Wrench: Difference between revisions
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{{Version}} | |||
{{Items infobox | {{Items infobox | ||
| type = tool | | type = tool | ||
| image = Wrench.png | | image = Wrench.png | ||
| noreq = yes | | noreq = yes | ||
| | | baseprice = 10 | ||
| | | outpostmultiplier = 1 | ||
}} | | outpostminavailable = 10 | ||
| citymultiplier = 0.9 | |||
| cityminavailable = 15 | |||
| researchmultiplier = 1.25 | |||
| researchminavailable = 10 | |||
| militarymultiplier = 1.25 | |||
| militaryminavailable = 10 | |||
| minemultiplier = 1 | |||
| mineminavailable = 10 | |||
| deconstructor = Yes | |||
| fabricator = Yes | |||
| fabricatortime = 10 | |||
| deconstructortime = 10 | |||
| fabricatormaterials = {{Hyperlink|Iron}} | |||
| deconstructormaterials = {{Hyperlink|Iron}} | |||
|image2=Wrench sprite.png|caption=Inventory icon.|caption2=Sprite.|imagewidth=43|imagewidth2=61}} | |||
The '''Wrench''' is a tool that can be acquired in ''[[Barotrauma]]''. | The '''Wrench''' is a tool that can be acquired in ''[[Barotrauma]]''. | ||
==Function== | ==Function== | ||
The | The Wrench is primarily used to perform [[Maintenance#Mechanical Repairs|mechanical repairs]] on [[installations]] which are in need of them. | ||
It is also used to detach certain devices from walls, such as {{Hyperlink|Wiring Components}} or {{Hyperlink|Buttons||Button|Button}}. | |||
It can also be used as a blunt weapon, however, it only inflicts minimal damage. | |||
==Usage== | ==Usage== | ||
* '''Repairing installations''' - Press the "Use" keybind (E by default) on an installation to open the repair GUI and start repairing | |||
* '''Detaching items''' - Press the "Use" keybind (E by default) on an item to start detaching it | |||
* '''Attacking''' - Hold the "Aim" keybind (Right Mouse Button by default) to ready the wrench for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the wrench | |||
==Gallery== | |||
== | <gallery widths=300px heights=320px> | ||
File:Player dismantling a button.png|Player detaching a button from a wall. | |||
</gallery> | |||
| | |||
{{Items nav}} | {{Items nav}} |
Revision as of 19:10, 13 January 2021
Data is potentially outdated | |
Last updated for an unknown version Last mentioned in changelog 1.1.18.0 The current game version is 1.2.8.0 |
Wrench | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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The Wrench is a tool that can be acquired in Barotrauma.
Function
The Wrench is primarily used to perform mechanical repairs on installations which are in need of them.
It is also used to detach certain devices from walls, such as Wiring Components or Buttons.
It can also be used as a blunt weapon, however, it only inflicts minimal damage.
Usage
- Repairing installations - Press the "Use" keybind (E by default) on an installation to open the repair GUI and start repairing
- Detaching items - Press the "Use" keybind (E by default) on an item to start detaching it
- Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the wrench for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the wrench
Gallery
-
Player detaching a button from a wall.