Thermal Goggles: Difference between revisions
From Official Barotrauma Wiki
(→Usage: added that thermal goggles work even while on turrets) |
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{{Items infobox | {{Items infobox | ||
| type = gear | | type = gear | ||
| | | icon = Thermal Goggles.png | ||
| | | iconwidth = 65 | ||
| caption = Inventory icon | | caption = Inventory icon | ||
| sprite = Thermal Goggles sprite.png | |||
| spritewidth = 63 | |||
| caption2 = Sprite | |||
| noreq = Yes | |||
| unbuyable = true | | unbuyable = true | ||
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| minemultiplier = 1 | | minemultiplier = 1 | ||
| | | talent = [[All-Seeing Eye]] | ||
| fabricatorskill = electrical | | fabricatorskill = electrical | ||
| fabricatorskilllevel = 50 | | fabricatorskilllevel = 50 | ||
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| fabricatormaterials = {{Hyperlink|FPGA Circuit|20}}<br>{{Hyperlink|Plastic}}<br>{{Hyperlink|Fulgurium Bar}} | | fabricatormaterials = {{Hyperlink|FPGA Circuit|20}}<br>{{Hyperlink|Plastic}}<br>{{Hyperlink|Fulgurium Bar}} | ||
| deconstructormaterials = {{Hyperlink|FPGA Circuit|20}}<br>{{Hyperlink|Plastic}}<br>{{Hyperlink|Fulgurium Bar}} | | deconstructormaterials = {{Hyperlink|FPGA Circuit|20}}<br>{{Hyperlink|Plastic}}<br>{{Hyperlink|Fulgurium Bar}} | ||
| fabricator = yes | |||
| deconstructor = yes | |||
}} | }} | ||
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==Usage== | ==Usage== | ||
The thermal goggles | The thermal goggles must be equipped in the [[head slot]]. While equipped, most living creatures will be highlighted with a red aura that can be seen through walls. [[Husk]]s, [[Husked Crawler|husked crawlers]], [[Fractal_Guardian|fractal guardians]], [[leucocyte]]s, and [[Terminal_Cells|terminal cells]] will '''not''' appear any differently when using the goggles. | ||
* Works while using turrets. | * Works while using turrets. | ||
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==Related Talents== | ==Related Talents== | ||
{{ | {{RelatedTalents|All-Seeing Eye}} | ||
| | |||
}} | |||
==Media== | |||
== | <gallery widths=280 heights=200> | ||
<gallery | |||
File:Thermal_Goggles_Example.png|A crew member in and out of sight with thermal goggles on | File:Thermal_Goggles_Example.png|A crew member in and out of sight with thermal goggles on | ||
</gallery> | </gallery> | ||
{{Clothing nav}} | {{Clothing nav}} | ||
Revision as of 04:08, 10 June 2022
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.0.13.0 The current game version is 1.2.8.0 |
Thermal Goggles | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
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Base Price | 350 mk | ||||||||||||||||||||||||||||||||||
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The Thermal Goggles is a tool which can be acquired in Barotrauma.
Usage
The thermal goggles must be equipped in the head slot. While equipped, most living creatures will be highlighted with a red aura that can be seen through walls. Husks, husked crawlers, fractal guardians, leucocytes, and terminal cells will not appear any differently when using the goggles.
- Works while using turrets.
- Character does not have to be facing the creature to see it through walls.
Related Talents
Talent | Tree | Description
No results |
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Media
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A crew member in and out of sight with thermal goggles on