The idea of a submarine-vs-submarine game mode has been popping up quite frequently and now we're one step closer to having one:
There were (and still are) tons of systems in the game that work under the
Some small improvements to lighting in Barotrauma: added a bit of blur on the lightmap and changed the rendering order so that the walls aren't full-bright anymore. I was really surprised to see how much better it
The new version is up now! The changes to the way the game handles moving the submarine "under the hood" were definitely the the biggest and most time-consuming change in this update, and unfortunately it
Apparently the problem with the chat getting unbearably laggy after a few rounds is still there, even though I thought I managed to fix it. After the optimizations done to the networking code I haven't
Unsurprisingly my "one or two week" guesstimation of the release date wasn't accurate, but here it is now! Also, thanks for all the name suggestions even though I ended up going with Barotrauma.
Here's the changelog