Stun
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for an unknown version Last mentioned in changelog 1.5.7.0 The current game version is 1.5.9.1 |
- See also: Afflictions

The patient is dazed and unresponsive.
Stun is a non-lethal affliction that renders the victim motionless while in effect. It forces the afflicted character into ragdoll mode, hides the inventory, and prevents communication. Stunned characters can be [G]rabbed by other players, and their inventory freely accessed.
Most commonly caused by a Stun Batons and Stun Guns, most attacks deal a momentary stun on impact.
Characters recover from stuns at a rate of 1% per second. Methamphetamine and Hyperzine increase recovery rate from stuns.
Larger creatures are more resistant to stuns.
Downed characters have 5% stun until they are recovered.
Incremental Stun
Stun Weapons
The following weapons have high stun effect.
| Weapon | Base Stun Duration |
|---|---|
| 5 /dart | |
| 25 | |
| 25 | |
| 15 | |
| 10 |
Stun Table
This table lists the duration of stuns on different creatures
| NPC | Stun Duration (Seconds) | |||||
|---|---|---|---|---|---|---|
| 10 | 15 | 30 | 25 | 15 | 10 | |
| 15 | 20 | 30 | 22 | 22 | 15 | |
| 8 | 13 | 25 | 25 | 26 | 4 | |
| 6 | 10 | 20 | 25 | 10 | 6 | |
| 3 | 5 | 10 | 22 | 5 | 3 | |
| 4 | 0 | 0 | 25 | 5 | 4 | |
| 0 | 0 | 0 | 25 | 0 | 0 | |