User:Cherman0/Nuclear Reactor
| Data is potentially outdated | |
| Last updated for version 0.19.11.0 The current game version is 1.5.9.1 |
| Cherman0/Nuclear Reactor | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Usable device for generating electrical power. | ||||||||||
| Statistics* | ||||||||||
| Item Slots | 4 Fuel Rod slots | |||||||||
| Max Power Output | 5000 kW | |||||||||
| Repairable | ||||||||||
| Required Skill | Electrical Engineering 55 | |||||||||
| Required Item | ||||||||||
| ||||||||||
| Cherman0/Nuclear Reactor | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Usable device for generating electrical power. | ||||||||||
| Statistics* | ||||||||||
| Item Slots | 4 Fuel Rod slots | |||||||||
| Max Power Output | 20000 kW | |||||||||
| Repairable | ||||||||||
| Required Skill | Electrical Engineering 55 | |||||||||
| Required Item | ||||||||||
| ||||||||||
The Nuclear Reactor is an installation. It uses fuel rods to produce power for the submarine.
Function
The nuclear reactor's purpose is to generate the power that most other installations on the submarine require in order to operate normally. Power generated in the reactor is distributed through junction boxes to the installations to be powered via the wiring system. Maintaining a stable and sufficient power output is extremely important, as critical systems such as oxygen generation, engines, and weapons will not function without power.
Mechanics
Fission Rate
Turbine Output
Fuel
| Fuel Rod Type | Durability | Heat Potential | Electrical Skill to Craft | Crafting Materials | Crafting Time | Store Price |
|---|---|---|---|---|---|---|
Fuel Rod
|
100 | 80 | 25 | 10 | 135-150 Marks | |
Thorium Fuel Rod
|
200 | 100 | 60 | 10 | 225 Marks | |
| 150 | 150 | 40 | 10 | Not purchasable | ||
Volatile Fulgurium Fuel Rod
|
400 | 150 | 70 and Danger Zone | 25 | Not purchasable |
Meltdown
| Item |
Afflictions on Hit |
Structure Damage |
Kinetic Force |
Explosion Radius (m) |
|---|---|---|---|---|
|
300 |
25.0 |
7.5 | |
|
300 |
25.0 |
7.5 |
User Interface
Operation
Manual Control
Automatic Control
Circuit Control
| Connection Panel for Cherman0/Nuclear Reactor Hover over pins to see their descriptions. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Requires: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mathematics
Vanilla Submarine Reactor Statistics
| Submarine | Max Output | Fuel Consumption Rate |
|---|---|---|
| Azimuth | 3,500 | 0.2 |
| Barsuk | 4,200 | 0.2 |
| Berilia | 6,500 | 0.3 |
| Dugong | 3,000 | 0.2 |
| Herja | 4,800 | 0.2 |
| Humpback | 3,100 | 0.2 |
| Kastrull | 5,000 | 0.3 |
| Orca | 3,500 | 0.3 |
| Orca 2 | 4,000 | 0.3 |
| R-29 | 5,200 | 0.2 |
| Remora | 5,000 | 0.3 |
| Typhon | 5,000 | 0.25 |
| Typhon 2 | 5,200 | 0.2 |
| Winterhalter | 8,500 | 0.3 |
| Camel | 5,200 | 0.2 |
Related Talents
| Talent | Tree | Description |
|---|---|---|
Buzzin' ID: buzzing
|
Physicist Spec. 2 |
Your reactor's Max Output is increased by 10%. |
Cruisin' ID: cruising
|
Physicist Spec. 2 |
Your reactor's Fuel Efficiency is increased by 20%. |
Media
-
A Nuclear Reactor during a meltdown.
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A Nuclear Reactor on fire.
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A Nuclear Reactor used in outposts.
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Reactor active ambience
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Reactor overheat alarm
| Installations | |
|---|---|
| Submarine Weapons | |
Small Turrets
|
Large Turrets
|
Loaders
| |
Other
| |
| Navigation | |
| Machines | |
| Electrical | |
| Structure | |
| Other | |
| Alien | |







