Stun

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Revision as of 08:46, 24 March 2022 by Jade Harley (talk | contribs) (added concussion)
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Data is potentially outdated
Last updated for an unknown version
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
See also: Afflictions


Stun

Inflicted by many Weapons. Unconscious characters have 5 Stun until they recover.

The patient is dazed and unresponsive.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Stun
ID: stun
Type: stun
No No -1/s 0 - 30 Character ragdolled and unable to move, talk and equip or use items. Methamphetamine (0.75)* Desirable Medical Skill-
Hyperzine (0.9 | 0.25)* Desirable Medical Skill50
N/A

Incremental Stun

Inflicted by the Stun Baton.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Incremental Stun
ID: incrementalstun
Type: stun
No No 0 - 90:
-5/s

90 - 100:
-1/s
0 - 20 -20% Walking Speed N/A Chloral Hydrate (25)* Desirable Medical Skill- (+24)*
20 - 40 -40% Walking Speed
40 - 60 -50% Walking Speed
60 - 80 -60% Walking Speed
80 - 90 -70% Walking Speed
90 - 100 1 Stun (note)
3 Nausea (note)

Progressive Stun

Inflicted by Stun Gun Darts.

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Progressive Stun
ID: progressivestun
Type: stun
No No +10/s 0 - 20 -20% Walking Speed N/A N/A
20 - 40 -40% Walking Speed
40 - 60 -50% Walking Speed
60 - 80 -60% Walking Speed
80 - 99 -70% Walking Speed
99 - 100 +100 Incremental Stun
-100 Progressive Stun

Concussion

Has a 25% chance to occur after receiving at least 5 Internal Damage, Blunt Force Trauma, Bite Wounds or Deep Tissue Injury to the Head.

The patient seems disoriented and has trouble focusing their eyes.
Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Concussion
ID: concussion
Type: damage
No
(Indicated on Head)
No +0.01/s 0 - 10 Once every 30 - 60 seconds: +0.1 Stun N/A N/A
v·d·e·h
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