Toy Hammer: Difference between revisions
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{{Items infobox | {{version|0.15.13.0}}__NOTOC__{{Items infobox | ||
| type = weapon | | type = weapon | ||
| image = Toy Hammer.png | | image = Toy Hammer.png | ||
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| fabricatortime = 10 | | fabricatortime = 10 | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricatormaterials = {{Hyperlink|Bike Horn}} | | fabricatormaterials = {{Hyperlink|Bike Horn}}<br>{{Hyperlink|Plastic}} | ||
{{Hyperlink|Plastic}} | |||
| deconstructormaterials = {{Hyperlink|Bike Horn}} | | deconstructormaterials = {{Hyperlink|Bike Horn}} | ||
}} | }} | ||
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The '''Toy Hammer''' is a melee "weapon" that can be acquired in ''[[Barotrauma]]''. It is associated with the [[Clown Ensemble]]. | The '''Toy Hammer''' is a melee "weapon" that can be acquired in ''[[Barotrauma]]''. It is associated with the [[Clown Ensemble]]. | ||
==Usage== | ==Usage== | ||
{{controls|two}} | |||
If it hits a character it will make an impact sound, stunning the victim for about half a second and dealing no damage. | If it hits a character it will make an impact sound, stunning the victim for about half a second and dealing no damage. | ||
Assistants that have unlocked the [[Talents#Assistant Talents|True Potential]] talent, and are wearing a full Clown costume granting them Clown Power, have a 0.75% chance of imploding their target on hit. | |||
== | |||
== Damage Values == | |||
{{Weapon table | |||
| item = Toy Hammer | |||
| image = Toy Hammer.png | |||
| afflictions = {{Affliction|Stun}} 0.3 | |||
}} | |||
==Related Talents== | |||
{{TalentTable | |||
|{{AssistantTalent|enroll into clown college}} | |||
|{{AssistantTalent|true potential}} | |||
}} | |||
==Gallery== | |||
<gallery widths="280" heights="150"> | <gallery widths="280" heights="150"> | ||
File:ToyHammerHit1.ogg|Toy Hammer Hit 1 | File:ToyHammerHit1.ogg|Toy Hammer Hit 1 |
Revision as of 15:35, 10 December 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.4.1 |
Toy Hammer | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
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Deconstructor Yield | ||||||||
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The Toy Hammer is a melee "weapon" that can be acquired in Barotrauma. It is associated with the Clown Ensemble.
Usage
The Toy Hammer is held with both hands. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
If it hits a character it will make an impact sound, stunning the victim for about half a second and dealing no damage.
Assistants that have unlocked the True Potential talent, and are wearing a full Clown costume granting them Clown Power, have a 0.75% chance of imploding their target on hit.
Damage Values
Item |
Afflictions |
---|---|
Toy Hammer |
Stun 0.3 |
Related Talents
Talent | Tier | Description |
---|---|---|
Enroll Into Clown College |
Assistant Clown Tier 1 |
As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power allows you to honk your horn to give nearby characters an additional 30% skill gain for a short while. Clown Power gives you an additional 25% physical damage resistance. |
True Potential |
Assistant Clown Tier 4 |
Clown Power allows you to honk your horn to slowly heal nearby allies. Clown Power allows you to hit characters with a Toy Hammer for a 0.75% chance to implode them. Clown Power gives you an additional 25% physical damage resistance. |
Gallery
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Toy Hammer Hit 1
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Toy Hammer Hit 2
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Toy Hammer Hit 3
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Toy Hammer Hit 4
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Toy Hammer Hit 5
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Toy Hammer Hit 6