Submarine Weapons
From Official Barotrauma Wiki
| This article is about submarine weapons. For handheld weapons, see Hand Weapons. |
Submarine Weapons are offensive Installations.
Turrets
Turrets are ranged submarine weapons that fire ammunition. These are typically controlled with a periscope.
| Turret Stats | Ammunition Stats | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Turret | Loader | RPS | Ammunition | Afflictions | Structure Damage | Penetration | Explosive? | ||
| 4 | 200* |
15 |
- | 10 | 0.25 | No | |||
| 75* |
8 40* |
- | 10 +5* |
- | Yes | ||||
| 149* |
8 |
- | 10 | 0.8 | No | ||||
| 200* |
28 |
2* | 10 | 0.25 | No | ||||
| 0.2 | 5 |
250 500* |
15 +5* |
55 +100* |
0.6 | Yes | Retrievable Can contain 1 small item that is used upon impact | ||
| 5 |
800 500* |
15 +5* |
200 +100* |
0.6 | Yes | Retrievable Can contain 1 small item that is used upon impact | |||
| 5 |
250 400* |
15 +20* |
75 +1000* |
0.6 | Yes | Explosion emits EMP wave with 2.5 strength Explosion causes sonar interference Can contain 1 small item that is used upon impact | |||
| 5 File:Canister Shell icon.png Canister Shells | 70*11 |
2*11 | 15*11 | 0.2 | No | Fires 11 pellets Reloadable | |||
| 10 | 149* |
16 |
- | 12 | 0.35 | No | Has windup before firing Very inaccurate | ||
| 149* |
24 |
2* | 18 | 0.35 | No | Has windup before firing Very inaccurate | |||
| 4 | 44* |
40* 30* |
0.4 | 25 | 1 | Yes | Has windup before firing Raycast | ||
| 28* |
33*3* 25*3* |
0.2*3 | 15*3 | 1 | Yes | Has windup before firing Raycast Fires 3 lasers in a spread | |||
| - | N/A | - | - | - | - | - | Can be replaced by other turrets | ||
Other Weapons
This category includes other offensive installations that are not turrets. They are usually activated by buttons.
| Weapon Stats | Ammunition Stats | Notes | |||||
|---|---|---|---|---|---|---|---|
| Weapon | Loader | Ammunition | Afflictions | Structure Damage | Explosive? | ||
| 1 |
10 |
- | 1 | No | Retrievable Can contain 1 small item that is used upon impact | ||
| 1 |
10 |
- | 1 | No | Retrievable Can contain 1 small item that is used upon impact Attracts creatures | ||
| 1 |
10 400* |
- +20* |
1 +1000* |
Yes | Explosion emits EMP wave with 2.5 strength Explosion causes sonar interference Can contain 1 small item that is used upon impact | ||
| 1 |
10 400* |
- +20* |
1 +1000* |
Yes | Explosion emits EMP wave with 2.5 strength Explosion causes sonar interference Can contain 1 small item that is used upon impact Attracts creatures | ||
| Weapon | Afflictions | Notes | |
|---|---|---|---|
| 10 |
8 |