Wrench

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Revision as of 16:50, 31 December 2021 by KingDom (talk | contribs) (infobox: added description and fabricator skill)
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Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.3.0.4
Wrench
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Inventory icon


Sprite
Makes mechanical repairs possible.
Crafting
Fabricator
Requirements
Skill: Mechanical: 20
Iron
Fabrication time 10s
Deconstructor Yield
Iron
10s
Store
Base Price 10 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 10 mk 3 mk
ColonyColony 9 mk 2 mk
Research OutpostResearch 12 mk 3 mk
Military OutpostMilitary 12 mk 3 mk
Mining OutpostMining 10 mk 3 mk
Medical MerchantMedical Merchant N/A 3 mk
Engineer MerchantEngineer Merchant N/A 3 mk
Armory MerchantArmory Merchant N/A 3 mk
Children of The HonkmotherClown Merchant N/A 3 mk
The Church of HuskHusk Merchant N/A 3 mk
Technical
Identifier wrench
Categories

The Wrench is a tool that can be acquired in Barotrauma.

Function

The Wrench is primarily used to perform mechanical repairs on installations which are in need of them.

It is also used to detach certain devices from walls, such as Wiring Components or Buttons.

It can also be used as a blunt weapon, however, it only inflicts minimal damage.

Usage

  • Repairing installations - Press the "Use" keybind (E by default) on an installation to open the repair GUI and start repairing
  • Detaching items - Press the "Use" keybind (E by default) on an item to start detaching it
  • Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the wrench for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the wrench

Damage Values

Item
Afflictions
Structure Damage
Wrench
Blunt Force Trauma: 4
Stun: 0.2 sec
2


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