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{{Version|0.12.0.2}}
{|style="padding-left:20%;padding-right:20%; width:100%; margin: auto;border-radius: 1em; background: transparent;"
Autofill Tags are used for adding items to [[Containers]] from a random pool of items.
!style="font-size:120%" colspan=2| {{Nav Left|Submarines nav}} '''[[Submarines]]'''
These are added to the <code>tags</code> parameter in the [[Submarine Editor]].
 
<span style="float:right; ">__TOC__</span>
== List of Tags ==
Valid tags include:
 
 
[[#armcab|armcab]]
[[#crewcab|crewcab]]
[[#divingcab|divingcab]]
[[#engcab|engcab]]
[[#medcab|medcab]]
[[#medfabcab|medfabcab]]
[[#reactorcab|reactorcab]]
[[#secarmcab|secarmcab]]
[[#storagecab|storagecab]]
[[#suppliescabinet|suppliescabinet]]
[[#supplycab|supplycab]]
[[#toxcab|toxcab]]
 
[[#coilgunammocontainer|coilgunammocontainer]]
[[#divingsuitcontainer|divingsuitcontainer]]
[[#locker|locker]]
[[#mineralcontainer|mineralcontainer]]
[[#oxygentankcontainer|oxygentankcontainer]]
[[#railgunammocontainer|railgunammocontainer]]
[[#toxcontainer|toxcontainer]]
[[#weaponholder|weaponholder]]
 
[[#divingmask|divingmask]]
[[#divingsuit|divingsuit]]
[[#extinguisherholder|extinguisherholder]]
[[#flamer|flamer]]
[[#flashlight|flashlight]]
[[#grenadelauncher|grenadelauncher]]
[[#handheldsonar|handheldsonar]]
[[#harpoongun|harpoongun]]
[[#headset|headset]]
[[#plasmacutter|plasmacutter]]
[[#revolver|revolver]]
[[#seedbag|seedbag]]
[[#shotgun|shotgun]]
[[#smg|smg]]
[[#sonarbeacon|sonarbeacon]]
[[#sprayer|sprayer]]
[[#stunbaton|stunbaton]]
[[#stungun|stungun]]
[[#underwaterscooter|underwaterscooter]]
[[#weldingtool|weldingtool]]
 
[[#outpostcrewcabinet|outpostcrewcabinet]]
[[#outpostmedcompartment|outpostmedcompartment]]
[[#outposttrashcan|outposttrashcan]]
 
[[#storageorgan|storageorgan]]
[[#wreckarmcab|wreckarmcab]]
[[#wreckcoilgun|wreckcoilgun]]
[[#wreckmedcab|wreckmedcab]]
[[#wreckrailgun|wreckrailgun]]
[[#wreckreactorcab|wreckreactorcab]]
[[#wrecksecarmcab|wrecksecarmcab]]
[[#wrecksecurearmcab|wrecksecurearmcab]]
[[#wreckshuttlecrate|wreckshuttlecrate]]
[[#wreckstoragecab|wreckstoragecab]]
 
= Autofill Tables =
 
== Main submarine storage ==
=== armcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Syringe Gun}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Detonator}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Harpoon}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|Physicorium Harpoon}}
| 0
| 5
| 12.5%
|-
| {{hyperlink|Explosive Harpoon}}
| 0
| 5
| 12.5%
|-
| {{hyperlink|Harpoon Gun}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Stun Baton}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Diving Knife}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Stun Gun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Stun Gun Dart}}
| 0
| 10
| 25.0%
|-
| {{hyperlink|Body Armor}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Ballistic Helmet}}
| 0
| 1
| 100.0%
|-
| {{hyperlink|Gunner's Helmet}}
| 0
| 1
| 100.0%
|-
| {{hyperlink|Riot Helmet}}
| 0
| 1
| 100.0%
|-
| {{hyperlink|Handcuffs}}
| 0
| 2
| 100.0%
|}
=== crewcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Watering Can}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Headset}}
| 0
| 2
| 75.0%
|-
| {{hyperlink|Ethanol}}
| 1
| 2
| 25.0%
|-
| {{hyperlink|Guitar}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Harmonica}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Accordion}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Captain's Pipe}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Pipe Tobacco}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Assistant Clothes}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Veteran's Cap}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Renegade's Hat}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Admiral's Hat}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Hazmat Suit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Engineer's Jumpsuit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Boiler Suit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Mechanic's Jumpsuit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Baseball Cap}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Medic's Fatigues}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Doctor's Uniform}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Commando's Fatigues}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Security Officer's Uniform}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Gunner's Uniform}}
| 0
| 1
| 12.5%
|}
 
=== divingcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Diving Mask}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Underwater Scooter}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Battery Cell}}
| 1
| 5
| 100.0%
|-
| {{hyperlink|Headset}}
| 0
| 2
| 75.0%
|-
| {{hyperlink|Plasma Cutter}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Handheld Sonar}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Sonar Beacon}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Flashlight}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Flare}}
| 1
| 5
| 100.0%
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 5
| 100.0%
|-
| {{hyperlink|Glowstick}}
| 1
| 5
| 100.0%
|}
=== engcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Welding Tool}}
| 2
| 4
| 100.0%
|-
| {{hyperlink|Plasma Cutter}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Welding Fuel Tank}}
| 3
| 6
| 100.0%
|-
| {{hyperlink|Sprayer}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Wrench}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Crowbar}}
| 0
| 1
| 100.0%
|}
=== medcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Tonic Liquid}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Methamphetamine}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Anabolic Steroids}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Hyperzine}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Bandage}}
| 6
| 8
| 100.0%
|-
| {{hyperlink|Plastiseal}}
| 4
| 6
| 100.0%
|-
| {{hyperlink|Antibiotic Glue}}
| 4
| 6
| 100.0%
|-
| {{hyperlink|Morphine}}
| 2
| 5
| 100.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Saline}}
| 6
| 8
| 100.0%
|-
| {{hyperlink|Blood Pack}}
| 2
| 3
| 100.0%
|-
| {{hyperlink|Deusizine}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Liquid Oxygenite}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Calyxanide}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Haloperidol}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Naloxone}}
| 1
| 1
| 80.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Cyanide Antidote}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Antirad}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Anaparalyzant}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Health Scanner HUD}}
| 1
| 1
| 50.0%
|}
 
=== medfabcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sodium}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Calcium}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Potassium}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Organic Fiber}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fiber Plant}}
| 0
| 4
| 100.0%
|-
| {{hyperlink|Elastin Plant}}
| 0
| 4
| 100.0%
|-
| {{hyperlink|Aquatic Poppy}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Sea Yeast Shroom}}
| 0
| 4
| 100.0%
|-
| {{hyperlink|Slime Bacteria}}
| 0
| 4
| 100.0%
|-
| {{hyperlink|Ethanol}}
| 2
| 4
| 100.0%
|-
| {{hyperlink|Elastin}}
| 2
| 6
| 100.0%
|-
| {{hyperlink|Opium}}
| 4
| 8
| 100.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 2
| 6
| 100.0%
|-
| {{hyperlink|Stabilozine}}
| 2
| 8
| 100.0%
|-
| {{hyperlink|Adrenaline}}
| 2
| 6
| 100.0%
|}
 
=== reactorcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Wire}}
| 0
| 1
| 100.0%
|-
| {{hyperlink|Red Wire}}
| 1
| 1
| 100.0%
|-
| {{hyperlink|Blue Wire}}
| 0
| 1
| 100.0%
|-
| {{hyperlink|Screwdriver}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Fuel Rod}}
| 2
| 5
| 100.0%
|-
| {{hyperlink|Thorium Fuel Rod}}
| 1
| 2
| 5.0%
|}
=== secarmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|UEX}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|C-4 Block}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|IC-4 Block}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 10
| 25.0%
|-
| {{hyperlink|Revolver}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|SMG Magazine}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|SMG}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Stun Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|EMP Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|Frag Grenade}}
| 1
| 5
| 100.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|40mm Stun Grenade}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 10
| 25.0%
|}
=== storagecab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Small Planter Box}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Watering Can}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Fertilizer}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Seed Bag}}
| 1
| 1
| 30.0%
|-
| {{hyperlink|Carbon}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Iron}}
| 0
| 4
| 100.0%
|-
| {{hyperlink|Tin}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Lead}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Phosphorus}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Copper}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Zinc}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Sodium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Silicon}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Calcium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Aluminum}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Uranium}}
| 1
| 2
| 75.0%
|-
| {{hyperlink|Potassium}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Titanium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Magnesium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Lithium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Chlorine}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Thorium}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Steel Bar}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Titanium-Aluminum Alloy}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Plastic}}
| 1
| 4
| 100.0%
|-
| {{hyperlink|Ballistic Fiber}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Rubber}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Flash Powder}}
| 1
| 2
| 50.0%
|}
=== suppliescabinet ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
=== supplycab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Diving Mask}}
| 1
| 1
| 25.0%
|-
| {{hyperlink|Seed Bag}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Bandage}}
| 3
| 4
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 4
| 25.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Saline}}
| 3
| 4
| 50.0%
|-
| {{hyperlink|Blood Pack}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Welding Tool}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Sprayer}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Flashlight}}
| 1
| 1
| 25.0%
|-
| {{hyperlink|Flare}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Glowstick}}
| 1
| 1
| 50.0%
|}
 
=== toxcab ===
{| class="wikitable"
|-
|-
| Item Name
! style="width:12%;" |Purchasable
| Min Number Spawned
|
| Max Number Spawned
{|style="width:100%; margin: auto;border-radius: 1em; background: transparent;"
| Probability of Item Being Spawned
! style="width:15%;" | Scout
| [[Dugong]] {{*}} [[Azimuth]] {{*}} [[Orca]]
|-
|-
| {{hyperlink|Liquid Oxygenite}}
! Attack
| 1
| [[Humpback]] {{*}} [[Typhon]] {{*}} [[Typhon 2]] {{*}} [[Kastrull]]
| 1
| 5.0%
|-
|-
| {{hyperlink|Sulphuric Acid}}
! Transport
| 3
| [[Berilia]] {{*}} [[R-29]]
| 6
| 100.0%
|-
|-
| {{hyperlink|Anaparalyzant}}
! Deep Diver
| 1
| [[Remora]]
| 2
| 100.0%
|-
| {{hyperlink|Morbusine}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Chloral Hydrate}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Cyanide}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Radiotoxin}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Sufforin}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Deliriumine}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Paralyzant}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Raptor Bane Extract}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Hallucinogenic Bufotoxin}}
| 1
| 1
| 5.0%
|}
|}
== Additional storage ==
=== coilgunammocontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Coilgun Ammunition Box}}
| 1
| 3
| 100.0%
|-
|-
| {{hyperlink|Physicorium Ammunition Box}}
! Other
| 1
|
| 1
{|style="width:100%; margin: auto;border-radius: 1em; background: transparent;"
| 5.0%
! style="width:15%;" |Shuttles
| [[Hemulen]] {{*}} [[Selkie]] {{*}} [[Venture]]
|-
|-
| {{hyperlink|Exploding Ammunition Box}}
! Drones
| 1
| [[Kastrull Drone]] {{*}} [[Remora Drone]]
| 1
| 5.0%
|-
|-
| {{hyperlink|Piercing Ammunition Box}}
! Pirates
| 1
| [[Pirate Dugong]] {{*}} [[Pirate Humpback]] {{*}} [[Pirate Typhon 2]]
| 1
| 5.0%
|}
|}
=== divingsuitcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Diving Suit}}
| 1
| 1
| 80.0%
|}
=== locker ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|smallmudraptoregg}}
| 1
| 1
| 1.0%
|}
=== mineralcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Titanite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Brockite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Thorianite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Amblygonite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Sphalerite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Pyromorphite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Quartz}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Diamond}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Hydroxyapatite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Uranium Ore}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Ilmenite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Stannite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Chalcopyrite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Esperite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Galena}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Triphylite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Langbeinite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Chamosite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Iron Ore}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Polyhalite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Graphite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Sylvite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Lazulite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Bornite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Cassiterite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Cryolite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Aragonite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Chrysoprase}}
| 1
| 1
| 10.0%
|}
=== oxygentankcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
=== railgunammocontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Railgun Shell}}
| 3
| 6
| 100.0%
|-
| {{hyperlink|Nuclear Shell}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Physicorium Shell}}
| 1
| 1
| 1.0%
|}
=== toxcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Velonaceps Calyx Eggs}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|smallmudraptoregg}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Anaparalyzant}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Paralyzant}}
| 1
| 1
| 5.0%
|}
=== weaponholder ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Syringe Gun}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|Harpoon Gun}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|Revolver}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|SMG}}
| 1
| 1
| 10.0%
|}
== Items ==
=== divingmask ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
|}
=== divingsuit ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
|}
=== extinguisherholder ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Fire Extinguisher}}
| 1
| 1
| 100.0%
|}
=== flamer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 100.0%
|}
=== flashlight ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== grenadelauncher ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|40mm Grenade}}
| 1
| 1
| 100.0%
|}
=== handheldsonar ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== harpoongun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Harpoon}}
| 5
| 5
| 100.0%
|}
=== headset ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== plasmacutter ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
|}
=== revolver ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Revolver Round}}
| 6
| 6
| 100.0%
|}
=== seedbag ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Pomegrenade Seed}}
| 0
| 2
| 30.0%
|-
| {{hyperlink|Tobacco Vine Seed}}
| 0
| 2
| 30.0%
|-
| {{hyperlink|Salt Vine Seed}}
| 0
| 2
| 30.0%
|-
| {{hyperlink|Raptor Bane Seed}}
| 0
| 2
| 30.0%
|}
=== shotgun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Shotgun Shell}}
| 6
| 6
| 100.0%
|}
=== smg ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|SMG Magazine}}
| 1
| 1
| 100.0%
|}
=== sonarbeacon ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== sprayer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Ethanol}}
| 1
| 1
| 100.0%
|}
=== stunbaton ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== stungun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Stun Gun Dart}}
| 1
| 1
| 100.0%
|}
=== underwaterscooter ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
=== weldingtool ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 100.0%
|}
== Outpost ==
=== outpostcrewcabinet ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Toolbelt}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Storage Container}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Welding Tool}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Plasma Cutter}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 3
| 50.0%
|-
| {{hyperlink|Sprayer}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Screwdriver}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Wrench}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Crowbar}}
| 1
| 2
| 50.0%
|-
| {{hyperlink|Flashlight}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Flare}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Oxygen Tank}}
| 0
| 3
| 12.5%
|-
| {{hyperlink|Glowstick}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Assistant Clothes}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Clown Mask}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Clown Costume}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|commonerclothes1}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|commonerclothes2}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|commonerclothes3}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|commonerclothes4}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|crewchiefclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|medicalofficerclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|minerclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|quartermasterclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|researcherclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|securitypatrolclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|administratorclothes}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Hazmat Suit}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Engineer's Jumpsuit}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Boiler Suit}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Mechanic's Jumpsuit}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Baseball Cap}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Medic's Fatigues}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Doctor's Uniform}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Commando's Fatigues}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Security Officer's Uniform}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Gunner's Uniform}}
| 1
| 1
| 5.0%
|}
=== outpostmedcompartment ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Bandage}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Plastiseal}}
| 0
| 4
| 25.0%
|-
| {{hyperlink|Antibiotic Glue}}
| 0
| 4
| 25.0%
|-
| {{hyperlink|Blood Pack}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Calyxanide}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Haloperidol}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Naloxone}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Cyanide Antidote}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Antirad}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 1
| 25.0%
|}
=== outposttrashcan ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Morphine}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Deusizine}}
| 0
| 2
| 1.0%
|-
| {{hyperlink|Opium}}
| 0
| 2
| 15.0%
|-
| {{hyperlink|Screwdriver}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Wrench}}
| 0
| 1
| 25.0%
|}
== Wrecks and Thalamus ==
=== storageorgan ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Alien Blood}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Adrenaline Gland}}
| 1
| 2
| 100.0%
|}
=== wreckarmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Boom Stick}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Ahab's Spear}}
| 3
| 5
| 3.0%
|-
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Harpoon}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Explosive Harpoon}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Harpoon Gun}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Stun Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|EMP Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Frag Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Stun Baton}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Diving Knife}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|40mm Stun Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Stun Gun}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Stun Gun Dart}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Toy Hammer}}
| 1
| 1
| 6.0%
|-
| {{hyperlink|Boom Stick}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Ahab's Spear}}
| 3
| 5
| 3.0%
|-
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 3.0%
|}
=== wreckcoilgun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Coilgun Ammunition Box}}
| 0
| 3
| 33.0%
|}
=== wreckmedcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Seed Bag}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Tonic Liquid}}
| 1
| 2
| 5.0%
|-
| {{hyperlink|Methamphetamine}}
| 1
| 2
| 5.0%
|-
| {{hyperlink|Anabolic Steroids}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Hyperzine}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ethanol}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Bandage}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Plastiseal}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Antibiotic Glue}}
| 0
| 6
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 3
| 50.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Saline}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Deusizine}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Liquid Oxygenite}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Calyxanide}}
| 0
| 4
| 50.0%
|-
| {{hyperlink|Haloperidol}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Naloxone}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Cyanide Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Antirad}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Elastin}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Opium}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 3
| 50.0%
|-
| {{hyperlink|Stabilozine}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Adrenaline}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Anaparalyzant}}
| 4
| 6
| 75.0%
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 3.0%
|}
=== wreckrailgun ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Railgun Shell}}
| 0
| 3
| 33.0%
|}
=== wreckreactorcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Red Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Blue Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Orange Wire}}
| 0
| 2
| 12.5%
|-
| {{hyperlink|Green Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Black Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Brown Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|FPGA Circuit}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|And Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Equals Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Greater Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Adder Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Color Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Subtract Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Multiply Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Divide Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Exponentiation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Or Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Xor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Not Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Concatenation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Sin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Cos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Tan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Asin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Acos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Atan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Round Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Floor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Factorial Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Square Root Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Relay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Delay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Memory Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Water Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Motion Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Oscillator Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Wifi Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Emergency Siren}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Alarm Buzzer}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Scrap}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|Fuel Rod}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fulgurium Fuel Rod}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Thorium Fuel Rod}}
| 0
| 2
| 25.0%
|}
=== wrecksecarmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Revolver}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|SMG Magazine}}
| 0
| 3
| 33.0%
|-
| {{hyperlink|SMG}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 3
| 33.0%
|}
=== wrecksecurearmcab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Power Cell}}
| 0
| 1
| 5.0%
|}
=== wreckshuttlecrate ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|}
=== wreckstoragecab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sealed Supply Crate}}
| 1
| 1
| 2.0%
|-
| {{hyperlink|Divide Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Exponentiation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Or Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Xor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Not Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Concatenation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Sin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Cos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Tan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Asin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Acos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Atan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Round Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Floor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Factorial Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Square Root Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Relay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Delay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Memory Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Water Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Motion Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Oscillator Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Wifi Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Emergency Siren}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Alarm Buzzer}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Small Planter Box}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Watering Can}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Fertilizer}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Seed Bag}}
| 1
| 1
| 30.0%
|-
| {{hyperlink|Carbon}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Iron}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Tin}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Lead}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Phosphorus}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Copper}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Zinc}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Sodium}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Silicon}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Calcium}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Aluminum}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Uranium}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Titanium}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Magnesium}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Lithium}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Chlorine}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Thorium}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Steel Bar}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Titanium-Aluminum Alloy}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Plastic}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Ballistic Fiber}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Organic Fiber}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Rubber}}
| 0
| 3
| 12.5%
|-
| {{hyperlink|Flash Powder}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Incendium Bar}}
| 1
| 2
| 10.0%
|-
| {{hyperlink|Fulgurium Bar}}
| 1
| 2
| 10.0%
|-
| {{hyperlink|Physicorium Bar}}
| 1
| 2
| 10.0%
|-
| {{hyperlink|Dementonite Bar}}
| 1
| 2
| 10.0%
|-
| {{hyperlink|Paralyxis}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Scrap}}
| 0
| 4
| 25.0%
|-
| {{hyperlink|Fiber Plant}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Elastin Plant}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Aquatic Poppy}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Sea Yeast Shroom}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Slime Bacteria}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|peanutegg}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|psilotoadegg}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|orangeboyegg}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|balloonegg}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Toolbelt}}
| 0
| 3
| 6.0%
|-
| {{hyperlink|Storage Container}}
| 1
| 1
| 6.0%
|-
| {{hyperlink|Welding Tool}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Plasma Cutter}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Welding Fuel Tank}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Incendium Fuel Tank}}
| 0
| 2
| 12.5%
|-
| {{hyperlink|Sprayer}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Screwdriver}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Wrench}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Crowbar}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Handheld Sonar}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 2.0%
|-
| {{hyperlink|Boom Stick}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Ahab's Spear}}
| 2
| 5
| 2.0%
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 1.0%
|}
{{Version|0.11.0.9}}
{{Items infobox
| name = Alien Blood
| type = exotic
| image = Alien Blood.png
| imagewidth = 60
| caption = ''Blood extracted from a Europan lifeform. Can be further processed into a blood substitute for the treatment of blood loss.''
| baseprice = 120
| outpostmultiplier = 0.85
| outpostunbuyable = true
| citymultiplier = 0.85
| cityunbuyable = true
| researchmultiplier = 1.2
| researchminavailable = 2
| militarymultiplier = 0.9
| militaryunbuyable = true
| minemultiplier = 0.85
| mineunbuyable = true
| noraw = Yes
}}
The {{PAGENAME}} is [[Chemicals#Basic_Chemicals|basic chemical item]] dropped by some [[Creatures]]. It is a source of blood and is an ingredient for the {{hyperlink|Blood Pack|20}}
== Usage ==
The {{PAGENAME}} can be held in one hand. Without using the Health GUI, by holding the "Aim" keybind (Right Mouse Button by default) and pressing the "Shoot" keybind (Left Mouse Button by default), the player's character will swing the chemical and inject its content to anything it hits, both Creatures and humans. It can also be applied in the Health GUI by dragging and dropping the chemical on any limbs.
The {{PAGENAME}} cannot be loaded in the {{Hyperlink|Syringe Gun|40|icon}}.
===Effects===
Medical Level: 40
<tabber>
Success = {|
!Affliction
!Rate
!Duration
!Total Effect
|-
|{{hl|Bloodloss}}
| -8
| 15s
| -120
|-
|{{hl|Psychosis}}
| +3
| 15s
| +45
|}
|-|
Fail = {|
!Affliction
!Rate
!Duration
!Total Effect
|-
|{{hl|Bloodloss}}
| -4
| 15s
| -60
|-
|{{hl|Psychosis}}
| +5
| 15s
| +75
|}
</tabber>
== Crafting ==
<tabber>
Used In = {|
!Result
!Source
!Time (s)
!Level
!Skill
!Station
|-
|{{hl|Blood Pack}}
|{{hl|Alien Blood}}
{{hl|Saline}}
{{hl|Stabilozine}}
|25
|31
|[[Medical]]
|Medical Fabricator
|}
|-|
Deconstructed from = {|
!Source
!Resulting Items
!Time (s)
|-
|{{hl|Blood Pack}}
|{{hl|Alien Blood}}
{{hl|Saline}}
{{hl|Stabilozine}}
|10s?
|-
|{{hl|Strange Eggs}}
|{{hl|Alien Blood}}
{{hl|Alien Blood}}
{{hl|Saline}}
|30
|-
|{{hl|Mudraptor Egg}}
|{{hl|Alien Blood}}
|30
|}
|-|
Deconstructs into =
nothing/Itself lol
|}
</tabber>
===Drop Rates===
{|
! Source
! Quantity
! Chance
|-
|{{hl|Crawler|40}}
| 1
| 100%
|-
|{{hl|Golden Hammerhead}}
|1
|100%
|-
|{{hl|Hammerhead}}
|1
|100%
|-
|{{hl|Thalamus Organ}}
|1 - 2
|100%
|}
|}


|}</includeonly><noinclude>
Manually formatted navbox for all [[Submarines]]
{{Submarines nav}}
[[Category:Navboxes]]
</noinclude>


{|class="mw-collapsible" style="border-radius:1em;width:85%; margin: auto; background:transparent"
{|class="mw-collapsible" style="border-radius:1em;width:85%; margin: auto; background:transparent"

Revision as of 21:43, 25 June 2021

v·d·e·h
Submarines
Purchasable
Scout Dugong   •   Azimuth   •   Orca
Attack Humpback   •   Typhon   •   Typhon 2   •   Kastrull
Transport Berilia   •   R-29
Deep Diver Remora
Other
Shuttles Hemulen   •   Selkie   •   Venture
Drones Kastrull Drone   •   Remora Drone
Pirates Pirate Dugong   •   Pirate Humpback   •   Pirate Typhon 2

|}</includeonly> Manually formatted navbox for all Submarines

v·d·e·h
Submarines
Purchasable
Tier 1 Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2 Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3 Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Non-purchasable
Shuttles Hemulen  •  Selkie  •  Venture
Hostile Pirate Dugong  •  Pirate Humpback  •  Pirate Typhon 2


v·d·e·h
Electrical
Alarms Alarm Buzzer   •   File:Emergency Siren icon.png Emergency Siren
Detectors File:Motion Detector icon.png Motion Detector   •   File:Oxygen Detector icon.png Oxygen Detector   •   File:Smoke Detector icon.png Smoke Detector   •   File:Water Detector icon.png Water Detector
Interactable Button   •   Lever   •   Switch   •   Terminal
Wiring Components
Logic And   •   Not   •   Or   •   Xor
Math
Operations

Abs   •   Adder   •   Divide   •   Exponentiation   •   Factorial   •   Modulo   •   Multiply   •   Square Root   •   Substract

Numbers Ceil   •   Equals   •   Greater   •   Floor   •   Round
Trigonometry Acos   •   Asin   •   Atan   •   Cos   •   Sin   •   Tan
Other Color   •   Delay   •   Memory   •   Oscillator   •   RegEx Find   •   Relay   •   Signal Check   •     •   Wifi
Misc Camera   •   Detonator   •   Light Component




Creatures
Creatures Human
Hostile
Small Hammerhead Spawn    •   Leucocyte    •   Terminal Cells   •   Baby Moloch    •   Crawler    •   Fractal Guardian    •   Husked Crawler    •   Husk    •   Mudraptor   •   Spineling   •   Tiger Thresher
Large Charybdis    •   Bone Thresher    •   Golden Hammerhead    •   Hammerhead    •   Black Moloch    •   File:Endworm SOON.png Endworm SOON    •   Hammerhead Matriarch    •   Moloch    •   Thalamus    •   Watcher
Pets Peanut    •   Psilotoad    •   Orange Boy    •   Cthulhu
Unused Mantis    •   Carrier    •   Coelanth    •   ... anything that can be spawned via console?


legacy should get its own nav full of legacy content?

! Legacy

| Endworm_(Legacy)    •   File:Mantis (Legacy).png Mantis_(Legacy)    •   File:Carrier (Legacy).png Carrier_(Legacy)    •   Watcher (Legacy)    •   File:Charybdis (Legacy).png Charybdis_(Legacy)    •   File:Coelanth (Legacy).png Coelanth (Legacy) Moloch, tiger thresherh, husk, crawler,