Typhon 2

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Data is potentially outdated
Last updated for version 0.14.9.1
Last mentioned in changelog 1.0.13.0
The current game version is 1.4.5.0
Notes: TUTI update, weapons and sprite
Typhon2
General Information
Class
Attack
Price: 30,000 mk
Tier: 3
Crew Size
4 - 9
Experience
Intermediate
Dimensions
40 x 14 m
Hull Volume
4,044,288 cm2
Mobility
Max Horizontal Speed
18 km/h
Max Descent Speed
12 km/h
Fabrication & Storage
Fabricator
Yes
Deconstructor
Yes
Medical Fabricator
Yes
Research Station
No
Cargo Capacity
8 Crates
Weaponry
Turret Hardpoints
1
Large Turret Hardpoints
None
Coilguns
None
Double Coilguns
2
Chainguns
None
Flak Cannons
None
Pulse Lasers
None
Railguns
1
Electrical Discharge Coils:
1
Depth Charge Tubes:
None
Reactor
Fuel Consumption Rate
0.2 %/s
Max Power Output
5,000 kW
Meltdown Delay
90 seconds
Fire Delay
15 seconds
Typhon 2 is an overhauled version of the venerable Typhon class of sub. Serving as a heavy gunship, the Typhon 2 class subs remain slow and ugly, but with the benefits of better survivability for their crews.
–In-game description

The Typhon 2 is an Attack class submarine.

Notable Features

The Typhon 2 comes with a lot of extra utility from the original through a complete retrofitting with many more features. The Typhon 2 has lost 1 depth charge, compared to the Typhon, otherwise armament is the same. The Typhon 2 now comes with an upgraded 10m radius Electrical Discharge Coil, now at the top of the submarine, where it covers a blindspot better than the bottom placement on the Typhon. It comes with more systems and alarms on the bridge for fires, floods, airlock status.

The medical bay features both a Medical Fabricator and, unlike its predecessor the Typhon, a Toxin Cabinet.

The Typhon 2 Junction Boxes

A notable design issue with the extra features is the Typhon 2's junction boxes. While they have been moved to a safer location that wont flood as often (unfortunately also much further away from engineers other workplace, the reactor), and they have been nicely annotated with displays so you can see what is not working and prioritize your repair work, the extra utility does have a downside. The Typhon's capacity for absorbing Overvoltage is lost, and this will cause fires. When fires start to happen, the room can go up in flames and that means the ship just, stops. Good steering can minimize overvoltage, and you can upgrade them so they wont catch fire as often, but either how attention to the point is crucial.

Wi-Fi Channels

This submarine does not use Wi-Fi.

Trivia

  • The Typhon 2 is a variant of the Typhon, sharing the same exterior shell placements.

Changelog

v·d·e·h
Submarines
Purchasable
Tier 1 Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2 Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3 Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Non-purchasable
Shuttles Hemulen  •  Selkie  •  Venture
Hostile Pirate Dugong  •  Pirate Humpback  •  Pirate Typhon 2