Stun Baton: Difference between revisions

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{{Version|0.12.0.2}}
{{Version|0.16.7.0}}
{{Quote|If verbal orders are insufficient, a high-voltage shock from a Stun Baton may be enough to beat an unruly crew member into submission.|Item description.}}
{{Quote|If verbal orders are insufficient, a high-voltage shock from a Stun Baton may be enough to beat an unruly crew member into submission.|Item description.}}
{{Items infobox
{{Items infobox

Revision as of 02:43, 9 March 2022

Data is potentially outdated
Last updated for version 0.16.7.0
Last mentioned in changelog 1.2.8.0
The current game version is 1.2.8.0
If verbal orders are insufficient, a high-voltage shock from a Stun Baton may be enough to beat an unruly crew member into submission.
–Item description.
Stun Baton
Click to upload a new image.Dummy link
Inventory icon


Sprite
Statistics
Battery Battery Cell

Fulgurium Battery Cell

Battery Capacity 1 battery slot
Crafting
Fabricator
Requirements
Skill: Weapons: 30
Deconstructor Yield
Store
Base Price 220 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 99 mk
ColonyColony 275 mk 82 mk
Research OutpostResearch N/A 82 mk
Military OutpostMilitary 198 mk 59 mk
Mining OutpostMining N/A 82 mk
Medical MerchantMedical Merchant N/A 66 mk
Engineer MerchantEngineer Merchant N/A 66 mk
Armory MerchantArmory Merchant N/A 66 mk
Children of The HonkmotherClown Merchant N/A 66 mk
The Church of HuskHusk Merchant N/A 66 mk
Technical
Identifier
Categories

The Stun Baton is a hand-held weapon that can be acquired in Barotrauma.

Usage

The Stun Baton is held with one hand. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use. The Stun Baton focuses high amounts of energy onto the top section which allows a player to strike and stun a player or creature.

When the baton hits with enough battery charge, the target is slowed. Successive hits will eventually stun for up to 10 seconds. A hit consumes 25% of a Battery Cell's charge (4 hits) and 16.7% of a Fulgurium Battery Cell's charge (6 hits). It takes a standard Battery Cell 3 hits to stun, and a Fulgurium Battery 2 hits. As a consequence, one standard Battery only allows for 1 stun where one Fulgurium Battery allows for 3.

Damage Values

Item
Afflictions on Hit
Kinetic Force
Stun Baton
Blunt Force Trauma 4

Stun 0.15 sec.

0
Stun Baton, loaded with Battery Cell
Blunt Force Trauma 4

Stun 0.15 sec.

Incremental Stun 40

0.1
Stun Baton, loaded with Fulgurium Battery Cell
Blunt Force Trauma 4

Stun 0.15 sec.

Incremental Stun 55

0.5


Changelog

Audio

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Weapons
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