Toy Hammer

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Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.4.1
Notes: Add media
Toy Hammer

Inventory icon


Sprite
Non-lethal but extremely annoying.
Statistics
Afflictions
 Stun (0.2)*
Range 1 m
Attack Speed 1
Crafting
Fabricator
Requirements
Deconstructor Yield
Store
Reputation Requirement
Base Price 80 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 80 mk 24 mk
ColonyColony 80 mk 24 mk
Research OutpostResearch N/A 30 mk
Military OutpostMilitary N/A 21 mk
Mining OutpostMining N/A 30 mk
Medical MerchantMedical Merchant N/A 24 mk
Engineer MerchantEngineer Merchant N/A 24 mk
Armory MerchantArmory Merchant N/A 24 mk
Children of The HonkmotherClown Merchant 80 mk 24 mk
The Church of HuskHusk Merchant N/A 24 mk
Technical
Identifier toyhammer
Categories Weapon
Tags smallitem, mountableweapon, clowns

The Toy Hammer is a Melee Weapon in Barotrauma.

Description

The Toy Hammer is a two-handed melee weapon. It has a medium range with a moderate attack speed, inflicts a minor amount of Stun and produces a loud sound on hit. It is a joke weapon and is associated with the Clown Ensemble and other Clown items.


It can be crafted by anyone or bought at some Outposts.

Function

The Toy Hammer is held with one hand. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

Damage Values

Item Afflictions Attack Speed Armor Penetration

Toy Hammer
 Stun (0.2)*
1 0%

Related Talents

Talent Tree Description

True Potential
ID: truepotential
Assistant
Clown
Spec. 4
Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. Requires Clown Power.

Unlock recipe: Funbringer 3000.

See Also

Media

v·d·e·h
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Submarine Weapons
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Large Turrets
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