Template:Affliction: Difference between revisions

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BTGamepedia>Dafinmark
(Ive added total increase but when i implemet that on internal damage on opium the icon picture changes sides. testing if changing parameters here helps. I will put the parameters back if it doesent work. I hope whoever made this addition and the chemicals doesnt get angry. Delete all of this if its a nuisance)
BTGamepedia>Dafinmark
(Ive added total increase but when i implemet that on internal damage on opium the icon picture changes sides. testing if changing parameters here helps. I will put the parameters back if it doesent work. I hope whoever made this addition and the chemicals doesnt get angry. Delete all of this if its a nuisance)
Line 26: Line 26:


// If there's both a normal and onFailure value // (normal | onFailure) ie. ({{{6}}} | {{{7}}})
// If there's both a normal and onFailure value // (normal | onFailure) ie. ({{{6}}} | {{{7}}})
-->{{#ifeq:{{#if:{{{6|}}}|y|nn}}|{{#if:{{{7|}}}|y|n}}|<span style="cursor:help;" title="Affliction strength change total">'''({{{6}}} '''</span><span style="color:#c90c0c;cursor:help;" title="Affliction strength change total if skill requirement isn't met">'''{{!}} {{{7}}})*'''</span>|<!--
-->{{#ifeq:{{#if:{{{6|}}}|y|nn}}|{{#if:{{{7|}}}|y|n}}|<span style="cursor:help;" title="Affliction strength change total%">'''({{{6}}} '''</span><span style="color:#c90c0c;cursor:help;" title="Affliction strength change total% if skill requirement isn't met">'''{{!}} {{{7}}})*'''</span>|<!--


// If there's only a normal value
// If there's only a normal value
-->{{#if:{{{6|}}}|<span style="cursor:help;" title="Affliction strength change total">'''({{{6}}})*'''</span>|}}<!--
-->{{#if:{{{6|}}}|<span style="cursor:help;" title="Affliction strength change total%">'''({{{6}}})*'''</span>|}}<!--


// If there's only a onFailure value
// If there's only a onFailure value
-->{{#if:{{{7|}}}|<span style="color:#c90c0c;cursor:help;" title="Affliction strength change total if skill requirement isn't met">'''({{{7|}}})*'''</span>|}}}}<!--
-->{{#if:{{{7|}}}|<span style="color:#c90c0c;cursor:help;" title="Affliction strength change total% if skill requirement isn't met">'''({{{7|}}})*'''</span>|}}}}<!--


--></includeonly><noinclude>{{clr}}{{doc}}</noinclude>
--></includeonly><noinclude>{{clr}}{{doc}}</noinclude>

Revision as of 10:32, 12 May 2020

Documentation

Syntax

{{Affliction| Affliction name | Affliction strength change per second | idem but onFailure | strength instantly gained | idem but onFailure | Total affliction strength change | idem but onFailure | icon size override (default = 30) | linktext = <custom text> | showpersec = yes | icon = <custom icon> | talent = yes }}

Examples

{{Affliction|Internal Damage|2|4|||||60}}
gives: Internal Damage (2 | 4)*


{{Affliction|Psychosis Resistance|||600|300}}
gives: Psychosis Resistance (600 | 300)*


{{Affliction|Internal Damage|5||||50}}
gives: Internal Damage (5)*(50)* (per second change is in the tooltip on hover)


{{Affliction|Internal Damage||2.5||||25}}
gives: Internal Damage (2.5)*(25)* (per second change is in the tooltip on hover)


{{Affliction|Internal Damage|-5||||-50|showpersec=yes}}
gives: Internal Damage (-5)*(-50)*


{{Affliction|Internal Damage|-5||||-50|showpersec=yes|linktext=Any Internal Damage}}
gives: Internal Damage (-5)*(-50)*
{{Affliction|talent=yes|Evasive Maneuvers}}
gives: File:Affliction Evasive Maneuvers.png Evasive Maneuvers (for use with talent afflictions)