Starting Supplies
From Official Barotrauma Wiki
| Data is potentially outdated | |
| Last updated for version 0.18.15.0 The current game version is 1.5.9.1 |
This lists the starting supplies sets and the items they contain.
Any of these sets can be selected when creating a new campaign.
High
ID: easy
- 3
Welding Tools - 3
Welding Fuel Tanks - 1
Wrench - 1
Crowbar - 2
Screwdrivers - 8
Fuel Rods - 1
Thorium Fuel Rod - 16
Bandages - 16
Morphine - 16
Saline - 3
Calyxanide - 2
Haloperidol - 1
Naloxone - 1
Antirad - 1
Anaparalyzant - 2
Plasma Cutters - 2
Harpoon Guns - 1
Stun Baton - 1
Diving Knife - 2
Revolvers - 1
Sulphuric Acid - 8
Stabilozine - 2
Ethanol - 2
Opium - 2
Broad-spectrum Antibiotics - 1
Handheld Sonar - 1
Underwater Scooter - 1
Flashlight - 1
Coilgun Ammunition Box - 12
Revolver Rounds
Normal
ID: normal
- 2
Welding Tools - 1
Welding Fuel Tank - 1
Wrench - 1
Crowbar - 1
Screwdriver - 6
Fuel Rods - 8
Bandages - 8
Morphine - 8
Saline - 1
Calyxanide - 1
Haloperidol - 1
Naloxone - 1
Antirad - 1
Anaparalyzant - 1
Plasma Cutter - 1
Harpoon Gun - 1
Stun Baton - 1
Diving Knife - 1
Revolver - 1
Sulphuric Acid - 5
Stabilozine - 2
Ethanol - 2
Opium - 2
Broad-spectrum Antibiotics - 1
Handheld Sonar - 1
Flashlight
Low
ID: hard
- 2
Fuel Rods - 1
Wrench - 1
Crowbar - 1
Screwdriver - 1
Welding Tool - 2
Uranium - 2
Lead - 2
Steel Bars - 1
Diving Knife - 3
Bandages - 3
Morphine - 3
Saline