Skills (Legacy)
This page is a Legacy article | |
Features described on this page are no longer in the game. |
Skills are percentage-based levels determining how capable a character is at performing a specific task. Depending on the job the character has, they will be given a ranged percentage of skill in each field.
Weapons
Determines a character's effectiveness with certain weapons. Not having the required skill level to use a weapon will hinder its performance in a particular field. Captains and security officers have the highest level of weapon skill in the crew.
Ways to improve the "Weapons" Skill:
- Firing weapons
- Killing enemies with weapons
Weapon | Skill Level | Handicap on Insufficient Skill |
---|---|---|
Harpoon Gun | 30% | Shorter firing distance. |
Mechanical Engineering
Determines whether a character can operate a tool safely and what can be crafted on a Fabricator. Not having the required skill level can cause the tool to malfunction and harm the player and limits what can the player construct. Mechanics have the highest level of mechanical engineering skill in the crew.
Way(s) to improve the "Mechanical Engineering" Skill:
- Repairing hull breach
- Performing mechanical repair
- Manufacturing items requiring the Mechanical Engineering skill in the Fabricator
Tool | Skill Level | Effect on Insufficient Skill |
---|---|---|
Plasma Cutter | 30% | The oxygen tank will explode, hurting and stunning the character. |
Welding Tool | 20% | The welding fuel tank will explode, hurting and stunning the character. |
In addition the Mechanical Engineering skill is used to determine whether a character is capable of performing mechanical repairs on installations.
Structure | Repair Skill Level |
---|---|
Nuclear Reactor | 40% |
Engine | 40% |
Electrical Engineering
Determines whether a character can perform electrical repairs on installations. Engineers have the highest level of electrical engineering skill in the crew.
Way(s) to improve the "Electrical Engineering" Skill:
- Performing electrical repairs
- Manufacturing items requiring Electrical Engineering skill in the Fabricator
Structure | Repair Skill Level | Effect on Insufficient Skill |
---|---|---|
Junction Box | 40% | Attempts to alter wiring will stun the character. |
Nuclear Reactor | 40% |
Medical
Determines how proficient a character is at treating their wounds and the wounds of others. Medical doctors have the highest level of medical skill in the crew.
Way(s) to improve the "Medical" Skill:
- Manufacturing items requiring medical skill in the Fabricator and Medical Fabricator
- Reviving characters from a critical state
Helm
Determines how good a character is at steering a submarine. Captains have the highest level of helm skill in the crew.
Way(s) to improve the "Helm" Skill:
- Manually steering the submarine
Initiative
Determines how often Bots will act on their own without given orders. Higher skill makes them more likely to treat minor/distant wounded characters and doing other low priority tasks, like fixing walls even when it isn't their job.