Starting Supplies
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for version 0.18.15.0 The current game version is 1.5.9.1 Notes: Check how difficulty for starting items works in non-campaign |
Starting items are a set of items that spawn in a submarine on creation of a new campaign or non-campaign round (sandbox, mission mode, and PVP). The quantity and types of items are defined by game difficulty.
Items will be spread amongst appropriately Autofill tagged containers if possible, otherwise they will spawn in crate(s) by a (cargo?) spawnpoint.
Additionally, in non-campaign modes, containers will spawn additional items based on their autofill tags.
High
| Item | Amount |
|---|---|
| 3 | |
| 3 | |
| 1 | |
| 1 | |
| 2 | |
| 8 | |
| 1 | |
| 16 | |
| 16 | |
| 16 | |
| 3 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 1 | |
| 1 | |
| 2 | |
| 1 | |
| 8 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 12 |
Normal
| Item | Amount |
|---|---|
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 6 | |
| 8 | |
| 8 | |
| 8 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 5 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 1 |
Low
| Item | Amount |
|---|---|
| 2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| 2 | |
| 1 | |
| 3 | |
| 3 | |
| 3 |