgun ammunition. | ! c1) Request free coilgun ammunition. | ||
|- | |- | ||
| -> After clicking around a bit, you successfully order two boxes of coilgun ammunition for your vessel, free of charge. | | -> After clicking around a bit, you successfully order two boxes of coilgun ammunition for your vessel, free of charge. | ||
'''This is what they have insurance for, right?''' | |||
'''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]'''Coilgun Ammunition Box'''. ( | <br>'''Outcome:''' [[File:Coilgun Ammunition Box.png|40px]]'''Coilgun Ammunition Box'''. (Only spawns one box in the sub despite the text saying "two") | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
! c2) Install an old-school first-person shooter on the system. | ! c2) Install an old-school first-person shooter on the system. | ||
|- | |- | ||
| -> You carry on the age-old tradition of installing the game on any platform possible. This accomplishes nothing except to give you a good feeling as you chuckle to yourself. | | -> You carry on the age-old tradition of installing the game on any platform possible. This accomplishes nothing except to give you a good feeling as you chuckle to yourself. | ||
'''Mission complete.''' | |||
'''Outcome:''' +5 '''Electrical'''. | <br>'''Outcome:''' +5 '''Electrical'''. | ||
|} | |} | ||
|} | |} |
Revision as of 14:17, 13 October 2020
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Campaign
HALT SAILORS! THIS PAGE IS FULL OF SPOILERS. DO NOT GAZE INTO THE ABYSS BELOW UNLESS YOU WANNA BE SPOILED! ALL PERSONNEL HAVE BEEN WARNED!
In an Event, a scenario is presented to the player, informing them of their surroundings, the current situation, and what's about to come next. Then they are given some choices which can lead to different paths of the scenario, ultimately leading to different outcomes of the whole Event. Depending on the choices made by the player and many other factors such as the RP of a related Faction, the skill sets, pure luck, etc...the outcome commonly includes getting afflictions, getting attacked by others, losing marks, earning marks, losing and earning RP in an Outpost or specific Factions, and everything in between.
There are 22 Regular Events and 5 Outpost-specific Events.
DISCLAIMER: |
---|
All info on this page is NOT definitive as there are some bugs and unfinished features to some of these Events. Quick examples are:
Page will be updated accordingly. |
Regular Events
Regular Events can occur randomly in any given Outposts. Most of these Events can have a big impact on the RP of the current Outpost and certain Factions involved.
Skill Check
These are Events that have Skill Check elements and require the player to be an expert in a certain field in order to pass those Events easily or yield their best outcome possible.
Giving Directions
Sound in The Vent
RECOMMENDED PERSONNEL: Mechanic or Security or Captain
A. You hear a strange scraping sound coming from a nearby vent. Curious, you peer through the slats of the vent cover, but it's far too dark in there to see anything... A moment later you hear the sound again, you're sure of it!
|
Good Samaritan
RECOMMENDED PERSONNEL: Doctor
A. You come across an unconscious worker. There are no signs of violence and nobody else is around.
|
Engineers Are Special
RECOMMENDED PERSONNEL: Mechanic
A. The engineering crew chief working on a beaten-up old shuttle engine scowls at you for a moment, as if sizing you up. (Mechanical 50)
|
Mediator
RECOMMENDED PERSONNEL: Captain or Security
A. Two workers are arguing loudly. What once might have been a civil discussion about inter-Europan politics has devolved into a shouting match—it isn't readily apparent how the other guy's mother factors into it.
|
Other
The rest of the Other Events are ones whose outcomes are determinants purely of choices, luck-based decisions, and the crew's current standing (RP) in certain Factions at times.
Clown Relations part 1
A random Toolbox on the ground. | ||||||||
---|---|---|---|---|---|---|---|---|
NOTE: The player is free to pick up the Toolbox containing Bike Horn x2, Clown Mask and File:Clown Costume icon.pngClown Costume regardless of outcomes.
A. Someone has left a toolbox in the middle of the hallway.
|
Clown Relations part 2
A clown is loitering nearby. When he sees you approach, he perks up and tries to get your attention.
|
Propaganda
May not trigger! | ||||||||
---|---|---|---|---|---|---|---|---|
A. A row of posters line the wall. It looks like the outpost directorial election is coming up. A gallery of stern-looking people are observing the hallway, conveniently grouped according to their political affiliation.
|
Goblin Cooking
A. As you're walking down the hallway, you catch a whiff of something sweet.
|
Outbreak
You overhear someone nearby talking to a radio. "Yeah, I gave them the eggs. Uh huh... Yeah. I made sure they swallowed 'em. ...I don't know, maybe three minutes ago?" That's weird, you think to yourself. Hopefully nothing weird comes out of this.
Outcome 1: A randomly chosen NPC gets 53% or 70% Husk Infection. Outcome 2: A randomly chosen NPC dies and starts turning into a Husk. |
Mike The Idiot part 1
A. Someone has set up shop in their dorm room. A sign on the door says "Mike the Scryer: He'll divine answers to all your questions!"
|
Mike The Idiot part 2
REQUIREMENT: MUST have encountered Mike the first time and paid him.
A. You run into a familiar face. It seems Mike the fortune teller has found his way here. This time he's wearing a janitor's overalls and is in the process of mopping up a puddle of what seems like someone's former breakfast.
|
Firefighting
A. You notice a thin trail of smoke rising from a trash can.
|
Sleight of Hand
A. Some workers are huddled together, playing a game with dice. They have piled various items together, presumably as prizes for the winner. Among them is a shiny, symmetrical item. You recognize it as alien, and probably worth more than the other items combined.
|
Foreshadowing
HUGE SPOILER AHEAD! | ||||
---|---|---|---|---|
You feel the faintest of tugs near your pants. When you finally get some space, you find someone has slipped a note in your pocket.
|
Clown Brutality
May not work! |
---|
Only spawns 1 NPC and 2 Clowns. Nothing seems to happen beyond that. |
Separatist Relations
REQUIREMENT: MUST reach 30+ RP Jovian Separatists in order to unlock the second stage of this Event.
|
Husk Cult Relations
A. Someone is handling out flyers advertising some kind of a communion. You spot a familiar-looking logo in the corner. It's just the local husk cult members proselytizing. It might be fun to check out the ritual.
|
Black Market
Buying. | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NOTE: This Event is a little buggy with the RNG only branching out to one path, plus few typos.
"Hey! Got something for ya here if you're interested..."
|
Husk Cultist
Selling. | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NOTE: Business with the Cultist can only be done once in the Event. Only 1 Velonaceps Calyx Eggs is traded per Event.
A. "Hello, fellow traveler!" a pale figure greets you. You're slightly taken aback by their cheerfulness. "Would you happen to have any eggs of the species Velonaceps Calyx? I'll pay good money for each one you come across in your travels." Their facade momentarily slips and you can hear them muttering under their breath. You can make out "disgusting meatsack" and something about "ascending."
|
Fan Club
A crowd of teens has gathered to observe the newcomers to their outpost. They're loudly arguing about which is the coolest job on board a submarine.
|
Husk Cult Ambush
Two pale characters with bags under their eyes approach. They're reaching for something under their clothes. You feel threatened.
|
Outpost-specific Events
Outpost-specific Events are Events unique to their respective Outpost type. These Events have no significant impact on anything major besides granting the player some job-related experience, a large sum of money, and some items as rewards provided they make the "right" choice.
Military Outpost
There's only 1 Event unique to Military Outposts.
Big Brother
RECOMMENDED PERSONNEL: Security or Engineer
An announcement comes over the PA. "Calling the crew of the vessel that just docked. Please send a representative to see the security chief in administration." (Go [E] Talk to the Security Chief, usually in the manager office) A. "You're one of the new arrivals? Good. I have a sensitive issue I can't trust any of my own employees with." The chief pauses for a second, sizing you up, then continues. "In usual circumstances, I wouldn't ask for help from just anyone, but I'm running out of options. Needless to say, I need you to keep this to yourself. Are you interested?"
|
Mining Outpost
There's only 1 Event unique to Mining Outposts.
Consultant
RECOMMENDED PERSONNEL: Captain or Doctor
A. As you step inside the office, the manager notices you. "I suppose you're here about the situation in the mines?" he asks.
|
Research Outpost
There are 3 Events unique to Research Outposts.
Taste Test
RECOMMENDED PERSONNEL: Doctor
A. In a nearby trash can, there are two small bottles of clear liquid. Both of them are labeled with a different chemical formula.
|
Crawler Outbreak
A panicked researcher runs past you. "God dammit Jimmy, I told you we should've went with padlocks instead of these electronics pieces of shit!"
Outcome: Spawns 3 Crawlers. |
Impromptu Engineering
RECOMMENDED PERSONNEL: Mechanic or Engineer
A. A nearby research terminal draws your attention. It flickers on and off rapidly for a while, then goes dark.
|