Turret Hardpoint: Difference between revisions

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Empty hardpoint where a turret can later be mounted.  
{{version|1.0.7.0}}
{{Installations infobox
| imagewidth = 200
| identifier = turrethardpoint
| description = An empty weapon station turrets can be installed on.
| category = Machine
| category2 = Weapons
| tags = turret
| weapontype = turret
| loader = Loader Base
| note = Can be replaced by other turrets
}}
{{Installations infobox
| name = Loader Base
| imagewidth = 75
| identifier = blankloader
| category = Machine
| category2 = Weapons
| tags = turretammosource
}}


If placed in the editor and linked with a [[Periscope Base]] and Loader Base it can be upgraded at an outpost to have turret. Which will convert the hardpoint and loader to the selected gun, and the periscope base becomes a regular periscope.
'''Turret Hardpoints''' are placeholders for a turret to be later mounted on. All vanilla [[Submarines]] have one.


It has the same wiring configuration as a normal turret.
= Function and Usage =


Used for making custom submarines that start with optional hardpoints.
The Turret Hardpoint can be upgraded at an outpost to have a turret. This will convert the hardpoint and connected loader to the selected weapon, and the periscope base will become a regular periscope.
 
It can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a [[Periscope Base]] and [[Loader Base]].
 
= Submarines =
 
A list of submarines with this turret.
{{SubsWithWeapon|hardpoint}}
 
= Connection Panel =
 
{{Connection panel
|input1=Power_In
|input1color=red
|input1tt=Power for firing the weapon once installed.
|input2=Position_In
|input2tt=Sets the firing angle of the weapon once installed (0-360).
|input3=Trigger_In
|input3tt=Fires the weapon when it receives a signal.
|input4=Toggle_Light
|input4tt=Toggles the state of the weapon's light.
|input5=Set_Light
|input5tt=Sets the state of the weapon's light.
}}
 
= See Also =
 
*{{hl|Large Turret Hardpoint|80}}
 
= Media =
 
{{Weapons nav|show-Subweapons=yes}}
 
 
{{Installations nav}}
[[Category:Installations]]
[[Category:Submarine Weapons]]

Latest revision as of 16:13, 29 December 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.2.8.0
Turret Hardpoint

An empty weapon station turrets can be installed on.
Technical
Identifier turrethardpoint
Categories Machine, Weapons
Tags turret
Loader Base
Technical
Identifier blankloader
Categories Machine, Weapons
Tags turretammosource

Turret Hardpoints are placeholders for a turret to be later mounted on. All vanilla Submarines have one.

Function and Usage

The Turret Hardpoint can be upgraded at an outpost to have a turret. This will convert the hardpoint and connected loader to the selected weapon, and the periscope base will become a regular periscope.

It can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a Periscope Base and Loader Base.

Submarines

A list of submarines with this turret.

Connection Panel

Connection Panel for Turret Hardpoint
Hover over pins to see their descriptions.
Power_In
Position_In
Trigger_In
Toggle_Light
Set_Light
Power for firing the weapon once installed.
Sets the firing angle of the weapon once installed (0-360).
Fires the weapon when it receives a signal.
Toggles the state of the weapon's light.
Sets the state of the weapon's light.
Requires: Screwdriver

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives


v·d·e·h
Installations
Submarine Weapons
Small Turrets
Large Turrets
Loaders
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Navigation
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Electrical
Structure
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