Template:Upgrade
From Official Barotrauma Wiki
Example
{{Upgrade
| effect1 = Max Wall Health
| effect2 = Crush Depth
| maxlevel = 6
| tier1max = 2
| tier2max = 4
| effect1increase = 20
| effect2increase = 14
| effect2value = 3500
| effect2unit = m
| baseprice = 2000
| increaselow = 0
| increasehigh = 400
}}
| Level | Tier | Max Wall Health | Crush Depth | Price |
|---|---|---|---|---|
| 1 | 1 | +20% | +14% (3990m) | 2,000 mk |
| 2 | 1 | +40% | +28% (4480m) | 3,333 mk |
| 3 | 2 | +60% | +42% (4970m) | 4,666 mk |
| 4 | 2 | +80% | +56% (5460m) | 6,000 mk |
| 5 | 3 | +100% | +70% (5950m) | 7,333 mk |
| 6 | 3 | +120% | +84% (6440m) | 8,666 mk |
The above documentation is transcluded from Template:Upgrade/doc. (edit | history)