Pre-patch for Barotrauma 1.0
Hello everyone! The time has finally come to start introducing all the new additions coming in our full release update. Over the following weeks, we will be taking a good long look at the upcoming faction
Introducing: Modding Refactor
Hello everyone! Barotrauma development is rolling along, and it’s time to lift the veil on something that we have been working on for an extended time, behind the scenes and under the hood: a complete overhaul
Winner of the Big Rig building competition
Hello everyone! The submarine building competition we had with Summa Barologicae has concluded, and the judges Chad Husk and TorpedoMike have selected the winner. The winning sub will be the foundation of the first Big Rig
Community news and the first sub building competition
Hello everyone! Since our Steam release, we’ve been so happy to see our players coming up with their own ways of enjoying Barotrauma. In fact, independent communities with their own Discord servers, like the Barotrauma Extended
Karma & Traitors update with easier server hosting
Hello everyone! Barotrauma’s first major update will roll out on Monday, August 26. Last time on the blog we wrote a bit more about the main theme of the update, and here we’ll go briefly through
Welcome to Europa: the history of Barotrauma
Hello again! As Aku and Ez are preparing to head across the Atlantic for GDC and PAX East, we thought it would be nice to take a little trip down memory lane and talk about
Modding tools and Steam Workshop
Hello everyone! Last time on the blog we covered some new gameplay functionality, and this time we’re going to take a look at how the game is built. We’ve built several editors for creating all the