Sneak peek: Respawning changes and new campaign difficulty settings
Hello everyone! The next update is now only a few weeks away, and it’s time to return to some upcoming changes we’ve already written a little bit about: respawning and difficulty settings. These changes are being made
Sneak peek: Changes to diving suits and big monsters
Hello everyone! It’s time for another sneak peek of the upcoming spring update. In keeping with our theme of making Europa more dangerous (but not unreasonably so), we’ve made some changes to diving suits as well
Sneak peek: new poison enemy and medical system changes
Hello everyone! It’s time to start sneak peeking at the next update in earnest. There is going to be a nice chunk of content additions in this update, starting with a new monster variant to spice
Sneak peek and poll: Permadeath
Hello everyone, and happy 2024! We’re back at our desks now and the next year in Barotrauma development has kicked off. The first order of business is getting some early feedback from you on a planned
Holiday greetings and Winter Patch preview
Hello everyone! 2023 is almost over, and what a year it has been: We’ve reached our long-awaited version 1.0, then version 1.1, and now we are closing in on patch version 1.2, still to be released