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| {{Version|0.14.6.0}}
| | <big style="background:rgb(9,9,8); border-style:solid; border-width:1px; border-radius:1em; padding:0px 4px">'''button 2'''</big> |
| '''Gear''' is a type of item that can be worn by a human. They have various uses, some providing protection, and others for utility.
| |
| =Resistances mechanics=
| |
| Head gear only protects the head; Innerwear protects everything except the head; Body Armors and Mudraptor Shells only protect the torso; Diving Suits protect all limbs.
| |
| | |
| When a human receives damage of a certain type, and if they have more than one resistance to it, these resistance values are multiplicative (they are applied successively). For example:
| |
| | |
| When shot with a [[Revolver]] in the torso, a human wearing a diving suit and a gunner's uniform will receive ~9 [[Gunshot Wound]]:<br>
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| <abbr title="Base revolver round damage">35</abbr> * <abbr title="Innate human resistance">0.5</abbr> * <abbr title="Diving suit resistance">0.65</abbr> * <abbr title="Gunner's uniform resistance">0.8</abbr> = <abbr title="Total affliction strength applied">9.1</abbr>
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| | |
| =Outerwear=
| |
| The '''Outerwear''' slot is for bulky items like diving gear and body armor. They typically provide strong protection from harm.
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| {| class="wikitable sortable"
| |
| ! Icon/Sprite
| |
| ! Name
| |
| ! Damage Resistances
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| ! Skill Modifiers
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| ! Speed Modifiers
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| ! Notes
| |
| |-
| |
| | align=center | [[File:Bandolier icon.png|x32px]][[File:Bandolier sprite.png|x32px]]
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| | [[Bandolier]]
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| |
| |
| | +15 Weapons
| |
| |
| |
| | Has 4 item slots.<br>+25% Attack Speed with ranged weapons and turrets.
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| |-
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| | align=center | [[File:Safety Harness icon.png|x32px]][[File:Safety Harness sprite.png|32px]]
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| | [[Safety Harness]]
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| | [[File:Affliction Burn.png|x24px|link=Burn]]90% [[File:Affliction Lacerations.png|x24px|link=Lacerations]]90% [[File:Affliction Stun.png|x24px|link=Stun]]75%
| |
| |
| |
| |
| |
| | Only protects the arms.
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| |-
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| | align=center | [[File:Body Armor icon.png|x32px]][[File:Body Armor sprite.png|x32px]]
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| | [[Body Armor]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]70% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]90% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]80% [[File:Affliction Burn.png|x24px|link=Burn]]10% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]80% [[File:Affliction Lacerations.png|x24px|link=Lacerations]]80%
| |
| |
| |
| |
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| | Only protects the chest.
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| |-
| |
| | align=center | [[File:Pirate Body Armor.png|x32px]]
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| | [[Pirate Body Armor]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]80% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]90% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]80% [[File:Affliction Burn.png|x24px|link=Burn]]10% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]80% [[File:Affliction Lacerations.png|x24px|link=Lacerations]]80%
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| | +10 Weapons
| |
| |
| |
| | Only protects the chest.
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| |-
| |
| | align=center | [[File:Mudraptor Shell.png|x32px]][[File:Mudraptor Shell sprite.png|x32px]]
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| | [[Mudraptor Shell]]
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| | [[File:Affliction Bleeding.png|x24px|link=Bleeding]]90% [[File:Affliction Internal Damage.png|x24px|link=Afflictions|Type: Damage]]80% [[File:Affliction Burn.png|x24px|link=Burn]]10%
| |
| |
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| | -40% Movement Speed
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| | Only protects the chest.
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| |-
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| | align=center | [[File:Diving Suit icon.png|x32px]][[File:Diving Suit sprite.png|x32px]]
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| | [[Diving Suit]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]35% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]35% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]35% [[File:Affliction Burn.png|x24px|link=Burn]]25% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]35% [[File:Affliction Husk Infection.png|x24px|link=Husk Infection]]<span class="explain" title="Chance to completely resist damage/Normal damage resistance">50%/50%</span> [[File:Affliction Lacerations.png|x24px|link=Lacerations]]35% [[File:Affliction Radiation Sickness.png|x24px|link=Radiation Sickness]]25%
| |
| |
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| | -20% Movement Speed
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| | Requires an oxygen supply.<br>Hides the wearer's identity.<br>Crush depth 4000m.
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| |-
| |
| | align=center | [[File:Combat Diving Suit.png|x32px]][[File:Combat Diving Suit sprite.png|x32px]]
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| | [[Combat Diving Suit]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]30% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]30% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]30% [[File:Affliction Burn.png|x24px|link=Burn]]25% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]30% [[File:Affliction Husk Infection.png|x24px|link=Husk Infection]]<span class="explain" title="Chance to completely resist damage/Normal damage resistance">50%/50%</span> [[File:Affliction Lacerations.png|x24px|link=Lacerations]]30% [[File:Affliction Radiation Sickness.png|x24px|link=Radiation Sickness]]25%
| |
| |
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| | -5% Movement Speed<br>+40% [[Underwater Scooter]] thrust
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| | Requires an oxygen supply.<br>Hides the wearer's identity.<br>Crush depth 6000m.
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| |-
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| | align=center | [[File:Slipsuit icon.png|x32px]][[File:Slipsuit sprite.png|x32px]]
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| | [[Slipsuit]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]30% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]30% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]30% [[File:Affliction Burn.png|x24px|link=Burn]]25% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]30% [[File:Affliction Husk Infection.png|x24px|link=Husk Infection]]<span class="explain" title="Chance to completely resist damage/Normal damage resistance">50%/50%</span> [[File:Affliction Lacerations.png|x24px|link=Lacerations]]30% [[File:Affliction Radiation Sickness.png|x24px|link=Radiation Sickness]]25%
| |
| |
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| | +45% Swimming Speed<br>-60% Walking Speed<br>+40% [[Underwater Scooter]] thrust
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| | Requires an oxygen supply.<br>Hides the wearer's identity.<br>Crush depth 6000m.
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| |-
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| | align=center | [[File:PUCS icon.png|x32px]][[File:PUCS sprite.png|x32px]]
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| | [[PUCS]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]30% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]30% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]30% [[File:Affliction Burn.png|x24px|link=Burn]]90% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]30% [[File:Affliction Husk Infection.png|x24px|link=Husk Infection]]<span class="explain" title="Chance to completely resist damage/Normal damage resistance">90%/50%</span> [[File:Affliction Lacerations.png|x24px|link=Lacerations]]30% [[File:Affliction Radiation Sickness.png|x24px|link=Radiation Sickness]]100%
| |
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| | -10% Movement Speed<br>+40% [[Underwater Scooter]] thrust
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| | Requires an oxygen supply - underwater only.<br>Hides the wearer's identity.<br>1 Auto-injector slot: 50% vitality.<br>Crush depth 6000m.
| |
| |-
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| | align=center | [[File:Abyss Diving Suit.png|x32px]][[File:Abyss Diving Suit sprite.png|x32px]]
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| | [[Abyss Diving Suit]]
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| | [[File:Affliction Bite Wounds.png|x24px|link=Bite Wounds]]45% [[File:Affliction Bleeding.png|x24px|link=Bleeding]]45% [[File:Affliction Blunt Force Trauma.png|x24px|link=Blunt Force Trauma]]45% [[File:Affliction Burn.png|x24px|link=Burn]]25% [[File:Affliction Gunshot Wound.png|x24px|link=Gunshot Wound]]45% [[File:Affliction Husk Infection.png|x24px|link=Husk Infection]]<span class="explain" title="Chance to completely resist damage/Normal damage resistance">50%/50%</span> [[File:Affliction Lacerations.png|x24px|link=Lacerations]]45% [[File:Affliction Radiation Sickness.png|x24px|link=Radiation Sickness]]25%
| |
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| | -30% Movement Speed<br>-50% [[Underwater Scooter]] thrust
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| | Requires an oxygen supply.<br>Hides the wearer's identity.<br>Crush depth 10000m.
| |
| |}
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| | |
| =Innerwear=
| |
| The '''Innerwear''' slot is for regular clothing that all classes start with. They provide nominal protection from harm.
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| | |
| Humans innately have 50% resistance to Gunshot Wounds, Blunt Force Trauma and Lacerations, and 25% resistance to Bite Wounds and Bleeding.
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| {| class="wikitable sortable"
| |
| ! rowspan="2" | Icon/Sprite
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| ! rowspan="2" | Item
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| ! colspan="6" | Damage resistances (percentage)
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| ! rowspan="2" | Notes
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| |-
| |
| ! data-sort-type="number" |{{Affliction|Gunshot Wound}}
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| ! data-sort-type="number" |{{Affliction|Bite Wounds}}
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| ! data-sort-type="number" |{{Affliction|Blunt Force Trauma}}
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| ! data-sort-type="number" |{{Affliction|Burn}}
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| ! data-sort-type="number" |{{Affliction|Lacerations}}
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| ! data-sort-type="number" |{{Affliction|Bleeding}}
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| |-
| |
| | align=center | [[File:Veteran's Jacket icon.png|x32px]][[File:Veteran's Jacket.png|x32px]]
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| |[[Veteran's Jacket]]
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| |20
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| |20
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| |20
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| |<nowiki>-</nowiki>
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| |20
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| |<nowiki>-</nowiki>
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| |
| |
| |-
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| | align=center | [[File:Renegade's Jacket icon.png|x32px]][[File:Renegade's Jacket.png|x32px]]
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| |[[Renegade's Jacket]]
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| |20
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| |20
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| |20
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| |<nowiki>-</nowiki>
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| |20
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| |<nowiki>-</nowiki>
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| |
| |
| |-
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| | align=center | [[File:Admiral's Uniform icon.png|x32px]][[File:Admiral's Uniform.png|x32px]]
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| |[[Admiral's Uniform]]
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| |20
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| |20
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| |20
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| |<nowiki>-</nowiki>
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| |20
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| |<nowiki>-</nowiki>
| |
| |
| |
| |-
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| | align=center | [[File:Medic's Fatigues icon.png|x32px]][[File:Medic's Fatigues.png|x32px]]
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| |[[Medic's Fatigues]]
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| |10
| |
| |10
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| | 10
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| |<nowiki>-</nowiki>
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| | -
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| |<nowiki>-</nowiki>
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| |Has 3 pockets for medical/chemical items
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| |-
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| | align=center | [[File:Doctor's Uniform icon.png|x32px]][[File:Doctor's Uniform.png|x32px]]
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| |[[Doctor's Uniform]]
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| | -
| |
| |10
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| |10
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| |<nowiki>-</nowiki>
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| |10
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| |<nowiki>-</nowiki>
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| |Has 3 pockets for medical/chemical items
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| |-
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| | align=center | [[File:Engineer's Jumpsuit icon.png|x32px]][[File:Engineer's Jumpsuit.png|x32px]]
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| |[[Engineer's Jumpsuit]]
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| | -
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| |10
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| | 10
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| | 60
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| |10
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| |<nowiki>-</nowiki>
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| |
| |
| |-
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| | align=center | [[File:Hazmat Suit icon.png|x32px]][[File:Hazmat Suit.png|x32px]]
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| |[[Hazmat Suit]]
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| | -
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| |10
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| |10
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| |30
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| |10
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| |<nowiki>-</nowiki>
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| |Also grants:
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| 60% {{Affliction|Radiation Sickness}} Resistance
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| |-
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| | align=center | [[File:Boiler Suit icon.png|x32px]][[File:Boiler Suit.png|x32px]]
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| |[[Boiler Suit]]
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| | -
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| |10
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| |10
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| |50
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| |10
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| |<nowiki>-</nowiki>
| |
| |
| |
| |-
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| | align=center | [[File:Mechanic's Jumpsuit icon.png|x32px]][[File:Mechanic's Jumpsuit.png|x32px]]
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| |[[Mechanic's Jumpsuit]]
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| | -
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| |10
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| |10
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| |50
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| |10
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| |<nowiki>-</nowiki>
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| |
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| |-
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| | align=center | [[File:Assistant Clothes icon.png|x32px]][[File:Assistant Clothes.png|x32px]]
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| |[[Assistant Clothes]]
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| | -
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| |<nowiki>-</nowiki>
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| | -
| |
| | -
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| | -
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| |<nowiki>-</nowiki>
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| |<nowiki>+5 to all skills</nowiki>
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| |-
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| | align=center | [[File:Commando's Fatigues icon.png|x32px]][[File:Commando's Fatigues.png|x32px]]
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| |[[Commando's Fatigues]]
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| |20
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| |20
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| |20
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| | -
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| |20
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| | -
| |
| |
| |
| |-
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| | align=center | [[File:Security Officer's Uniform icon.png|x32px]][[File:Security Officer's Uniform.png|x32px]]
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| |[[Security Officer's Uniform]]
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| | 20
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| |20
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| |20
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| | -
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| |20
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| | -
| |
| |
| |
| |-
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| | align=center | [[File:Gunner's Uniform icon.png|x32px]][[File:Gunner's Uniform.png|x32px]]
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| |[[Gunner's Uniform]]
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| |20
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| |20
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| |20
| |
| | -
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| |20
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| | -
| |
| |
| |
| |-
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| | align=center | [[File:Clown Costume icon.png|x32px]][[File:Clown Costume.png|x32px]]
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| |[[Clown Costume]]
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| | -
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| |<nowiki>-</nowiki>
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| | -
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| |<nowiki>-</nowiki>
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| | -
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| |<nowiki>-</nowiki>
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| |Wearer makes bike horn noises when hit
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| |-
| |
| | align=center | [[File:Pirate Costume sprite.png|x32px]]
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| |[[Pirate Costume]]
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| |25
| |
| | 25
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| |25
| |
| | -
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| |25
| |
| | -
| |
| |
| |
| |-
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| | align=center | [[File:Pirate Costume sprite.png|x32px]]
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| |[[Pirate Costume]]
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| |30
| |
| | 30
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| |30
| |
| | -
| |
| |30
| |
| | -
| |
| |
| |
| |-
| |
| | align=center | [[File:Pirate Costume sprite.png|x32px]]
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| |[[Pirate Costume]]
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| |35
| |
| |35
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| |35
| |
| | -
| |
| |35
| |
| | -
| |
| |
| |
| |-
| |
| | align=center | [[File:BanditOutfit1.png|x32px]]
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| |[[Bandit Outfits]]
| |
| | -
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| |<nowiki>-</nowiki>
| |
| | -
| |
| |<nowiki>-</nowiki>
| |
| | -
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |-
| |
| | align=center | [[File:OutpostDwellerAttire1.png|x32px]]
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| |[[Outpost Dweller Outfits]]
| |
| | -
| |
| |<nowiki>-</nowiki>
| |
| | -
| |
| |<nowiki>-</nowiki>
| |
| | -
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |-
| |
| | align=center | [[File:VIP Outfit sprite.png|x32px]]
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| |VIP Outfit
| |
| | -
| |
| | -
| |
| | -
| |
| | -
| |
| | -
| |
| | -
| |
| | +15 Medical
| |
| |}
| |
| | |
| =Head=
| |
| The '''Head''' slot is for diving masks, hats, and Health HUD scanner.
| |
| {| class="wikitable sortable"
| |
| ! rowspan="2" | Icon/Sprite
| |
| ! rowspan="2" | Item
| |
| ! colspan="6" | Damage resistances (percentage)
| |
| ! rowspan="2" | Skill Modifiers
| |
| ! rowspan="2" | Speed Modifiers
| |
| ! rowspan="2" | Notes
| |
| |-
| |
| ! data-sort-type="number" |{{Affliction|Gunshot Wound}}
| |
| ! data-sort-type="number" |{{Affliction|Bite Wounds}}
| |
| ! data-sort-type="number" |{{Affliction|Blunt Force Trauma}}
| |
| ! data-sort-type="number" |{{Affliction|Burn}}
| |
| ! data-sort-type="number" |{{Affliction|Lacerations}}
| |
| ! data-sort-type="number" |{{Affliction|Bleeding}}
| |
| |-
| |
| ||[[File:Diving Mask icon.png|25px|frameless|center]]
| |
| |[[Diving Mask]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
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| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| | -10% Movement Speed
| |
| | Requires an oxygen supply.<br>Hides the wearer's identity.
| |
| |-
| |
| |[[File:Clown Diving Mask.png|25px|frameless|center]]
| |
| |[[Clown Diving Mask]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |
| |
| | Requires an oxygen supply.
| |
| |-
| |
| ||[[File:Health Scanner HUD icon.png|25px|frameless|center]]
| |
| |[[Health Scanner HUD]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |
| |
| | Shows health information from a distance.
| |
| |-
| |
| |[[File:Themal Goggles icon.png|center|frameless|40x40px]]
| |
| |[[Thermal Goggles]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |
| |
| | Highlights some living targets though walls.
| |
| |-
| |
| |[[File:Gunner's Helmet.png|25px|frameless|center]]
| |
| |[[Gunner's Helmet]]
| |
| |60
| |
| |50
| |
| |60
| |
| |<nowiki>-</nowiki>
| |
| |60
| |
| |70
| |
| | +10 Weapons
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Ballistic Helmet.png|25px|frameless|center]]
| |
| |[[Ballistic Helmet]]
| |
| |80
| |
| | 70
| |
| |80
| |
| |<nowiki>-</nowiki>
| |
| |80
| |
| |90
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Riot Helmet.png|25px|frameless|center]]
| |
| |[[Riot Helmet]]
| |
| |80
| |
| |70
| |
| |80
| |
| |<nowiki>-</nowiki>
| |
| |80
| |
| |90
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Admiral's Hat.png|25px|frameless|center]]
| |
| |[[Admiral's Hat]]
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | 20
| |
| |<nowiki>-</nowiki>
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | +10 Helm
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Renegade's Hat.png|25px|frameless|center]]
| |
| |[[Renegade's Hat]]
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | 20
| |
| |<nowiki>-</nowiki>
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | +10 Helm
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Veteran's Cap.png|25px|frameless|center]]
| |
| |[[Veteran's Cap]]
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | 20
| |
| |<nowiki>-</nowiki>
| |
| |20
| |
| |<nowiki>-</nowiki>
| |
| | +10 Helm
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Baseball Cap.png|25px|frameless|center]]
| |
| |[[Baseball Cap]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:Clown Mask.png|25px|frameless|center]]
| |
| |[[Clown Mask]]
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |<nowiki>-</nowiki>
| |
| |
| |
| |
| |
| | Hides the wearer's identity.
| |
| |-
| |
| |[[File:Chitin_Helmet_icon.png|25px|frameless|center]]
| |
| |[[Chitin Helmet]]
| |
| |60
| |
| |40
| |
| |60
| |
| |<nowiki>-</nowiki>
| |
| |60
| |
| | 80
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | [[Pirate Bandana]]
| |
| | 20
| |
| | 20
| |
| | 20
| |
| | -
| |
| | 20
| |
| | -
| |
| | +5 Electrical Engineering<br>+5 Mechanical Engineering
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | [[Pirate Helmet]]
| |
| | 80
| |
| | 80
| |
| | 80
| |
| | -
| |
| | 80
| |
| | 90
| |
| | +10 Weapons
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | [[Pirate Captain Hat]]
| |
| | 30
| |
| | 30
| |
| | 30
| |
| | -
| |
| | 30
| |
| | -
| |
| | +15 Helm
| |
| |
| |
| |
| |
| |}
| |
| | |
| =Headset=
| |
| The '''Headset''' slot is for the {{Hyperlink|Headset|3=icon}} or {{Hyperlink|Auto-Injector Headset|3=icon}}.
| |
| | |
| =Card=
| |
| The '''Card''' slot is for {{Hyperlink|ID Card|s=s}}.
| |
| | |
| {{Clothing nav}}
| |
| [[Category:Items]]
| |