Mindsense

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Data is up-to-date
Last updated for version 1.6.17.0
Last mentioned in changelog 1.6.17.0
The current game version is 1.6.19.1
Mindsense

Inventory icon


Sprite
A dementonite-based consumable concoction that allows you to sense other living beings through walls. The effect of the chemical is still poorly understood, but it certainly has to do with the odd space-altering properties of dementonite.
Statistics 
Medical Usage
Success:
 Mindsense (420)*
Failure:
 Mindsense (240)*
Skill Requirements
Skill Requirements
Medical: 60
Crafting
Medical Fabricator
Requirements
(produces 1 items)
Skill: Medical: 40
Deconstructor Yield
Store
Minimum Difficulty 35%
Base Price 450 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 135 mk
ColonyColony N/A 121 mk
Research OutpostResearch 405 mk 121 mk
Military OutpostMilitary N/A 148 mk
Mining OutpostMining N/A 148 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant N/A 135 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier mindsense
Categories Medical
Tags smallitem, chem, medical

Mindsense is a medical item that can be used to sense living characters through walls, similar to Thermal Goggles.

Function

The effect granted by this medicine causes living characters to appear to glow, and allows the user to quickly identify any potential threats that may be on-screen but behind obstacles, which can be useful to avoid being surprised while exploring Wrecks or Abandoned Outposts.

Note that the effect does not show the location of machine or undead creatures such as Husks and Fractal Guardians, so one should not rely on seeing these creatures through walls, and should instead listen out for signs of them if one is in a situation where they may be present.

The visual effect does not distinguish between hostile and non-hostile characters, so care should be taken to properly identify the target before engaging, as the visual effect can make it difficult to discern details, especially in dark conditions.

While under the effects of Mindsense, Psychosis will slowly develop, which can sometimes have the effect of causing characters to become invisible. Luckily, characters that become invisible due to Psychosis still appear to glow with Mindsense.

Usage

Like many Medical Items, Mindsense can be applied using the Health GUI (Default Key:H). See this page for more information on usage.

Mindsense cannot be loaded into a Syringe Gun, nor can it be swung by the hand.

Mindsense is not used in any fabrication recipes.

Media


Talent Tree Description

Nobody Important Dies
ID: nobodyimportantdies
Medical Doctor
General
Tier 1
Medical items you apply are +10% more potent when applied to non-assistants.

Treating assistants is 20% less effective.


Self-care
ID: selfcare
Medical Doctor
General
Tier 1
Medical items are 20% more potent when applied to you.

Dr. Submarine
ID: drsubmarine
Medical Doctor
Medic
Spec. 3
Medical items you apply are 25% more potent.

First Aid Training
ID: firstaidtraining
Security Officer
General
Tier 1
Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.

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Medical Items

Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes