Starting Supplies
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for version 0.18.15.0 The current game version is 1.5.9.1 |
Starting items are a set of items that spawn in a submarine on creation of a new campaign or non-campaign round (sandbox, mission mode, and PVP). The quantity and types of items are defined by game difficulty.
In non-campaign modes, the "Normal" item set is used for spawning.[1]
Items will be spread amongst appropriately Autofill tagged containers if possible, otherwise they will spawn in crate(s) by a random cargo spawnpoint.
If there is no valid cargo spawnpoint (must be in a hull), then the crates will spawn in a random dry hull on the sub.[2]
Additionally, containers and items can spawn additional items in their inventories based on their autofill tags.
High
| Item | Amount |
|---|---|
| 3 | |
| 3 | |
| 1 | |
| 1 | |
| 2 | |
| 8 | |
| 1 | |
| 16 | |
| 16 | |
| 16 | |
| 3 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 1 | |
| 1 | |
| 2 | |
| 1 | |
| 8 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 12 |
Normal
| Item | Amount |
|---|---|
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 6 | |
| 8 | |
| 8 | |
| 8 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 5 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 1 |
Low
| Item | Amount |
|---|---|
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 3 | |
| 3 | |
| 3 |